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25 * \file lower_vec_index_to_swizzle.cpp
27 * Turns constant indexing into vector types to swizzles. This will
28 * let other swizzle-aware optimization passes catch these constructs,
29 * and codegen backends not have to worry about this case.
33 #include "ir_visitor.h"
34 #include "ir_optimization.h"
35 #include "glsl_types.h"
36 #include "main/macros.h"
39 * Visitor class for replacing expressions with ir_constant values.
42 class ir_vec_index_to_swizzle_visitor
: public ir_hierarchical_visitor
{
44 ir_vec_index_to_swizzle_visitor()
49 ir_rvalue
*convert_vec_index_to_swizzle(ir_rvalue
*val
);
51 virtual ir_visitor_status
visit_enter(ir_expression
*);
52 virtual ir_visitor_status
visit_enter(ir_swizzle
*);
53 virtual ir_visitor_status
visit_enter(ir_assignment
*);
54 virtual ir_visitor_status
visit_enter(ir_return
*);
55 virtual ir_visitor_status
visit_enter(ir_call
*);
56 virtual ir_visitor_status
visit_enter(ir_if
*);
62 ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue
*ir
)
64 ir_dereference_array
*deref
= ir
->as_dereference_array();
65 ir_constant
*ir_constant
;
70 if (deref
->array
->type
->is_matrix() || deref
->array
->type
->is_array())
73 assert(deref
->array_index
->type
->base_type
== GLSL_TYPE_INT
);
74 ir_constant
= deref
->array_index
->constant_expression_value();
78 void *ctx
= ralloc_parent(ir
);
79 this->progress
= true;
81 /* Page 40 of the GLSL 1.20 spec says:
83 * "When indexing with non-constant expressions, behavior is undefined
84 * if the index is negative, or greater than or equal to the size of
87 * The quoted spec text mentions non-constant expressions, but this code
88 * operates on constants. These constants are the result of non-constant
89 * expressions that have been optimized to constants. The common case here
90 * is a loop counter from an unrolled loop that is used to index a vector.
92 * The ir_swizzle constructor gets angry if the index is negative or too
93 * large. For simplicity sake, just clamp the index to [0, size-1].
95 const int i
= MIN2(MAX2(ir_constant
->value
.i
[0], 0),
96 (deref
->array
->type
->vector_elements
- 1));
98 return new(ctx
) ir_swizzle(deref
->array
, i
, 0, 0, 0, 1);
102 ir_vec_index_to_swizzle_visitor::visit_enter(ir_expression
*ir
)
106 for (i
= 0; i
< ir
->get_num_operands(); i
++) {
107 ir
->operands
[i
] = convert_vec_index_to_swizzle(ir
->operands
[i
]);
110 return visit_continue
;
114 ir_vec_index_to_swizzle_visitor::visit_enter(ir_swizzle
*ir
)
116 /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which
117 * the result of indexing a vector is. But maybe at some point we'll end up
118 * using swizzling of scalars for vector construction.
120 ir
->val
= convert_vec_index_to_swizzle(ir
->val
);
122 return visit_continue
;
126 ir_vec_index_to_swizzle_visitor::visit_enter(ir_assignment
*ir
)
128 ir
->set_lhs(convert_vec_index_to_swizzle(ir
->lhs
));
129 ir
->rhs
= convert_vec_index_to_swizzle(ir
->rhs
);
131 return visit_continue
;
135 ir_vec_index_to_swizzle_visitor::visit_enter(ir_call
*ir
)
137 foreach_iter(exec_list_iterator
, iter
, *ir
) {
138 ir_rvalue
*param
= (ir_rvalue
*)iter
.get();
139 ir_rvalue
*new_param
= convert_vec_index_to_swizzle(param
);
141 if (new_param
!= param
) {
142 param
->replace_with(new_param
);
146 return visit_continue
;
150 ir_vec_index_to_swizzle_visitor::visit_enter(ir_return
*ir
)
153 ir
->value
= convert_vec_index_to_swizzle(ir
->value
);
156 return visit_continue
;
160 ir_vec_index_to_swizzle_visitor::visit_enter(ir_if
*ir
)
162 ir
->condition
= convert_vec_index_to_swizzle(ir
->condition
);
164 return visit_continue
;
168 do_vec_index_to_swizzle(exec_list
*instructions
)
170 ir_vec_index_to_swizzle_visitor v
;