Fix enum setting used as requirement
[minetest.git] / src / server / serverlist.h
blobfd7551b6941851286753723d7805b9fc454e6068
1 // Luanti
2 // SPDX-License-Identifier: LGPL-2.1-or-later
3 // Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 #include "config.h"
6 #include "content/mods.h"
7 #include "json-forwards.h"
8 #include <iostream>
10 #pragma once
12 // Note that client serverlist handling is all in Lua, this is only announcements now.
14 namespace ServerList
16 #if USE_CURL
17 enum AnnounceAction {AA_START, AA_UPDATE, AA_DELETE};
18 void sendAnnounce(AnnounceAction, u16 port,
19 const std::vector<std::string> &clients_names = std::vector<std::string>(),
20 double uptime = 0, u32 game_time = 0, float lag = 0,
21 const std::string &gameid = "", const std::string &mg_name = "",
22 const std::vector<ModSpec> &mods = std::vector<ModSpec>(),
23 bool dedicated = false);
24 #endif