3 # this is the build script for our own distro where almost everything is
5 AVX2_32BITS_CPPFLAGS
=-DAVX2_32BITS
8 /run
/x86
/cross-compiler
/bin
/i686-pc-linux-gnu-gcc \
11 -I/nyan
/libXext
/current
/include \
12 -I/nyan
/libX11
/current
/include \
13 -I/nyan
/xorgproto
/current
/include \
14 -idirafter /opt
/steam
/x86
/devel
/include \
15 -idirafter /nyan
/linux-headers
/current
/include \
17 $AVX2_32BITS_CPPFLAGS \
21 if test "x$AVX2_32BITS_CPPFLAGS" != x
; then
22 AVX2_32BITS_LDFLAGS
=/run
/avx2.o
23 export INCLUDE
=$
(readlink
-f .
/fasm
/examples
/x86
/include
/)
24 .
/fasm
/fasmg.x64 .
/avx2.s
$AVX2_32BITS_LDFLAGS
28 /run
/x86
/cross-compiler
/bin
/i686-pc-linux-gnu-gcc \
30 -Wl,--version-script=libgl.map \
31 -o /opt
/steam
/x86
/lib
/libGL.so
.1 \
33 $AVX2_32BITS_LDFLAGS \
34 -B/opt
/steam
/x86
/devel
/lib \
35 -B/opt
/steam
/x86
/lib \
38 /home
/user
/.local
/share
/Steam
/ubuntu12_32
/steam-runtime
/usr
/lib
/i386-linux-gnu
/libX11.so
.6 \
39 /home
/user
/.local
/share
/Steam
/ubuntu12_32
/steam-runtime
/usr
/lib
/i386-linux-gnu
/libXext.so
.6
40 #-------------------------------------------------------------------------------
41 /run
/x86
/cross-compiler
/bin
/i686-pc-linux-gnu-gcc \
47 /run
/x86
/cross-compiler
/bin
/i686-pc-linux-gnu-gcc \
49 -Wl,--version-script=drm.map \
50 -o /opt
/steam
/x86
/lib
/libdrm.so
.2 \
52 -B/opt
/steam
/x86
/devel
/lib \
53 -B/opt
/steam
/x86
/lib \