4 /* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
6 #include <GLES/glplatform.h>
13 * This document is licensed under the SGI Free Software B License Version
14 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
19 typedef unsigned int GLenum
;
20 typedef unsigned char GLboolean
;
21 typedef unsigned int GLbitfield
;
22 typedef khronos_int8_t GLbyte
;
23 typedef short GLshort
;
26 typedef khronos_uint8_t GLubyte
;
27 typedef unsigned short GLushort
;
28 typedef unsigned int GLuint
;
29 typedef khronos_float_t GLfloat
;
30 typedef khronos_float_t GLclampf
;
31 typedef khronos_int32_t GLfixed
;
32 typedef khronos_int32_t GLclampx
;
34 typedef khronos_intptr_t GLintptr
;
35 typedef khronos_ssize_t GLsizeiptr
;
38 /*************************************************************/
40 /* OpenGL ES core versions */
41 #define GL_VERSION_ES_CM_1_0 1
42 #define GL_VERSION_ES_CL_1_0 1
43 #define GL_VERSION_ES_CM_1_1 1
44 #define GL_VERSION_ES_CL_1_1 1
47 #define GL_DEPTH_BUFFER_BIT 0x00000100
48 #define GL_STENCIL_BUFFER_BIT 0x00000400
49 #define GL_COLOR_BUFFER_BIT 0x00004000
56 #define GL_POINTS 0x0000
57 #define GL_LINES 0x0001
58 #define GL_LINE_LOOP 0x0002
59 #define GL_LINE_STRIP 0x0003
60 #define GL_TRIANGLES 0x0004
61 #define GL_TRIANGLE_STRIP 0x0005
62 #define GL_TRIANGLE_FAN 0x0006
65 #define GL_NEVER 0x0200
66 #define GL_LESS 0x0201
67 #define GL_EQUAL 0x0202
68 #define GL_LEQUAL 0x0203
69 #define GL_GREATER 0x0204
70 #define GL_NOTEQUAL 0x0205
71 #define GL_GEQUAL 0x0206
72 #define GL_ALWAYS 0x0207
74 /* BlendingFactorDest */
77 #define GL_SRC_COLOR 0x0300
78 #define GL_ONE_MINUS_SRC_COLOR 0x0301
79 #define GL_SRC_ALPHA 0x0302
80 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
81 #define GL_DST_ALPHA 0x0304
82 #define GL_ONE_MINUS_DST_ALPHA 0x0305
84 /* BlendingFactorSrc */
87 #define GL_DST_COLOR 0x0306
88 #define GL_ONE_MINUS_DST_COLOR 0x0307
89 #define GL_SRC_ALPHA_SATURATE 0x0308
91 /* GL_ONE_MINUS_SRC_ALPHA */
93 /* GL_ONE_MINUS_DST_ALPHA */
96 #define GL_CLIP_PLANE0 0x3000
97 #define GL_CLIP_PLANE1 0x3001
98 #define GL_CLIP_PLANE2 0x3002
99 #define GL_CLIP_PLANE3 0x3003
100 #define GL_CLIP_PLANE4 0x3004
101 #define GL_CLIP_PLANE5 0x3005
103 /* ColorMaterialFace */
104 /* GL_FRONT_AND_BACK */
106 /* ColorMaterialParameter */
107 /* GL_AMBIENT_AND_DIFFUSE */
109 /* ColorPointerType */
110 /* GL_UNSIGNED_BYTE */
115 #define GL_FRONT 0x0404
116 #define GL_BACK 0x0405
117 #define GL_FRONT_AND_BACK 0x0408
130 #define GL_FOG 0x0B60
131 #define GL_LIGHTING 0x0B50
132 #define GL_TEXTURE_2D 0x0DE1
133 #define GL_CULL_FACE 0x0B44
134 #define GL_ALPHA_TEST 0x0BC0
135 #define GL_BLEND 0x0BE2
136 #define GL_COLOR_LOGIC_OP 0x0BF2
137 #define GL_DITHER 0x0BD0
138 #define GL_STENCIL_TEST 0x0B90
139 #define GL_DEPTH_TEST 0x0B71
148 #define GL_POINT_SMOOTH 0x0B10
149 #define GL_LINE_SMOOTH 0x0B20
150 #define GL_SCISSOR_TEST 0x0C11
151 #define GL_COLOR_MATERIAL 0x0B57
152 #define GL_NORMALIZE 0x0BA1
153 #define GL_RESCALE_NORMAL 0x803A
154 #define GL_POLYGON_OFFSET_FILL 0x8037
155 #define GL_VERTEX_ARRAY 0x8074
156 #define GL_NORMAL_ARRAY 0x8075
157 #define GL_COLOR_ARRAY 0x8076
158 #define GL_TEXTURE_COORD_ARRAY 0x8078
159 #define GL_MULTISAMPLE 0x809D
160 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
161 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
162 #define GL_SAMPLE_COVERAGE 0x80A0
165 #define GL_NO_ERROR 0
166 #define GL_INVALID_ENUM 0x0500
167 #define GL_INVALID_VALUE 0x0501
168 #define GL_INVALID_OPERATION 0x0502
