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1 /* $NetBSD: crypt.c,v 1.33 2011/12/28 03:13:09 christos Exp $ */
3 /*
4 * Copyright (c) 1989, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This code is derived from software contributed to Berkeley by
8 * Tom Truscott.
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
35 #include <sys/cdefs.h>
36 #if !defined(lint)
37 #if 0
38 static char sccsid[] = "@(#)crypt.c 8.1.1.1 (Berkeley) 8/18/93";
39 #else
40 __RCSID("$NetBSD: crypt.c,v 1.33 2011/12/28 03:13:09 christos Exp $");
41 #endif
42 #endif /* not lint */
44 #include <limits.h>
45 #include <pwd.h>
46 #include <stdlib.h>
47 #include <unistd.h>
48 #if defined(DEBUG) || defined(MAIN) || defined(UNIT_TEST)
49 #include <stdio.h>
50 #endif
52 #include "crypt.h"
55 * UNIX password, and DES, encryption.
56 * By Tom Truscott, trt@rti.rti.org,
57 * from algorithms by Robert W. Baldwin and James Gillogly.
59 * References:
60 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
61 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
63 * "Password Security: A Case History," R. Morris and Ken Thompson,
64 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
66 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
67 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
70 /* ===== Configuration ==================== */
73 * define "MUST_ALIGN" if your compiler cannot load/store
74 * long integers at arbitrary (e.g. odd) memory locations.
75 * (Either that or never pass unaligned addresses to des_cipher!)
77 #if !defined(__vax__) && !defined(__i386__)
78 #define MUST_ALIGN
79 #endif
81 #ifdef CHAR_BITS
82 #if CHAR_BITS != 8
83 #error C_block structure assumes 8 bit characters
84 #endif
85 #endif
88 * define "B64" to be the declaration for a 64 bit integer.
89 * XXX this feature is currently unused, see "endian" comment below.
91 #if defined(cray)
92 #define B64 long
93 #endif
94 #if defined(convex)
95 #define B64 long long
96 #endif
99 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
100 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
101 * little effect on crypt().
103 #if defined(notdef)
104 #define LARGEDATA
105 #endif
107 /* compile with "-DSTATIC=void" when profiling */
108 #ifndef STATIC
109 #define STATIC static void
110 #endif
112 /* ==================================== */
115 * Cipher-block representation (Bob Baldwin):
117 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
118 * representation is to store one bit per byte in an array of bytes. Bit N of
119 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
120 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
121 * first byte, 9..16 in the second, and so on. The DES spec apparently has
122 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
123 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
124 * the MSB of the first byte. Specifically, the 64-bit input data and key are
125 * converted to LSB format, and the output 64-bit block is converted back into
126 * MSB format.
128 * DES operates internally on groups of 32 bits which are expanded to 48 bits
129 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
130 * the computation, the expansion is applied only once, the expanded
131 * representation is maintained during the encryption, and a compression
132 * permutation is applied only at the end. To speed up the S-box lookups,
133 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
134 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
135 * most significant ones. The low two bits of each byte are zero. (Thus,
136 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
137 * first byte in the eight byte representation, bit 2 of the 48 bit value is
138 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
139 * used, in which the output is the 64 bit result of an S-box lookup which
140 * has been permuted by P and expanded by E, and is ready for use in the next
141 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
142 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
143 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
144 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
145 * 8*64*8 = 4K bytes.
147 * To speed up bit-parallel operations (such as XOR), the 8 byte
148 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
149 * machines which support it, a 64 bit value "b64". This data structure,
150 * "C_block", has two problems. First, alignment restrictions must be
151 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
152 * the architecture becomes visible.
154 * The byte-order problem is unfortunate, since on the one hand it is good
155 * to have a machine-independent C_block representation (bits 1..8 in the
156 * first byte, etc.), and on the other hand it is good for the LSB of the
157 * first byte to be the LSB of i0. We cannot have both these things, so we
158 * currently use the "little-endian" representation and avoid any multi-byte
159 * operations that depend on byte order. This largely precludes use of the
160 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
161 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
162 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
163 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
164 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
165 * requires a 128 kilobyte table, so perhaps this is not a big loss.
167 * Permutation representation (Jim Gillogly):
169 * A transformation is defined by its effect on each of the 8 bytes of the
170 * 64-bit input. For each byte we give a 64-bit output that has the bits in
171 * the input distributed appropriately. The transformation is then the OR
172 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
173 * each transformation. Unless LARGEDATA is defined, however, a more compact
174 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
175 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
176 * is slower but tolerable, particularly for password encryption in which
177 * the SPE transformation is iterated many times. The small tables total 9K
178 * bytes, the large tables total 72K bytes.
180 * The transformations used are:
181 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
182 * This is done by collecting the 32 even-numbered bits and applying
183 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
184 * bits and applying the same transformation. Since there are only
185 * 32 input bits, the IE3264 transformation table is half the size of
186 * the usual table.
187 * CF6464: Compression, final permutation, and LSB->MSB conversion.
188 * This is done by two trivial 48->32 bit compressions to obtain
189 * a 64-bit block (the bit numbering is given in the "CIFP" table)
190 * followed by a 64->64 bit "cleanup" transformation. (It would
191 * be possible to group the bits in the 64-bit block so that 2
192 * identical 32->32 bit transformations could be used instead,
193 * saving a factor of 4 in space and possibly 2 in time, but
194 * byte-ordering and other complications rear their ugly head.
