2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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28 * Silicon Graphics, Inc.
32 #include "glxclient.h"
35 ** Return the number of elements per group of a specified format
38 __glElementsPerGroup(GLenum format
, GLenum type
)
41 ** To make row length computation valid for image extraction,
42 ** packed pixel types assume elements per group equals one.
45 case GL_UNSIGNED_BYTE_3_3_2
:
46 case GL_UNSIGNED_BYTE_2_3_3_REV
:
47 case GL_UNSIGNED_SHORT_5_6_5
:
48 case GL_UNSIGNED_SHORT_5_6_5_REV
:
49 case GL_UNSIGNED_SHORT_4_4_4_4
:
50 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
51 case GL_UNSIGNED_SHORT_5_5_5_1
:
52 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
53 case GL_UNSIGNED_SHORT_8_8_APPLE
:
54 case GL_UNSIGNED_SHORT_8_8_REV_APPLE
:
55 case GL_UNSIGNED_INT_8_8_8_8
:
56 case GL_UNSIGNED_INT_8_8_8_8_REV
:
57 case GL_UNSIGNED_INT_10_10_10_2
:
58 case GL_UNSIGNED_INT_2_10_10_10_REV
:
59 case GL_UNSIGNED_INT_24_8_NV
:
72 case GL_422_AVERAGE_EXT
:
73 case GL_422_REV_AVERAGE_EXT
:
74 case GL_YCBCR_422_APPLE
:
75 case GL_LUMINANCE_ALPHA
:
82 case GL_STENCIL_INDEX
:
83 case GL_DEPTH_COMPONENT
:
97 ** Return the number of bytes per element, based on the element type (other
101 __glBytesPerElement(GLenum type
)
104 case GL_UNSIGNED_SHORT
:
106 case GL_UNSIGNED_SHORT_5_6_5
:
107 case GL_UNSIGNED_SHORT_5_6_5_REV
:
108 case GL_UNSIGNED_SHORT_4_4_4_4
:
109 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
110 case GL_UNSIGNED_SHORT_5_5_5_1
:
111 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
112 case GL_UNSIGNED_SHORT_8_8_APPLE
:
113 case GL_UNSIGNED_SHORT_8_8_REV_APPLE
:
115 case GL_UNSIGNED_BYTE
:
117 case GL_UNSIGNED_BYTE_3_3_2
:
118 case GL_UNSIGNED_BYTE_2_3_3_REV
:
121 case GL_UNSIGNED_INT
:
123 case GL_UNSIGNED_INT_8_8_8_8
:
124 case GL_UNSIGNED_INT_8_8_8_8_REV
:
125 case GL_UNSIGNED_INT_10_10_10_2
:
126 case GL_UNSIGNED_INT_2_10_10_10_REV
:
127 case GL_UNSIGNED_INT_24_8_NV
:
135 ** Compute memory required for internal packed array of data of given type
139 __glImageSize(GLsizei width
, GLsizei height
, GLsizei depth
,
140 GLenum format
, GLenum type
, GLenum target
)
146 case GL_PROXY_TEXTURE_1D
:
147 case GL_PROXY_TEXTURE_2D
:
148 case GL_PROXY_TEXTURE_3D
:
149 case GL_PROXY_TEXTURE_4D_SGIS
:
150 case GL_PROXY_TEXTURE_CUBE_MAP
:
151 case GL_PROXY_TEXTURE_RECTANGLE_ARB
:
152 case GL_PROXY_HISTOGRAM
:
153 case GL_PROXY_COLOR_TABLE
:
154 case GL_PROXY_TEXTURE_COLOR_TABLE_SGI
:
155 case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
:
156 case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
:
157 case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
:
161 if (width
< 0 || height
< 0 || depth
< 0) {
166 ** Zero is returned if either format or type are invalid.
168 components
= __glElementsPerGroup(format
, type
);
169 if (type
== GL_BITMAP
) {
170 if (format
== GL_COLOR_INDEX
|| format
== GL_STENCIL_INDEX
) {
171 bytes_per_row
= (width
+ 7) >> 3;
178 bytes_per_row
= __glBytesPerElement(type
) * width
;
181 return bytes_per_row
* height
* depth
* components
;