169 #define GL_STACK_OVERFLOW 0x0503
170 #define GL_STACK_UNDERFLOW 0x0504
171 #define GL_OUT_OF_MEMORY 0x0505
175 #define GL_EXP 0x0800
176 #define GL_EXP2 0x0801
179 #define GL_FOG_DENSITY 0x0B62
180 #define GL_FOG_START 0x0B63
181 #define GL_FOG_END 0x0B64
182 #define GL_FOG_MODE 0x0B65
183 #define GL_FOG_COLOR 0x0B66
185 /* FrontFaceDirection */
187 #define GL_CCW 0x0901
190 #define GL_CURRENT_COLOR 0x0B00
191 #define GL_CURRENT_NORMAL 0x0B02
192 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
193 #define GL_POINT_SIZE 0x0B11
194 #define GL_POINT_SIZE_MIN 0x8126
195 #define GL_POINT_SIZE_MAX 0x8127
196 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
197 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
198 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
199 #define GL_LINE_WIDTH 0x0B21
200 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
201 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
202 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
203 #define GL_CULL_FACE_MODE 0x0B45
204 #define GL_FRONT_FACE 0x0B46
205 #define GL_SHADE_MODEL 0x0B54
206 #define GL_DEPTH_RANGE 0x0B70
207 #define GL_DEPTH_WRITEMASK 0x0B72
208 #define GL_DEPTH_CLEAR_VALUE 0x0B73
209 #define GL_DEPTH_FUNC 0x0B74
210 #define GL_STENCIL_CLEAR_VALUE 0x0B91
211 #define GL_STENCIL_FUNC 0x0B92
212 #define GL_STENCIL_VALUE_MASK 0x0B93
213 #define GL_STENCIL_FAIL 0x0B94
214 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
215 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
216 #define GL_STENCIL_REF 0x0B97
217 #define GL_STENCIL_WRITEMASK 0x0B98
218 #define GL_MATRIX_MODE 0x0BA0
219 #define GL_VIEWPORT 0x0BA2
220 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
221 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
222 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
223 #define GL_MODELVIEW_MATRIX 0x0BA6
224 #define GL_PROJECTION_MATRIX 0x0BA7
225 #define GL_TEXTURE_MATRIX 0x0BA8
226 #define GL_ALPHA_TEST_FUNC 0x0BC1
227 #define GL_ALPHA_TEST_REF 0x0BC2
228 #define GL_BLEND_DST 0x0BE0
229 #define GL_BLEND_SRC 0x0BE1
230 #define GL_LOGIC_OP_MODE 0x0BF0
231 #define GL_SCISSOR_BOX 0x0C10
232 #define GL_SCISSOR_TEST 0x0C11
233 #define GL_COLOR_CLEAR_VALUE 0x0C22
234 #define GL_COLOR_WRITEMASK 0x0C23
235 #define GL_UNPACK_ALIGNMENT 0x0CF5
236 #define GL_PACK_ALIGNMENT 0x0D05
237 #define GL_MAX_LIGHTS 0x0D31
238 #define GL_MAX_CLIP_PLANES 0x0D32
239 #define GL_MAX_TEXTURE_SIZE 0x0D33
240 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
241 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
242 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
243 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
244 #define GL_MAX_TEXTURE_UNITS 0x84E2
245 #define GL_SUBPIXEL_BITS 0x0D50
246 #define GL_RED_BITS 0x0D52
247 #define GL_GREEN_BITS 0x0D53
248 #define GL_BLUE_BITS 0x0D54
249 #define GL_ALPHA_BITS 0x0D55
250 #define GL_DEPTH_BITS 0x0D56
251 #define GL_STENCIL_BITS 0x0D57
252 #define GL_POLYGON_OFFSET_UNITS 0x2A00
253 #define GL_POLYGON_OFFSET_FILL 0x8037
254 #define GL_POLYGON_OFFSET_FACTOR 0x8038
255 #define GL_TEXTURE_BINDING_2D 0x8069
256 #define GL_VERTEX_ARRAY_SIZE 0x807A
257 #define GL_VERTEX_ARRAY_TYPE 0x807B
258 #define GL_VERTEX_ARRAY_STRIDE 0x807C
259 #define GL_NORMAL_ARRAY_TYPE 0x807E
260 #define GL_NORMAL_ARRAY_STRIDE 0x807F
261 #define GL_COLOR_ARRAY_SIZE 0x8081
262 #define GL_COLOR_ARRAY_TYPE 0x8082
263 #define GL_COLOR_ARRAY_STRIDE 0x8083
264 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
