glsl2: Add module to analyze variables used in loops
[mesa/nouveau-pmpeg.git] / doxygen / shader.doxy
blobd8ad14cc76ce63661b7b12de9333d8317ca63e84
1 # Doxyfile 0.1
3 @INCLUDE               = common.doxy
5 #---------------------------------------------------------------------------
6 # General configuration options
7 #---------------------------------------------------------------------------
8 PROJECT_NAME           = "Mesa Vertex and Fragment Program code"
9 #---------------------------------------------------------------------------
10 # configuration options related to the input files
11 #---------------------------------------------------------------------------
12 INPUT                  = ../src/mesa/shader/
13 FILE_PATTERNS          = *.c *.h
14 RECURSIVE              = NO
15 EXCLUDE                = 
16 EXCLUDE_PATTERNS       = 
17 EXAMPLE_PATH           = 
18 EXAMPLE_PATTERNS       = 
19 EXAMPLE_RECURSIVE      = NO
20 IMAGE_PATH             = 
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22 FILTER_SOURCE_FILES    = NO
23 #---------------------------------------------------------------------------
24 # configuration options related to the HTML output
25 #---------------------------------------------------------------------------
26 HTML_OUTPUT            = shader
27 #---------------------------------------------------------------------------
28 # Configuration options related to the preprocessor   
29 #---------------------------------------------------------------------------
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31 MACRO_EXPANSION        = NO
32 EXPAND_ONLY_PREDEF     = NO
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35 INCLUDE_FILE_PATTERNS  = 
36 PREDEFINED             = 
37 EXPAND_AS_DEFINED      = 
38 SKIP_FUNCTION_MACROS   = YES
39 #---------------------------------------------------------------------------
40 # Configuration::addtions related to external references   
41 #---------------------------------------------------------------------------
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45                          swrast.tag=../swrast \
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48                          vbo.tag=vbo
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