3 <TITLE>Mesa Release Notes
</TITLE>
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"stylesheet" type=
"text/css" href=
"mesa.css"></head>
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11 <H1>Mesa
7.9 Release Notes / October
4,
2010</H1>
14 Mesa
7.9 is a new development release.
15 People who are concerned with stability and reliability should stick
16 with a previous release or wait for Mesa
7.9.1.
19 Mesa
7.9 implements the OpenGL
2.1 API, but the version reported by
20 glGetString(GL_VERSION) depends on the particular driver being used.
21 Some drivers don't support all the features required in OpenGL
2.1.
24 See the
<a href=
"install.html">Compiling/Installing page
</a> for prerequisites
25 for DRI hardware acceleration.
29 <h2>MD5 checksums
</h2>
31 ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-
7.9.tar.gz
32 82c740c49d572baa6da2b1a1eee90bca MesaLib-
7.9.tar.bz2
33 cd2b6ecec759b0457475e94bbb38fedb MesaLib-
7.9.zip
34 7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-
7.9.tar.gz
35 20d07419d1929f833fdb36bced290ad5 MesaGLUT-
7.9.tar.bz2
36 62a7edecd7c92675cd6029b05217eb0a MesaGLUT-
7.9.zip
42 <li>New, improved GLSL compiler written by Intel.
43 See the
<a href=
"shading.html"> Shading Language
</a> page for
45 <li>New, very experimental Gallium driver for R600-R700 Radeons.
46 <li>Support for AMD Evergreen-based Radeons (HD
5xxx)
47 <li>GL_EXT_timer_query extension (i965 driver and softpipe only)
48 <li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES =
1)
49 <li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
50 <li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
51 GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
52 GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image
53 extensions in Gallium drivers
54 <li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
56 <li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
57 and llvmpipe Gallium drivers)
58 <li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
60 <li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
62 <li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
63 llvmpipe Gallium drivers)
64 <li>GL_NV_conditional_render (in r300 Gallium driver)
65 <li>Initial
"signs of life" support for Sandybridge hardware in i965 DRI
71 <p>This list is likely incomplete.
</p>
73 <li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
74 driver is now considered stable for use as a DRI (OpenGL) driver.
75 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug
10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning
</li>
76 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug
13753</a> - Numerous bugs in GLSL uniform handling
</li>
77 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug
16854</a> - GLSL function call at global scope causes SEGV
</li>
78 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=16856">Bug
16856</a> - GLSL indexing of unsized array results in assertion failure
</li>
79 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=18659">Bug
18659</a> - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()
</li>
80 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=19089">Bug
19089</a> - [GLSL] glsl1/shadow2D() cases fail
</li>
81 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=22622">Bug
22622</a> - [GM965 GLSL] noise*() cause GPU lockup
</li>
82 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=23743">Bug
23743</a> - For loop from
0 to
0 not optimized out
</li>
83 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=24553">Bug
24553</a> - shader compilation times explode when using more () pairs
</li>
84 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25664">Bug
25664</a> - [GLSL] re-declaring an empty array fails to compile
</li>
85 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25769">Bug
25769</a> - [GLSL]
"float" can be implicitly converted to
"int"</li>
86 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25808">Bug
25808</a> - [GLSL] const variable is modified successfully
</li>
87 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25826">Bug
25826</a> - [GLSL] declaring an unsized array then re-declaring with a size fails
</li>
88 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25827">Bug
25827</a> - [GLSL] vector constructor accepts too many arguments successfully
</li>
89 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25829">Bug
25829</a> - [GLSL] allowing non-void function without returning value
</li>
90 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25830">Bug
25830</a> - [GLSL] allowing non-constant-expression as const declaration initializer
</li>
91 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25877">Bug
25877</a> - [GLSL
1.10] implicit conversion from
"int" to
"float" should not be allowed
</li>
92 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25878">Bug
25878</a> - [GLSL] sampler is converted to int successfully
</li>
93 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25994">Bug
25994</a> - [GM45][GLSL] 'return' statement in vertex shader unsupported
</li>
94 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=25999">Bug
25999</a> - [GLSL] embedded structure constructor fails to compile
</li>
95 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=26000">Bug
26000</a> - [GLSL] allowing different parameter qualifier between the function definition and declaration
</li>
96 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=26001">Bug
26001</a> - [GLSL
1.10] constructing matrix from matrix succeeds
</li>
97 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=26224">Bug
26224</a> - [GLSL] Cannot get location of a uniform struct member
</li>
98 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=26990">Bug
26990</a> - [GLSL] variable declaration in
"while" fails to compile
</li>
99 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27004">Bug
27004</a> - [GLSL] allowing macro redefinition
</li>
100 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27060">Bug
27060</a> - [
965] piglit glsl-fs-raytrace failure due to lack of function calls.
</li>
101 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27216">Bug
27216</a> - Assignment with a function call in an if statement causes an assertion failure
</li>
102 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27261">Bug
27261</a> - GLSL Compiler fails on the following vertex shader
</li>
103 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27265">Bug
27265</a> - GLSL Compiler doesnt link the attached vertex shader
</li>
104 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27388">Bug
27388</a> - [i965] piglit glsl-vs-arrays failure
</li>
105 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27403">Bug
27403</a> - GLSL struct causing
"Invalid src register file ..." error
</li>
106 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27914">Bug
27914</a> - GLSL compiler uses MUL+ADD where it could use MAD
</li>
107 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28055">Bug
28055</a> - glsl-texcoord-array fails GLSL compilation
</li>
108 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28374">Bug
28374</a> - SIGSEGV shader/slang/slang_typeinfo.c:
534</li>
109 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28748">Bug
28748</a> - [i965] uninlined function calls support
</li>
110 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28833">Bug
28833</a> - piglit/shaders/glsl-texcoord-array fail
</li>
111 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28834">Bug
28834</a> - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD
</li>
112 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28837">Bug
28837</a> - varying vec4 index support
</li>
113 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28845">Bug
28845</a> - The GLU tesselator code has some warnings
</li>
114 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28889">Bug
28889</a> - [regression] wine game crash
</li>
115 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28894">Bug
28894</a> - slang build fails if absolute path contains spaces
</li>
116 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28913">Bug
28913</a> - [GLSL] allowing two version statements
</li>
117 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28931">Bug
28931</a> - Floating Point Exception in Warzone2100 Trunk version
</li>
118 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28966">Bug
28966</a> - [r300g] Dynamic branching
3 demo does not run
</li>
119 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=28967">Bug
28967</a> - slang/slang_emit.c:
350: storage_to_src_reg: Assertion `index
>=
0' failed.
</li>
120 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=29013">Bug
29013</a> - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE
</li>
121 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=29020">Bug
29020</a> - [r300g] Wine d3d9 tests hardlock
</li>
122 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=29910">Bug
29910</a> - Mesa advertises bogus GL_ARB_shading_language_120
</li>
123 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=30196">Bug
30196</a> - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported
</li>
129 <li>The Mesa demo/test programs have been moved into a separate git
131 <li>GL/glext.h file upgraded to version
64
132 <li>GL/glxext.h file upgraded to version
32
133 <li>GL/wglext.h file upgraded to version
22