265 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
266 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
267 #define GL_VERTEX_ARRAY_POINTER 0x808E
268 #define GL_NORMAL_ARRAY_POINTER 0x808F
269 #define GL_COLOR_ARRAY_POINTER 0x8090
270 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
271 #define GL_SAMPLE_BUFFERS 0x80A8
272 #define GL_SAMPLES 0x80A9
273 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
274 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
276 /* GetTextureParameter */
277 /* GL_TEXTURE_MAG_FILTER */
278 /* GL_TEXTURE_MIN_FILTER */
279 /* GL_TEXTURE_WRAP_S */
280 /* GL_TEXTURE_WRAP_T */
282 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
283 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
286 #define GL_DONT_CARE 0x1100
287 #define GL_FASTEST 0x1101
288 #define GL_NICEST 0x1102
291 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
292 #define GL_POINT_SMOOTH_HINT 0x0C51
293 #define GL_LINE_SMOOTH_HINT 0x0C52
294 #define GL_FOG_HINT 0x0C54
295 #define GL_GENERATE_MIPMAP_HINT 0x8192
297 /* LightModelParameter */
298 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
299 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
302 #define GL_AMBIENT 0x1200
303 #define GL_DIFFUSE 0x1201
304 #define GL_SPECULAR 0x1202
305 #define GL_POSITION 0x1203
306 #define GL_SPOT_DIRECTION 0x1204
307 #define GL_SPOT_EXPONENT 0x1205
308 #define GL_SPOT_CUTOFF 0x1206
309 #define GL_CONSTANT_ATTENUATION 0x1207
310 #define GL_LINEAR_ATTENUATION 0x1208
311 #define GL_QUADRATIC_ATTENUATION 0x1209
314 #define GL_BYTE 0x1400
315 #define GL_UNSIGNED_BYTE 0x1401
316 #define GL_SHORT 0x1402
317 #define GL_UNSIGNED_SHORT 0x1403
318 #define GL_FLOAT 0x1406
319 #define GL_FIXED 0x140C
322 #define GL_CLEAR 0x1500
323 #define GL_AND 0x1501
324 #define GL_AND_REVERSE 0x1502
325 #define GL_COPY 0x1503
326 #define GL_AND_INVERTED 0x1504
327 #define GL_NOOP 0x1505
328 #define GL_XOR 0x1506
330 #define GL_NOR 0x1508
331 #define GL_EQUIV 0x1509
332 #define GL_INVERT 0x150A
333 #define GL_OR_REVERSE 0x150B
334 #define GL_COPY_INVERTED 0x150C
335 #define GL_OR_INVERTED 0x150D
336 #define GL_NAND 0x150E
337 #define GL_SET 0x150F
340 /* GL_FRONT_AND_BACK */
342 /* MaterialParameter */
343 #define GL_EMISSION 0x1600
344 #define GL_SHININESS 0x1601
345 #define GL_AMBIENT_AND_DIFFUSE 0x1602
351 #define GL_MODELVIEW 0x1700
352 #define GL_PROJECTION 0x1701
353 #define GL_TEXTURE 0x1702
355 /* NormalPointerType */
362 #define GL_ALPHA 0x1906
363 #define GL_RGB 0x1907
364 #define GL_RGBA 0x1908
365 #define GL_LUMINANCE 0x1909
366 #define GL_LUMINANCE_ALPHA 0x190A
368 /* PixelStoreParameter */
369 #define GL_UNPACK_ALIGNMENT 0x0CF5
370 #define GL_PACK_ALIGNMENT 0x0D05
373 /* GL_UNSIGNED_BYTE */
374 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
375 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
376 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
379 #define GL_FLAT 0x1D00
380 #define GL_SMOOTH 0x1D01
382 /* StencilFunction */
394 #define GL_KEEP 0x1E00
395 #define GL_REPLACE 0x1E01
396 #define GL_INCR 0x1E02
397 #define GL_DECR 0x1E03
401 #define GL_VENDOR 0x1F00
402 #define GL_RENDERER 0x1F01
403 #define GL_VERSION 0x1F02
404 #define GL_EXTENSIONS 0x1F03
406 /* TexCoordPointerType */
413 #define GL_MODULATE 0x2100
414 #define GL_DECAL 0x2101
416 #define GL_ADD 0x0104
419 /* TextureEnvParameter */
420 #define GL_TEXTURE_ENV_MODE 0x2200
421 #define GL_TEXTURE_ENV_COLOR 0x2201
423 /* TextureEnvTarget */
424 #define GL_TEXTURE_ENV 0x2300
426 /* TextureMagFilter */
