glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / state_trackers / wgl / stw_st.c
blobbcdd82e4f66e3f2934175deb214cfbfad995325b
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.9
5 * Copyright (C) 2010 LunarG Inc.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
28 #include "util/u_memory.h"
29 #include "util/u_inlines.h"
30 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
32 #include "stw_st.h"
33 #include "stw_device.h"
34 #include "stw_framebuffer.h"
35 #include "stw_pixelformat.h"
37 struct stw_st_framebuffer {
38 struct st_framebuffer_iface base;
40 struct stw_framebuffer *fb;
41 struct st_visual stvis;
43 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
44 unsigned texture_width, texture_height;
45 unsigned texture_mask;
47 struct pipe_surface *front_surface, *back_surface;
50 static INLINE struct stw_st_framebuffer *
51 stw_st_framebuffer(struct st_framebuffer_iface *stfb)
53 return (struct stw_st_framebuffer *) stfb;
56 /**
57 * Remove outdated textures and create the requested ones.
59 static void
60 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
61 unsigned width, unsigned height,
62 unsigned mask)
64 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
65 struct pipe_resource templ;
66 unsigned i;
68 /* remove outdated surface */
69 pipe_surface_reference(&stwfb->front_surface, NULL);
70 pipe_surface_reference(&stwfb->back_surface, NULL);
72 /* remove outdated textures */
73 if (stwfb->texture_width != width || stwfb->texture_height != height) {
74 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
75 pipe_resource_reference(&stwfb->textures[i], NULL);
78 memset(&templ, 0, sizeof(templ));
79 templ.target = PIPE_TEXTURE_2D;
80 templ.width0 = width;
81 templ.height0 = height;
82 templ.depth0 = 1;
83 templ.last_level = 0;
85 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
86 enum pipe_format format;
87 unsigned bind;
89 /* the texture already exists or not requested */
90 if (stwfb->textures[i] || !(mask & (1 << i))) {
91 /* remember the texture */
92 if (stwfb->textures[i])
93 mask |= (1 << i);
94 continue;
97 switch (i) {
98 case ST_ATTACHMENT_FRONT_LEFT:
99 case ST_ATTACHMENT_BACK_LEFT:
100 format = stwfb->stvis.color_format;
101 bind = PIPE_BIND_DISPLAY_TARGET |
102 PIPE_BIND_RENDER_TARGET;
103 break;
104 case ST_ATTACHMENT_DEPTH_STENCIL:
105 format = stwfb->stvis.depth_stencil_format;
106 bind = PIPE_BIND_DEPTH_STENCIL;
107 break;
108 default:
109 format = PIPE_FORMAT_NONE;
110 break;
113 if (format != PIPE_FORMAT_NONE) {
114 templ.format = format;
115 templ.bind = bind;
117 stwfb->textures[i] =
118 stw_dev->screen->resource_create(stw_dev->screen, &templ);
122 stwfb->texture_width = width;
123 stwfb->texture_height = height;
124 stwfb->texture_mask = mask;
127 static boolean
128 stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
129 const enum st_attachment_type *statts,
130 unsigned count,
131 struct pipe_resource **out)
133 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
134 unsigned statt_mask, i;
136 statt_mask = 0x0;
137 for (i = 0; i < count; i++)
138 statt_mask |= 1 << statts[i];
140 pipe_mutex_lock(stwfb->fb->mutex);
142 if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
143 stw_st_framebuffer_validate_locked(&stwfb->base,
144 stwfb->fb->width, stwfb->fb->height, statt_mask);
145 stwfb->fb->must_resize = FALSE;
148 for (i = 0; i < count; i++) {
149 out[i] = NULL;
150 pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
153 stw_framebuffer_release(stwfb->fb);
155 return TRUE;
158 static struct pipe_surface *
159 get_present_surface_locked(struct st_framebuffer_iface *stfb,
160 enum st_attachment_type statt)
162 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
163 struct pipe_resource *ptex;
164 struct pipe_surface *psurf, **cache;
166 ptex = stwfb->textures[statt];
167 if (!ptex)
168 return NULL;
170 psurf = NULL;
172 switch (statt) {
173 case ST_ATTACHMENT_FRONT_LEFT:
174 cache = &stwfb->front_surface;
175 break;
176 case ST_ATTACHMENT_BACK_LEFT:
177 cache = &stwfb->back_surface;
178 break;
179 default:
180 cache = &psurf;
181 break;
184 if (!*cache) {
185 *cache = stw_dev->screen->get_tex_surface(stw_dev->screen,
186 ptex, 0, 0, 0,
187 PIPE_BIND_DISPLAY_TARGET |
188 PIPE_BIND_RENDER_TARGET);
191 if (psurf != *cache)
192 pipe_surface_reference(&psurf, *cache);
194 return psurf;
198 * Present an attachment of the framebuffer.
200 static boolean
201 stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb,
202 enum st_attachment_type statt)
204 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
205 struct pipe_surface *psurf;
207 psurf = get_present_surface_locked(&stwfb->base, statt);
208 if (psurf) {
209 stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, psurf);
210 pipe_surface_reference(&psurf, NULL);
213 return TRUE;
216 static boolean
217 stw_st_framebuffer_flush_front(struct st_framebuffer_iface *stfb,
218 enum st_attachment_type statt)
220 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
222 pipe_mutex_lock(stwfb->fb->mutex);
224 return stw_st_framebuffer_present_locked(&stwfb->base, statt);
228 * Create a framebuffer interface.
230 struct st_framebuffer_iface *
231 stw_st_create_framebuffer(struct stw_framebuffer *fb)
233 struct stw_st_framebuffer *stwfb;
235 stwfb = CALLOC_STRUCT(stw_st_framebuffer);
236 if (!stwfb)
237 return NULL;
239 stwfb->fb = fb;
240 stwfb->stvis = fb->pfi->stvis;
242 stwfb->base.visual = &stwfb->stvis;
243 stwfb->base.flush_front = stw_st_framebuffer_flush_front;
244 stwfb->base.validate = stw_st_framebuffer_validate;
246 return &stwfb->base;
250 * Destroy a framebuffer interface.
252 void
253 stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
255 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
256 int i;
258 pipe_surface_reference(&stwfb->front_surface, NULL);
259 pipe_surface_reference(&stwfb->back_surface, NULL);
261 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
262 pipe_resource_reference(&stwfb->textures[i], NULL);
264 FREE(stwfb);
268 * Swap the buffers of the given framebuffer.
270 boolean
271 stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
273 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
274 unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
275 struct pipe_resource *ptex;
276 struct pipe_surface *psurf;
277 unsigned mask;
279 /* swap the textures */
280 ptex = stwfb->textures[front];
281 stwfb->textures[front] = stwfb->textures[back];
282 stwfb->textures[back] = ptex;
284 /* swap the surfaces */
285 psurf = stwfb->front_surface;
286 stwfb->front_surface = stwfb->back_surface;
287 stwfb->back_surface = psurf;
289 /* convert to mask */
290 front = 1 << front;
291 back = 1 << back;
293 /* swap the bits in mask */
294 mask = stwfb->texture_mask & ~(front | back);
295 if (stwfb->texture_mask & front)
296 mask |= back;
297 if (stwfb->texture_mask & back)
298 mask |= front;
299 stwfb->texture_mask = mask;
301 front = ST_ATTACHMENT_FRONT_LEFT;
302 return stw_st_framebuffer_present_locked(&stwfb->base, front);
306 * Create an st_api of the state tracker.
308 struct st_api *
309 stw_st_create_api(void)
311 return st_gl_api_create();