2 if (minetest
.get_modpath("intllib")) then
3 dofile(minetest
.get_modpath("intllib").."/intllib.lua")
4 S
= intllib
.Getter(minetest
.get_current_modname())
6 S
= function ( s
) return s
end
9 minetest
.register_tool("wateringcan:wateringcan_water", {
10 description
= S("Watering can with water"),
11 inventory_image
= "wateringcan_wateringcan_water.png",
12 wield_image
= "wateringcan_wateringcan_wield.png",
13 liquids_pointable
= true,
16 full_punch_interval
= 2.0,
18 on_place
= function(itemstack
, user
, pointed_thing
)
19 if(pointed_thing
.type == "node") then
20 local pos
= pointed_thing
.under
21 local node
= minetest
.get_node_or_nil(pos
)
27 if minetest
.get_item_group(node
.name
, "plant") > 0 or minetest
.get_item_group(node
.name
, "flora") > 0 or minetest
.get_item_group(node
.name
, "seed") > 0 then
28 pos
= {x
=pos
.x
, y
=pos
.y
-1, z
=pos
.z
}
29 underunder
= minetest
.get_node_or_nil(pos
)
30 if(underunder
~= nil) then
31 name
= underunder
.name
32 nodedef
= minetest
.registered_nodes
[name
]
38 nodedef
= minetest
.registered_nodes
[name
]
40 if minetest
.get_item_group(name
, "water") > 0 then
41 newtool
= { name
= "wateringcan:wateringcan_water" }
43 elseif name
== "farming:soil" and minetest
.get_modpath("farming") ~= nil then
44 minetest
.set_node(pos
, { name
= "farming:soil_wet" })
45 elseif name
== "farming:desert_sand_soil" and minetest
.get_modpath("farming") ~= nil then
46 minetest
.set_node(pos
, { name
= "farming:desert_sand_soil_wet" })
48 elseif minetest
.get_item_group(name
, "sucky") > 0 and minetest
.get_item_group(name
, "wet") < 2 and minetest
.get_modpath("pedology") ~= nil then
53 wear
= itemstack
:get_wear()
54 wear
= wear
+ 2849 -- 24 uses
56 newtool
= { name
= "wateringcan:wateringcan_empty" }
58 newtool
= { name
= "wateringcan:wateringcan_water", wear
= wear
}
65 groups
= { not_in_doc
= 1 },
69 minetest
.register_tool("wateringcan:wateringcan_empty", {
70 description
= S("Empty watering can"),
71 inventory_image
= "wateringcan_wateringcan_empty.png",
72 wield_image
= "wateringcan_wateringcan_wield.png",
73 liquids_pointable
= true,
76 full_punch_interval
= 2.0,
78 on_place
= function(itemstack
, user
, pointed_thing
)
79 local node
= minetest
.get_node_or_nil(pointed_thing
.under
)
81 local name
= node
.name
82 local nodedef
= minetest
.registered_nodes
[name
]
83 if minetest
.get_item_group(name
, "water") > 0 then
84 return { name
= "wateringcan:wateringcan_water" }
90 if minetest
.get_modpath("doc_items") ~= nil then
91 local d
= S("Watering cans are used to collect a small amount of water in order to pour it on dry blocks. One filled watering can can be used 24 times, after which it has to be refilled. Watering cans don't wear out.")
92 local u
= S("Rightclick on water (or any other block belonging to the “Water” group) to fill or refill the watering can. Rightclick with the filled can on an appropriate block (or a plant above it) to wetten it. Soil, desert sand soil, and other blocks capable of becoming wet can be wettened. The tool wear indicator of the watering can indicates the amount of water left.")
93 doc
.sub
.items
.add_item_name_overrides({["wateringcan:wateringcan_empty"] = S("Watering can")})
94 doc
.add_entry_alias("tools", "wateringcan:wateringcan_empty", "wateringcan:wateringcan_water")
95 doc
.sub
.items
.set_items_longdesc({["wateringcan:wateringcan_empty"] = d
, ["wateringcan:wateringcan_water"] = d
})
96 doc
.sub
.items
.set_items_usagehelp({["wateringcan:wateringcan_empty"] = u
, ["wateringcan:wateringcan_water"] = u
})