3 Go over every glxcmd in glxcmds.c and make sure we have them working.
4 Verify the XError behavior of GLXPixmap support functions.
6 Test GLXPixmap support with various pixmap depths.
8 Test GLXPixmap support with invalid pixmaps (to stress the protocol code).
16 TEST glXCopyContext needs some work and additional code in apple_glx.c.
20 Make sure we report the proper list of GLX extensions available. Apple direct may not support some
21 that Mesa does, and vice-versa.
23 Modify create_destroy_context and create a new test called create_destroy_context_thread_race.
24 Where 2 threads are doing the same sort of path of create and destroy. The locking should protect
25 us there, but we need to verify nothing goes wrong.