427 #define GL_NEAREST 0x2600
428 #define GL_LINEAR 0x2601
430 /* TextureMinFilter */
433 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
434 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
435 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
436 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
438 /* TextureParameterName */
439 #define GL_TEXTURE_MAG_FILTER 0x2800
440 #define GL_TEXTURE_MIN_FILTER 0x2801
441 #define GL_TEXTURE_WRAP_S 0x2802
442 #define GL_TEXTURE_WRAP_T 0x2803
443 #define GL_GENERATE_MIPMAP 0x8191
449 #define GL_TEXTURE0 0x84C0
450 #define GL_TEXTURE1 0x84C1
451 #define GL_TEXTURE2 0x84C2
452 #define GL_TEXTURE3 0x84C3
453 #define GL_TEXTURE4 0x84C4
454 #define GL_TEXTURE5 0x84C5
455 #define GL_TEXTURE6 0x84C6
456 #define GL_TEXTURE7 0x84C7
457 #define GL_TEXTURE8 0x84C8
458 #define GL_TEXTURE9 0x84C9
459 #define GL_TEXTURE10 0x84CA
460 #define GL_TEXTURE11 0x84CB
461 #define GL_TEXTURE12 0x84CC
462 #define GL_TEXTURE13 0x84CD
463 #define GL_TEXTURE14 0x84CE
464 #define GL_TEXTURE15 0x84CF
465 #define GL_TEXTURE16 0x84D0
466 #define GL_TEXTURE17 0x84D1
467 #define GL_TEXTURE18 0x84D2
468 #define GL_TEXTURE19 0x84D3
469 #define GL_TEXTURE20 0x84D4
470 #define GL_TEXTURE21 0x84D5
471 #define GL_TEXTURE22 0x84D6
472 #define GL_TEXTURE23 0x84D7
473 #define GL_TEXTURE24 0x84D8
474 #define GL_TEXTURE25 0x84D9
475 #define GL_TEXTURE26 0x84DA
476 #define GL_TEXTURE27 0x84DB
477 #define GL_TEXTURE28 0x84DC
478 #define GL_TEXTURE29 0x84DD
479 #define GL_TEXTURE30 0x84DE
480 #define GL_TEXTURE31 0x84DF
481 #define GL_ACTIVE_TEXTURE 0x84E0
482 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
484 /* TextureWrapMode */
485 #define GL_REPEAT 0x2901
486 #define GL_CLAMP_TO_EDGE 0x812F
488 /* VertexPointerType */
495 #define GL_LIGHT0 0x4000
496 #define GL_LIGHT1 0x4001
497 #define GL_LIGHT2 0x4002
498 #define GL_LIGHT3 0x4003
499 #define GL_LIGHT4 0x4004
500 #define GL_LIGHT5 0x4005
501 #define GL_LIGHT6 0x4006
502 #define GL_LIGHT7 0x4007
505 #define GL_ARRAY_BUFFER 0x8892
506 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
508 #define GL_ARRAY_BUFFER_BINDING 0x8894
509 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
510 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
511 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
512 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
513 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
515 #define GL_STATIC_DRAW 0x88E4
516 #define GL_DYNAMIC_DRAW 0x88E8
518 #define GL_BUFFER_SIZE 0x8764
519 #define GL_BUFFER_USAGE 0x8765
521 /* Texture combine + dot3 */
522 #define GL_SUBTRACT 0x84E7
523 #define GL_COMBINE 0x8570
524 #define GL_COMBINE_RGB 0x8571
525 #define GL_COMBINE_ALPHA 0x8572
526 #define GL_RGB_SCALE 0x8573
527 #define GL_ADD_SIGNED 0x8574
528 #define GL_INTERPOLATE 0x8575
529 #define GL_CONSTANT 0x8576
530 #define GL_PRIMARY_COLOR 0x8577
531 #define GL_PREVIOUS 0x8578
532 #define GL_OPERAND0_RGB 0x8590
533 #define GL_OPERAND1_RGB 0x8591
534 #define GL_OPERAND2_RGB 0x8592
535 #define GL_OPERAND0_ALPHA 0x8598
536 #define GL_OPERAND1_ALPHA 0x8599
537 #define GL_OPERAND2_ALPHA 0x859A
539 #define GL_ALPHA_SCALE 0x0D1C
541 #define GL_SRC0_RGB 0x8580
542 #define GL_SRC1_RGB 0x8581
543 #define GL_SRC2_RGB 0x8582
544 #define GL_SRC0_ALPHA 0x8588
545 #define GL_SRC1_ALPHA 0x8589
546 #define GL_SRC2_ALPHA 0x858A
548 #define GL_DOT3_RGB 0x86AE
549 #define GL_DOT3_RGBA 0x86AF
551 /*------------------------------------------------------------------------*
