g3dvl: Use sobel filter for chroma interpolation
[mesa/nouveau-pmpeg.git] / src / glx / xfont.c
blob4ca2c8f868f4afe43ee84d2fd055c9105bbffc2d
1 /*
2 * Mesa 3-D graphics library
3 * Version: 3.1
5 * Copyright (C) 1999 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 /* xfonts.c -- glXUseXFont() for Mesa written by
27 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
31 This was take from Mesa and modified to work in the real GLX structure.
32 It provides a fully client side implementation of glXUseXFont and is
33 called by that routine when direct rendering is enabled.
36 #ifdef GLX_DIRECT_RENDERING
38 #include "glxclient.h"
40 /* Some debugging info. */
42 #ifdef DEBUG
43 #undef _R
44 #undef _G
45 #undef _B
46 #include <ctype.h>
48 int debug_xfonts = 0;
50 static void
51 dump_char_struct(XCharStruct * ch, char *prefix)
53 printf("%slbearing = %d, rbearing = %d, width = %d\n",
54 prefix, ch->lbearing, ch->rbearing, ch->width);
55 printf("%sascent = %d, descent = %d, attributes = %u\n",
56 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
59 static void
60 dump_font_struct(XFontStruct * font)
62 printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
63 printf("char_or_byte2 = (%u,%u)\n",
64 font->min_char_or_byte2, font->max_char_or_byte2);
65 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
66 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
67 printf("default_char = %c (\\%03o)\n",
68 (char) (isprint(font->default_char) ? font->default_char : ' '),
69 font->default_char);
70 dump_char_struct(&font->min_bounds, "min> ");
71 dump_char_struct(&font->max_bounds, "max> ");
72 #if 0
73 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
74 char prefix[8];
75 sprintf(prefix, "%d> ", c);
76 dump_char_struct(&font->per_char[c], prefix);
78 #endif
81 static void
82 dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
84 unsigned int x, y;
86 printf(" ");
87 for (x = 0; x < 8 * width; x++)
88 printf("%o", 7 - (x % 8));
89 putchar('\n');
90 for (y = 0; y < height; y++) {
91 printf("%3o:", y);
92 for (x = 0; x < 8 * width; x++)
93 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
94 8))))
95 ? '*' : '.');
96 printf(" ");
97 for (x = 0; x < width; x++)
98 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
99 putchar('\n');
102 #endif /* DEBUG */
105 /* Implementation. */
107 /* Fill a BITMAP with a character C from thew current font
108 in the graphics context GC. WIDTH is the width in bytes
109 and HEIGHT is the height in bits.
111 Note that the generated bitmaps must be used with
113 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
114 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
115 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
116 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
117 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
118 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
120 Possible optimizations:
122 * use only one reusable pixmap with the maximum dimensions.
123 * draw the entire font into a single pixmap (careful with
124 proportional fonts!).
129 * Generate OpenGL-compatible bitmap.
131 static void
132 fill_bitmap(Display * dpy, Window win, GC gc,
133 unsigned int width, unsigned int height,
134 int x0, int y0, unsigned int c, GLubyte * bitmap)
136 XImage *image;
137 unsigned int x, y;
138 Pixmap pixmap;
139 XChar2b char2b;
141 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
142 XSetForeground(dpy, gc, 0);
143 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
144 XSetForeground(dpy, gc, 1);
146 char2b.byte1 = (c >> 8) & 0xff;
147 char2b.byte2 = (c & 0xff);
149 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
151 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
152 if (image) {
153 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
154 for (y = 0; y < height; y++)
155 for (x = 0; x < 8 * width; x++)
156 if (XGetPixel(image, x, y))
157 bitmap[width * (height - y - 1) + x / 8] |=
158 (1 << (7 - (x % 8)));
159 XDestroyImage(image);
162 XFreePixmap(dpy, pixmap);
166 * determine if a given glyph is valid and return the
167 * corresponding XCharStruct.
