1 Luanti (formerly Minetest)
2 ==========================
4 ![Build Status](https://github.com/minetest/minetest/workflows/build/badge.svg)
5 [![Translation status](https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg)](https://hosted.weblate.org/engage/minetest/?utm_source=widget)
6 [![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
8 Luanti is a free open-source voxel game engine with easy modding and game creation.
10 Copyright (C) 2010-2024 Perttu Ahola <celeron55@gmail.com>
11 and contributors (see source file comments and the version control log)
16 1. [Further Documentation](#further-documentation)
17 2. [Default Controls](#default-controls)
19 4. [Configuration File](#configuration-file)
20 5. [Command-line Options](#command-line-options)
21 6. [Compiling](#compiling)
23 8. [Version Scheme](#version-scheme)
27 ----------------------
28 - Website: https://www.luanti.org/
29 - Wiki: https://wiki.luanti.org/
30 - Forum: https://forum.luanti.org/
31 - GitHub: https://github.com/minetest/minetest/
32 - [Developer documentation](doc/developing/)
33 - [doc/](doc/) directory of source distribution
37 All controls are re-bindable using settings.
38 Some can be changed in the key config dialog in the settings tab.
41 |-------------------------------|----------------------------------------------------------------|
42 | Move mouse | Look around |
44 | Space | Jump/move up |
45 | Shift | Sneak/move down |
46 | Q | Drop itemstack |
47 | Shift + Q | Drop single item |
48 | Left mouse button | Dig/punch/use |
49 | Right mouse button | Place/use |
50 | Shift + right mouse button | Build (without using) |
51 | I | Inventory menu |
52 | Mouse wheel | Select item |
54 | Z | Zoom (needs zoom privilege) |
57 | Esc | Pause menu/abort/exit (pauses only singleplayer game) |
58 | + | Increase view range |
59 | - | Decrease view range |
60 | K | Enable/disable fly mode (needs fly privilege) |
61 | J | Enable/disable fast mode (needs fast privilege) |
62 | H | Enable/disable noclip mode (needs noclip privilege) |
63 | E | Aux1 (Move fast in fast mode. Games may add special features) |
64 | C | Cycle through camera modes |
65 | V | Cycle through minimap modes |
66 | Shift + V | Change minimap orientation |
67 | F1 | Hide/show HUD |
68 | F2 | Hide/show chat |
69 | F3 | Disable/enable fog |
70 | F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) |
71 | F5 | Cycle through debug information screens |
72 | F6 | Cycle through profiler info screens |
73 | F10 | Show/hide console |
74 | F12 | Take screenshot |
80 * `bin` - Compiled binaries
81 * `share` - Distributed read-only data
82 * `user` - User-created modifiable data
84 Where each location is on each platform:
86 * Windows .zip / RUN_IN_PLACE source:
91 * `bin` = `C:\Program Files\Minetest\bin (Depends on the install location)`
92 * `share` = `C:\Program Files\Minetest (Depends on the install location)`
93 * `user` = `%APPDATA%\Minetest` or `%MINETEST_USER_PATH%`
96 * `share` = `/usr/share/minetest`
97 * `user` = `~/.minetest` or `$MINETEST_USER_PATH`
99 * `bin` = `Contents/MacOS`
100 * `share` = `Contents/Resources`
101 * `user` = `Contents/User` or `~/Library/Application Support/minetest` or `$MINETEST_USER_PATH`
103 Worlds can be found as separate folders in: `user/worlds/`
109 - This file is created by closing Luanti for the first time.
110 - A specific file can be specified on the command line:
111 `--config <path-to-file>`
112 - A run-in-place build will look for the configuration file in
113 `location_of_exe/../minetest.conf` and also `location_of_exe/../../minetest.conf`
122 - [Compiling - common information](doc/compiling/README.md)
123 - [Compiling on GNU/Linux](doc/compiling/linux.md)
124 - [Compiling on Windows](doc/compiling/windows.md)
125 - [Compiling on MacOS](doc/compiling/macos.md)
130 - [Developing minetestserver with Docker](doc/developing/docker.md)
131 - [Running a server with Docker](doc/docker_server.md)
135 We use `major.minor.patch` since 5.0.0-dev. Prior to that we used `0.major.minor`.
137 - Major is incremented when the release contains breaking changes, all other
138 numbers are set to 0.
139 - Minor is incremented when the release contains new non-breaking features,
141 - Patch is incremented when the release only contains bugfixes and very
142 minor/trivial features considered necessary.
144 Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,
145 i.e.: 5.0.0-dev is the development version leading to 5.0.0.
146 Prior to that we used `previous_version-dev`.