552 * required OES extension tokens
553 *------------------------------------------------------------------------*/
555 /* OES_read_format */
556 #ifndef GL_OES_read_format
557 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
558 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
561 /* GL_OES_compressed_paletted_texture */
562 #ifndef GL_OES_compressed_paletted_texture
563 #define GL_PALETTE4_RGB8_OES 0x8B90
564 #define GL_PALETTE4_RGBA8_OES 0x8B91
565 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
566 #define GL_PALETTE4_RGBA4_OES 0x8B93
567 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
568 #define GL_PALETTE8_RGB8_OES 0x8B95
569 #define GL_PALETTE8_RGBA8_OES 0x8B96
570 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
571 #define GL_PALETTE8_RGBA4_OES 0x8B98
572 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
575 /* OES_point_size_array */
576 #ifndef GL_OES_point_size_array
577 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
578 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
579 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
580 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
581 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
584 /* GL_OES_point_sprite */
585 #ifndef GL_OES_point_sprite
586 #define GL_POINT_SPRITE_OES 0x8861
587 #define GL_COORD_REPLACE_OES 0x8862
590 /*************************************************************/
592 /* Available only in Common profile */
593 GL_API
void GL_APIENTRY
glAlphaFunc (GLenum func
, GLclampf ref
);
594 GL_API
void GL_APIENTRY
glClearColor (GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
);
595 GL_API
void GL_APIENTRY
glClearDepthf (GLclampf depth
);
596 GL_API
void GL_APIENTRY
glClipPlanef (GLenum plane
, const GLfloat
*equation
);
597 GL_API
void GL_APIENTRY
glColor4f (GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
598 GL_API
void GL_APIENTRY
glDepthRangef (GLclampf zNear
, GLclampf zFar
);
599 GL_API
void GL_APIENTRY
glFogf (GLenum pname
, GLfloat param
);
600 GL_API
void GL_APIENTRY
glFogfv (GLenum pname
, const GLfloat
*params
);
601 GL_API
void GL_APIENTRY
glFrustumf (GLfloat left
, GLfloat right
, GLfloat bottom
, GLfloat top
, GLfloat zNear
, GLfloat zFar
);
602 GL_API
void GL_APIENTRY
glGetClipPlanef (GLenum pname
, GLfloat eqn
[4]);
603 GL_API
void GL_APIENTRY
glGetFloatv (GLenum pname
, GLfloat
*params
);
604 GL_API
void GL_APIENTRY
glGetLightfv (GLenum light
, GLenum pname
, GLfloat
*params
);
605 GL_API
void GL_APIENTRY
glGetMaterialfv (GLenum face
, GLenum pname
, GLfloat
*params
);
606 GL_API
void GL_APIENTRY
glGetTexEnvfv (GLenum env
, GLenum pname
, GLfloat
*params
);
607 GL_API
void GL_APIENTRY
glGetTexParameterfv (GLenum target
, GLenum pname
, GLfloat
*params
);
608 GL_API
void GL_APIENTRY
glLightModelf (GLenum pname
, GLfloat param
);
609 GL_API
void GL_APIENTRY
glLightModelfv (GLenum pname
, const GLfloat
*params
);
610 GL_API
void GL_APIENTRY
glLightf (GLenum light
, GLenum pname
, GLfloat param
);
611 GL_API
void GL_APIENTRY
glLightfv (GLenum light
, GLenum pname
, const GLfloat
*params
);
612 GL_API
void GL_APIENTRY
glLineWidth (GLfloat width
);
613 GL_API
void GL_APIENTRY
glLoadMatrixf (const GLfloat
*m
);
614 GL_API
void GL_APIENTRY
glMaterialf (GLenum face
, GLenum pname
, GLfloat param
);
615 GL_API
void GL_APIENTRY
glMaterialfv (GLenum face
, GLenum pname
, const GLfloat
*params
);
616 GL_API
void GL_APIENTRY
glMultMatrixf (const GLfloat
*m
);
617 GL_API
void GL_APIENTRY
