3 This patch fixes at least one set of "Bogus call to CARDS_RenderCard"
4 problems - the problem being that if the card deck ran out, the server
5 would start handing out card -1.
7 I don't know if this is the same problem we used to see back in the
8 day or a different one.
10 upstream: AFAIK upstream is currently comatose/dead
12 --- server.c~ 2000-01-02 17:52:17.000000000 -0500
13 +++ server.c 2007-11-02 15:33:03.000000000 -0400
16 case MSG_REQUESTCARD: {
17 MsgRequestCard *pMess = (MsgRequestCard *)pvMessage;
20 + iCard = DECK_GetCard(pCardDeck);
25 RISK_SetCardOfPlayer(pMess->iPlayer,
26 RISK_GetNumCardsOfPlayer
28 - DECK_GetCard(pCardDeck));
30 RISK_SetNumCardsOfPlayer(pMess->iPlayer,
31 RISK_GetNumCardsOfPlayer