169 static XCharStruct *
170 isvalid(XFontStruct * fs, int which)
172 unsigned int rows, pages;
173 int byte1 = 0, byte2 = 0;
174 int i, valid = 1;
176 rows = fs->max_byte1 - fs->min_byte1 + 1;
177 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
179 if (rows == 1) {
180 /* "linear" fonts */
181 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
182 valid = 0;
184 else {
185 /* "matrix" fonts */
186 byte2 = which & 0xff;
187 byte1 = which >> 8;
188 if ((fs->min_char_or_byte2 > byte2) ||
189 (fs->max_char_or_byte2 < byte2) ||
190 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
191 valid = 0;
194 if (valid) {
195 if (fs->per_char) {
196 if (rows == 1) {
197 /* "linear" fonts */
198 return (fs->per_char + (which - fs->min_char_or_byte2));
200 else {
201 /* "matrix" fonts */
202 i = ((byte1 - fs->min_byte1) * pages) +
203 (byte2 - fs->min_char_or_byte2);
204 return (fs->per_char + i);
207 else {
208 return (&fs->min_bounds);
211 return (NULL);
214 _X_HIDDEN void
215 DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase)
217 Display *dpy;
218 Window win;
219 Pixmap pixmap;
220 GC gc;
221 XGCValues values;
222 unsigned long valuemask;
223 XFontStruct *fs;
225 GLint swapbytes, lsbfirst, rowlength;
226 GLint skiprows, skippixels, alignment;
228 unsigned int max_width, max_height, max_bm_width, max_bm_height;
229 GLubyte *bm;
231 int i;
233 dpy = CC->currentDpy;
234 win = CC->currentDrawable;
236 fs = XQueryFont(dpy, font);
237 if (!fs) {
238 __glXSetError(CC, GL_INVALID_VALUE);
239 return;
242 /* Allocate a bitmap that can fit all characters. */
243 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
244 max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
245 max_bm_width = (max_width + 7) / 8;
246 max_bm_height = max_height;
248 bm = (GLubyte *) Xmalloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
249 if (!bm) {
250 XFreeFontInfo(NULL, fs, 1);
251 __glXSetError(CC, GL_OUT_OF_MEMORY);
252 return;
255 #if 0
256 /* get the page info */
257 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
258 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
259 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
260 rows = fs->max_byte1 - fs->min_byte1 + 1;
261 unsigned int first_char, last_char, pages, rows;
262 #endif
264 /* Save the current packing mode for bitmaps. */
265 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
266 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
267 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
268 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
269 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
270 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
272 /* Enforce a standard packing mode which is compatible with
273 fill_bitmap() from above. This is actually the default mode,
274 except for the (non)alignment. */
275 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
276 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
277 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
278 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
279 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
280 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
282 pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
283 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
284 values.background = WhitePixel(dpy, DefaultScreen(dpy));
285 values.font = fs->fid;
286 valuemask = GCForeground | GCBackground | GCFont;
287 gc = XCreateGC(dpy, pixmap, valuemask, &values);
288 XFreePixmap(dpy, pixmap);
290 #ifdef DEBUG
291 if (debug_xfonts)
292 dump_font_struct(fs);
293 #endif
295 for (i = 0; i < count; i++) {
296 unsigned int width, height, bm_width, bm_height;
297 GLfloat x0, y0, dx, dy;
298 XCharStruct *ch;
299 int x, y;
300 unsigned int c = first + i;
301 int list = listbase + i;
302 int valid;
304 /* check on index validity and get the bounds */
305 ch = isvalid(fs, c);
306 if (!ch) {
307 ch = &fs->max_bounds;
308 valid = 0;
310 else {
311 valid = 1;
314 #ifdef DEBUG
315 if (debug_xfonts) {
316 char s[7];
317 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
318 dump_char_struct(ch, s);
320 #endif
322 /* glBitmap()' parameters:
323 straight from the glXUseXFont(3) manpage. */
324 width = ch->rbearing - ch->lbearing;
325 height = ch->ascent + ch->descent;
326 x0 = -ch->lbearing;
327 y0 = ch->descent - 1;
328 dx = ch->width;
329 dy = 0;
331 /* X11's starting point. */
332 x = -ch->lbearing;
333 y = ch->ascent;
335 /* Round the width to a multiple of eight. We will use this also
336 for the pixmap for capturing the X11 font. This is slightly
337 inefficient, but it makes the OpenGL part real easy. */
338 bm_width = (width + 7) / 8;
339 bm_height = height;
341 glNewList(list, GL_COMPILE);
342 if (valid && (bm_width > 0) && (bm_height > 0)) {
344 memset(bm, '\0', bm_width * bm_height);
345 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
347 glBitmap(width, height, x0, y0, dx, dy, bm);
348 #ifdef DEBUG
349 if (debug_xfonts) {
350 printf("width/height = %u/%u\n", width, height);
351 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
352 dump_bitmap(bm_width, bm_height, bm);
354 #endif
356 else {
357 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
359 glEndList();
362 Xfree(bm);
363 XFreeFontInfo(NULL, fs, 1);
364 XFreeGC(dpy, gc);
366 /* Restore saved packing modes. */
367 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
368 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
369 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
370 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
371 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
372 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
375 #endif