glMultiTexCoord4f (GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
618 GL_API
void GL_APIENTRY
glNormal3f (GLfloat nx
, GLfloat ny
, GLfloat nz
);
619 GL_API
void GL_APIENTRY
glOrthof (GLfloat left
, GLfloat right
, GLfloat bottom
, GLfloat top
, GLfloat zNear
, GLfloat zFar
);
620 GL_API
void GL_APIENTRY
glPointParameterf (GLenum pname
, GLfloat param
);
621 GL_API
void GL_APIENTRY
glPointParameterfv (GLenum pname
, const GLfloat
*params
);
622 GL_API
void GL_APIENTRY
glPointSize (GLfloat size
);
623 GL_API
void GL_APIENTRY
glPolygonOffset (GLfloat factor
, GLfloat units
);
624 GL_API
void GL_APIENTRY
glRotatef (GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
);
625 GL_API
void GL_APIENTRY
glScalef (GLfloat x
, GLfloat y
, GLfloat z
);
626 GL_API
void GL_APIENTRY
glTexEnvf (GLenum target
, GLenum pname
, GLfloat param
);
627 GL_API
void GL_APIENTRY
glTexEnvfv (GLenum target
, GLenum pname
, const GLfloat
*params
);
628 GL_API
void GL_APIENTRY
glTexParameterf (GLenum target
, GLenum pname
, GLfloat param
);
629 GL_API
void GL_APIENTRY
glTexParameterfv (GLenum target
, GLenum pname
, const GLfloat
*params
);
630 GL_API
void GL_APIENTRY
glTranslatef (GLfloat x
, GLfloat y
, GLfloat z
);
632 /* Available in both Common and Common-Lite profiles */
633 GL_API
void GL_APIENTRY
glActiveTexture (GLenum texture
);
634 GL_API
void GL_APIENTRY
glAlphaFuncx (GLenum func
, GLclampx ref
);
635 GL_API
void GL_APIENTRY
glBindBuffer (GLenum target
, GLuint buffer
);
636 GL_API
void GL_APIENTRY
glBindTexture (GLenum target
, GLuint texture
);
637 GL_API
void GL_APIENTRY
glBlendFunc (GLenum sfactor
, GLenum dfactor
);
638 GL_API
void GL_APIENTRY
glBufferData (GLenum target
, GLsizeiptr size
, const GLvoid
*data
, GLenum usage
);
639 GL_API
void GL_APIENTRY
glBufferSubData (GLenum target
, GLintptr offset
, GLsizeiptr size
, const GLvoid
*data
);
640 GL_API
void GL_APIENTRY
glClear (GLbitfield mask
);
641 GL_API
void GL_APIENTRY
glClearColorx (GLclampx red
, GLclampx green
, GLclampx blue
, GLclampx alpha
);
642 GL_API
void GL_APIENTRY
glClearDepthx (GLclampx depth
);
643 GL_API
void GL_APIENTRY
glClearStencil (GLint s
);
644 GL_API
void GL_APIENTRY
glClientActiveTexture (GLenum texture
);
645 GL_API
void GL_APIENTRY
glClipPlanex (GLenum plane
, const GLfixed
*equation
);
646 GL_API
void GL_APIENTRY
glColor4ub (GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
);
647 GL_API
void GL_APIENTRY
glColor4x (GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
);
648 GL_API
void GL_APIENTRY
glColorMask (GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
);
649 GL_API
void GL_APIENTRY
glColorPointer (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
650 GL_API
void GL_APIENTRY
glCompressedTexImage2D (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
651 GL_API
void GL_APIENTRY
glCompressedTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
652 GL_API
void GL_APIENTRY
glCopyTexImage2D (GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
);
653 GL_API
void GL_APIENTRY
glCopyTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
654 GL_API
void GL_APIENTRY
glCullFace (GLenum mode
);
655 GL_API
void GL_APIENTRY
glDeleteBuffers (GLsizei n
, const GLuint
*buffers
);
656 GL_API
void GL_APIENTRY
glDeleteTextures (GLsizei n
, const GLuint
*textures
);
657 GL_API
void GL_APIENTRY
glDepthFunc (GLenum func
);
658 GL_API
void GL_APIENTRY
glDepthMask (GLboolean flag
);
659 GL_API
void GL_APIENTRY
glDepthRangex (GLclampx zNear
, GLclampx zFar
);
660 GL_API
void GL_APIENTRY
