2 // SPDX-License-Identifier: LGPL-2.1-or-later
3 // Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 // Copyright (C) 2013-2020 Minetest core developers & community
10 class LuaEntitySAO
: public UnitSAO
13 LuaEntitySAO() = delete;
14 // Used by the environment to load SAO
15 LuaEntitySAO(ServerEnvironment
*env
, v3f pos
, const std::string
&data
);
16 // Used by the Lua API
17 LuaEntitySAO(ServerEnvironment
*env
, v3f pos
, const std::string
&name
,
18 const std::string
&state
) :
20 m_init_name(name
), m_init_state(state
)
25 ActiveObjectType
getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY
; }
26 ActiveObjectType
getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC
; }
27 virtual void addedToEnvironment(u32 dtime_s
);
28 void step(float dtime
, bool send_recommended
);
29 std::string
getClientInitializationData(u16 protocol_version
);
31 bool isStaticAllowed() const { return m_prop
.static_save
; }
32 bool shouldUnload() const { return true; }
33 void getStaticData(std::string
*result
) const;
35 u32
punch(v3f dir
, const ToolCapabilities
*toolcap
= nullptr,
36 ServerActiveObject
*puncher
= nullptr,
37 float time_from_last_punch
= 1000000.0f
,
38 u16 initial_wear
= 0);
40 void rightClick(ServerActiveObject
*clicker
);
42 void setPos(const v3f
&pos
);
43 void moveTo(v3f pos
, bool continuous
);
44 float getMinimumSavedMovement();
46 std::string
getDescription();
48 void setHP(s32 hp
, const PlayerHPChangeReason
&reason
);
51 /* LuaEntitySAO-specific */
52 void setVelocity(v3f velocity
);
53 void addVelocity(v3f velocity
) { m_velocity
+= velocity
; }
55 void setAcceleration(v3f acceleration
);
56 v3f
getAcceleration();
58 void setTextureMod(const std::string
&mod
);
59 std::string
getTextureMod() const;
60 void setSprite(v2s16 p
, int num_frames
, float framelength
,
61 bool select_horiz_by_yawpitch
);
62 std::string
getName();
63 bool getCollisionBox(aabb3f
*toset
) const;
64 bool getSelectionBox(aabb3f
*toset
) const;
65 bool collideWithObjects() const;
68 void dispatchScriptDeactivate(bool removal
);
69 virtual void onMarkedForDeactivation() {
70 UnitSAO::onMarkedForDeactivation();
71 dispatchScriptDeactivate(false);
73 virtual void onMarkedForRemoval() {
74 UnitSAO::onMarkedForRemoval();
75 dispatchScriptDeactivate(true);
79 std::string
getPropertyPacket();
80 void sendPosition(bool do_interpolate
, bool is_movement_end
);
81 std::string
generateSetTextureModCommand() const;
82 static std::string
generateSetSpriteCommand(v2s16 p
, u16 num_frames
,
83 f32 framelength
, bool select_horiz_by_yawpitch
);
85 std::string m_init_name
;
86 std::string m_init_state
;
87 bool m_registered
= false;
92 v3f m_last_sent_position
;
93 v3f m_last_sent_velocity
;
94 v3f m_last_sent_rotation
;
95 float m_last_sent_position_timer
= 0.0f
;
96 float m_last_sent_move_precision
= 0.0f
;
98 std::string m_texture_modifier
;
99 bool m_texture_modifier_sent
= false;