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25 #ifndef GLSL_PARSER_EXTRAS_H
26 #define GLSL_PARSER_EXTRAS_H
29 * Most of the definitions here only apply to C++
35 #include "glsl_symbol_table.h"
37 enum _mesa_glsl_parser_targets
{
44 struct __GLcontextRec
;
46 struct _mesa_glsl_parse_state
{
47 _mesa_glsl_parse_state(struct __GLcontextRec
*ctx
, GLenum target
,
50 /* Callers of this talloc-based new need not call delete. It's
51 * easier to just talloc_free 'ctx' (or any of its ancestors). */
52 static void* operator new(size_t size
, void *ctx
)
54 void *mem
= talloc_zero_size(ctx
, size
);
60 /* If the user *does* call delete, that's OK, we will just
61 * talloc_free in that case. */
62 static void operator delete(void *mem
)
68 exec_list translation_unit
;
69 glsl_symbol_table
*symbols
;
71 unsigned language_version
;
72 enum _mesa_glsl_parser_targets target
;
75 * Implementation defined limits that affect built-in variables, etc.
77 * \sa struct gl_constants (in mtypes.h)
82 unsigned MaxClipPlanes
;
83 unsigned MaxTextureUnits
;
84 unsigned MaxTextureCoords
;
85 unsigned MaxVertexAttribs
;
86 unsigned MaxVertexUniformComponents
;
87 unsigned MaxVaryingFloats
;
88 unsigned MaxVertexTextureImageUnits
;
89 unsigned MaxCombinedTextureImageUnits
;
90 unsigned MaxTextureImageUnits
;
91 unsigned MaxFragmentUniformComponents
;
93 /* ARB_draw_buffers */
94 unsigned MaxDrawBuffers
;
98 * During AST to IR conversion, pointer to current IR function
100 * Will be \c NULL whenever the AST to IR conversion is not inside a
101 * function definition.
103 class ir_function_signature
*current_function
;
105 /** Have we found a return statement in this function? */
108 /** Was there an error during compilation? */
111 /** Loop or switch statement containing the current instructions. */
112 class ir_instruction
*loop_or_switch_nesting
;
113 class ast_iteration_statement
*loop_or_switch_nesting_ast
;
115 /** List of structures defined in user code. */
116 const glsl_type
**user_structures
;
117 unsigned num_user_structures
;
122 * \name Enable bits for GLSL extensions
125 unsigned ARB_draw_buffers_enable
:1;
126 unsigned ARB_draw_buffers_warn
:1;
127 unsigned ARB_fragment_coord_conventions_enable
:1;
128 unsigned ARB_fragment_coord_conventions_warn
:1;
129 unsigned ARB_texture_rectangle_enable
:1;
130 unsigned ARB_texture_rectangle_warn
:1;
131 unsigned EXT_texture_array_enable
:1;
132 unsigned EXT_texture_array_warn
:1;
135 /** Extensions supported by the OpenGL implementation. */
136 const struct gl_extensions
*extensions
;
138 /** Shaders containing built-in functions that are used for linking. */
139 struct gl_shader
*builtins_to_link
[16];
140 unsigned num_builtins_to_link
;
143 typedef struct YYLTYPE
{
150 # define YYLTYPE_IS_DECLARED 1
151 # define YYLTYPE_IS_TRIVIAL 1
153 # define YYLLOC_DEFAULT(Current, Rhs, N) \
157 (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \
158 (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \
159 (Current).last_line = YYRHSLOC(Rhs, N).last_line; \
160 (Current).last_column = YYRHSLOC(Rhs, N).last_column; \
164 (Current).first_line = (Current).last_line = \
165 YYRHSLOC(Rhs, 0).last_line; \
166 (Current).first_column = (Current).last_column = \
167 YYRHSLOC(Rhs, 0).last_column; \
169 (Current).source = 0; \
172 extern void _mesa_glsl_error(YYLTYPE
*locp
, _mesa_glsl_parse_state
*state
,
173 const char *fmt
, ...);
176 * Emit a warning to the shader log
178 * \sa _mesa_glsl_error
180 extern void _mesa_glsl_warning(const YYLTYPE
*locp
,
181 _mesa_glsl_parse_state
*state
,
182 const char *fmt
, ...);
184 extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state
*state
,
187 extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state
*state
);
190 extern int _mesa_glsl_lex(union YYSTYPE
*yylval
, YYLTYPE
*yylloc
,
193 extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state
*);
196 * Process elements of the #extension directive
199 * If \c name and \c behavior are valid, \c true is returned. Otherwise
200 * \c false is returned.
202 extern bool _mesa_glsl_process_extension(const char *name
, YYLTYPE
*name_locp
,
203 const char *behavior
,
204 YYLTYPE
*behavior_locp
,
205 _mesa_glsl_parse_state
*state
);
208 * Get the textual name of the specified shader target
211 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target
);
214 #endif /* __cplusplus */
218 * These definitions apply to C and C++
224 extern int preprocess(void *ctx
, const char **shader
, char **info_log
,
225 const struct gl_extensions
*extensions
);
227 extern void _mesa_destroy_shader_compiler();
228 extern void _mesa_destroy_shader_compiler_caches();
235 #endif /* GLSL_PARSER_EXTRAS_H */