glDisable (GLenum cap
);
661 GL_API
void GL_APIENTRY
glDisableClientState (GLenum array
);
662 GL_API
void GL_APIENTRY
glDrawArrays (GLenum mode
, GLint first
, GLsizei count
);
663 GL_API
void GL_APIENTRY
glDrawElements (GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
*indices
);
664 GL_API
void GL_APIENTRY
glEnable (GLenum cap
);
665 GL_API
void GL_APIENTRY
glEnableClientState (GLenum array
);
666 GL_API
void GL_APIENTRY
glFinish (void);
667 GL_API
void GL_APIENTRY
glFlush (void);
668 GL_API
void GL_APIENTRY
glFogx (GLenum pname
, GLfixed param
);
669 GL_API
void GL_APIENTRY
glFogxv (GLenum pname
, const GLfixed
*params
);
670 GL_API
void GL_APIENTRY
glFrontFace (GLenum mode
);
671 GL_API
void GL_APIENTRY
glFrustumx (GLfixed left
, GLfixed right
, GLfixed bottom
, GLfixed top
, GLfixed zNear
, GLfixed zFar
);
672 GL_API
void GL_APIENTRY
glGetBooleanv (GLenum pname
, GLboolean
*params
);
673 GL_API
void GL_APIENTRY
glGetBufferParameteriv (GLenum target
, GLenum pname
, GLint
*params
);
674 GL_API
void GL_APIENTRY
glGetClipPlanex (GLenum pname
, GLfixed eqn
[4]);
675 GL_API
void GL_APIENTRY
glGenBuffers (GLsizei n
, GLuint
*buffers
);
676 GL_API
void GL_APIENTRY
glGenTextures (GLsizei n
, GLuint
*textures
);
677 GL_API GLenum GL_APIENTRY
glGetError (void);
678 GL_API
void GL_APIENTRY
glGetFixedv (GLenum pname
, GLfixed
*params
);
679 GL_API
void GL_APIENTRY
glGetIntegerv (GLenum pname
, GLint
*params
);
680 GL_API
void GL_APIENTRY
glGetLightxv (GLenum light
, GLenum pname
, GLfixed
*params
);
681 GL_API
void GL_APIENTRY
glGetMaterialxv (GLenum face
, GLenum pname
, GLfixed
*params
);
682 GL_API
void GL_APIENTRY
glGetPointerv (GLenum pname
, GLvoid
**params
);
683 GL_API
const GLubyte
* GL_APIENTRY
glGetString (GLenum name
);
684 GL_API
void GL_APIENTRY
glGetTexEnviv (GLenum env
, GLenum pname
, GLint
*params
);
685 GL_API
void GL_APIENTRY
glGetTexEnvxv (GLenum env
, GLenum pname
, GLfixed
*params
);
686 GL_API
void GL_APIENTRY
glGetTexParameteriv (GLenum target
, GLenum pname
, GLint
*params
);
687 GL_API
void GL_APIENTRY
glGetTexParameterxv (GLenum target
, GLenum pname
, GLfixed
*params
);
688 GL_API
void GL_APIENTRY
glHint (GLenum target
, GLenum mode
);
689 GL_API GLboolean GL_APIENTRY
glIsBuffer (GLuint buffer
);
690 GL_API GLboolean GL_APIENTRY
glIsEnabled (GLenum cap
);
691 GL_API GLboolean GL_APIENTRY
glIsTexture (GLuint texture
);
692 GL_API
void GL_APIENTRY
glLightModelx (GLenum pname
, GLfixed param
);
693 GL_API
void GL_APIENTRY
glLightModelxv (GLenum pname
, const GLfixed
*params
);
694 GL_API
void GL_APIENTRY
glLightx (GLenum light
, GLenum pname
, GLfixed param
);
695 GL_API
void GL_APIENTRY
glLightxv (GLenum light
, GLenum pname
, const GLfixed
*params
);
696 GL_API
void GL_APIENTRY
glLineWidthx (GLfixed width
);
697 GL_API
void GL_APIENTRY
glLoadIdentity (void);
698 GL_API
void GL_APIENTRY
glLoadMatrixx (const GLfixed
*m
);
699 GL_API
void GL_APIENTRY
glLogicOp (GLenum opcode
);
700 GL_API
void GL_APIENTRY
glMaterialx (GLenum face
, GLenum pname
, GLfixed param
);
701 GL_API
void GL_APIENTRY
glMaterialxv (GLenum face
, GLenum pname
, const GLfixed
*params
);
702 GL_API
void GL_APIENTRY
glMatrixMode (GLenum mode
);
703 GL_API
void GL_APIENTRY
glMultMatrixx (const GLfixed
*m
);
704 GL_API
void GL_APIENTRY
glMultiTexCoord4x (GLenum target
, GLfixed s
, GLfixed t
, GLfixed r
, GLfixed q
);
705 GL_API
void GL_APIENTRY
glNormal3x (GLfixed nx
, GLfixed ny
, GLfixed nz
);
706 GL_API
void GL_APIENTRY
glNormalPointer (GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
707 GL_API
void GL_APIENTRY
glOrthox (GLfixed left
, GLfixed right
, GLfixed bottom
, GLfixed top
, GLfixed zNear
, GLfixed zFar
);
708 GL_API
void GL_APIENTRY
glPixelStorei (GLenum pname
, GLint param
);
709 GL_API
void GL_APIENTRY
glPointParameterx (GLenum pname
, GLfixed param
);
710 GL_API
void GL_APIENTRY
glPointParameterxv (GLenum pname
, const GLfixed
*params
);
711 GL_API
void GL_APIENTRY
glPointSizex (GLfixed size
);
712 GL_API
void GL_APIENTRY
glPolygonOffsetx (GLfixed factor
, GLfixed units
);
713 GL_API
void GL_APIENTRY
glPopMatrix (void);
714 GL_API
void GL_APIENTRY
glPushMatrix (void);
715 GL_API
void GL_APIENTRY
glReadPixels (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
*pixels
);
716 GL_API
void GL_APIENTRY
glRotatex (GLfixed angle
, GLfixed x
, GLfixed y
, GLfixed z
);
717 GL_API
void GL_APIENTRY
glSampleCoverage (GLclampf value
, GLboolean invert
);
718 GL_API
void GL_APIENTRY
glSampleCoveragex (GLclampx value
, GLboolean invert
);
719 GL_API
void GL_APIENTRY
glScalex (GLfixed x
, GLfixed y
, GLfixed z
);
720 GL_API
void GL_APIENTRY
glScissor (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
721 GL_API
void GL_APIENTRY
glShadeModel (GLenum mode
);
722 GL_API
void GL_APIENTRY
glStencilFunc (GLenum func
, GLint ref
, GLuint mask
);
723 GL_API
void GL_APIENTRY
glStencilMask (GLuint mask
);
724 GL_API
void GL_APIENTRY
glStencilOp (GLenum fail
, GLenum zfail
, GLenum zpass
);
725 GL_API
void GL_APIENTRY
glTexCoordPointer (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
726 GL_API
void GL_APIENTRY
glTexEnvi (GLenum target
, GLenum pname
, GLint param
);
727 GL_API
void GL_APIENTRY
glTexEnvx (GLenum target
, GLenum pname
, GLfixed param
);
728 GL_API
void GL_APIENTRY
glTexEnviv (GLenum target
, GLenum pname
, const GLint
*params
);
729 GL_API
void GL_APIENTRY
glTexEnvxv (GLenum target
, GLenum pname
, const GLfixed
*params
);
730 GL_API
void GL_APIENTRY
glTexImage2D (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
*pixels
);
731 GL_API
void GL_APIENTRY
glTexParameteri (GLenum target
, GLenum pname
, GLint param
);
732 GL_API
void GL_APIENTRY
glTexParameterx (GLenum target
, GLenum pname
, GLfixed param
);
733 GL_API
void GL_APIENTRY
glTexParameteriv (GLenum target
, GLenum pname
, const GLint
*params
);
734 GL_API
void GL_APIENTRY
glTexParameterxv (GLenum target
, GLenum pname
, const GLfixed
*params
);
735 GL_API
void GL_APIENTRY
glTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
*pixels
);
736 GL_API
void GL_APIENTRY
glTranslatex (GLfixed x
, GLfixed y
, GLfixed z
);
737 GL_API
void GL_APIENTRY
glVertexPointer (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
738 GL_API
void GL_APIENTRY
glViewport (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
740 /*------------------------------------------------------------------------*
741 * Required OES extension functions
742 *------------------------------------------------------------------------*/
744 /* GL_OES_read_format */
745 #ifndef GL_OES_read_format
746 #define GL_OES_read_format 1
749 /* GL_OES_compressed_paletted_texture */
750 #ifndef GL_OES_compressed_paletted_texture
751 #define GL_OES_compressed_paletted_texture 1
754 /* GL_OES_point_size_array */
755 #ifndef GL_OES_point_size_array
756 #define GL_OES_point_size_array 1
757 GL_API
void GL_APIENTRY
glPointSizePointerOES (GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
760 /* GL_OES_point_sprite */
761 #ifndef GL_OES_point_sprite
762 #define GL_OES_point_sprite 1