195 * Similar opportunities/problems arise in the key schedule
196 * transforms.)
197 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
198 * This admittedly baroque 64->64 bit transformation is used to
199 * produce the first code (in 8*(6+2) format) of the key schedule.
200 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
201 * It would be possible to define 15 more transformations, each
202 * with a different rotation, to generate the entire key schedule.
203 * To save space, however, we instead permute each code into the
204 * next by using a transformation that "undoes" the PC2 permutation,
205 * rotates the code, and then applies PC2. Unfortunately, PC2
206 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
207 * invertible. We get around that problem by using a modified PC2
208 * which retains the 8 otherwise-lost bits in the unused low-order
209 * bits of each byte. The low-order bits are cleared when the
210 * codes are stored into the key schedule.
211 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
212 * This is faster than applying PC2ROT[0] twice,
214 * The Bell Labs "salt" (Bob Baldwin):
216 * The salting is a simple permutation applied to the 48-bit result of E.
217 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
218 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
219 * 16777216 possible values. (The original salt was 12 bits and could not
220 * swap bits 13..24 with 36..48.)
222 * It is possible, but ugly, to warp the SPE table to account for the salt
223 * permutation. Fortunately, the conditional bit swapping requires only
224 * about four machine instructions and can be done on-the-fly with about an
225 * 8% performance penalty.
228 typedef union {
229 unsigned char b[8];
230 struct {
231 int32_t i0;
232 int32_t i1;
233 } b32;
234 #if defined(B64)
235 B64 b64;
236 #endif
237 } C_block;
240 * Convert twenty-four-bit long in host-order
241 * to six bits (and 2 low-order zeroes) per char little-endian format.
243 #define TO_SIX_BIT(rslt, src) { \
244 C_block cvt; \
245 cvt.b[0] = src; src >>= 6; \
246 cvt.b[1] = src; src >>= 6; \
247 cvt.b[2] = src; src >>= 6; \
248 cvt.b[3] = src; \
249 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
253 * These macros may someday permit efficient use of 64-bit integers.
255 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
256 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
257 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
258 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
259 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
260 #define DCL_BLOCK(d,d0,d1) int32_t d0, d1
262 #if defined(LARGEDATA)
263 /* Waste memory like crazy. Also, do permutations in line */
264 #define LGCHUNKBITS 3
265 #define CHUNKBITS (1<<LGCHUNKBITS)
266 #define PERM6464(d,d0,d1,cpp,p) \
267 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
268 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
269 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
270 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
271 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
272 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
273 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
274 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
275 #define PERM3264(d,d0,d1,cpp,p) \
276 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
277 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
278 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
279 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
280 #else
281 /* "small data" */
282 #define LGCHUNKBITS 2
283 #define CHUNKBITS (1<<LGCHUNKBITS)
284 #define PERM6464(d,d0,d1,cpp,p) \
285 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
286 #define PERM3264(d,d0,d1,cpp,p) \
287 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
288 #endif /* LARGEDATA */
290 STATIC init_des(void);
291 STATIC init_perm(C_block [64/CHUNKBITS][1<<CHUNKBITS],
292 const unsigned char [64], int, int);
293 #ifndef LARGEDATA
294 STATIC permute(const unsigned char *, C_block *, C_block *, int);
295 #endif
296 #ifdef DEBUG
297 STATIC prtab(const char *, unsigned char *, int);
298 #endif
301 #ifndef LARGEDATA
302 STATIC
303 permute(const unsigned char *cp, C_block *out, C_block *p, int chars_in)
305 DCL_BLOCK(D,D0,D1);
306 C_block *tp;
307 int t;
309 ZERO(D,D0,D1);
310 do {
311 t = *cp++;
312 tp = &p[t&0xf]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
313 tp = &p[t>>4]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
314 } while (--chars_in > 0);
315 STORE(D,D0,D1,*out);
317 #endif /* LARGEDATA */
320 /* ===== (mostly) Standard DES Tables ==================== */
322 static const unsigned char IP[] = { /* initial permutation */
323 58, 50, 42, 34, 26, 18, 10, 2,
324 60, 52, 44, 36, 28, 20, 12, 4,
325 62, 54, 46, 38, 30, 22, 14, 6,
326 64, 56, 48, 40, 32, 24, 16, 8,
327 57, 49, 41, 33, 25, 17, 9, 1,
328 59, 51, 43, 35, 27, 19, 11, 3,
329 61, 53, 45, 37, 29, 21, 13, 5,
330 63, 55, 47, 39, 31, 23, 15, 7,
333 /* The final permutation is the inverse of IP - no table is necessary */
335 static const unsigned char ExpandTr[] = { /* expansion operation */
336 32, 1, 2, 3, 4, 5,
337 4, 5, 6, 7, 8, 9,
338 8, 9, 10, 11, 12, 13,
339 12, 13, 14, 15, 16, 17,
340 16, 17, 18, 19, 20, 21,
341 20, 21, 22, 23, 24, 25,
342 24, 25, 26, 27, 28, 29,
343 28, 29, 30, 31, 32, 1,
346 static const unsigned char PC1[] = { /* permuted choice table 1 */
347 57, 49, 41, 33, 25, 17, 9,
348 1, 58, 50, 42, 34, 26, 18,
349 10, 2, 59, 51, 43, 35, 27,
350 19, 11, 3, 60, 52, 44, 36,
352 63, 55, 47, 39, 31, 23, 15,
353 7, 62, 54, 46, 38, 30, 22,
354 14, 6, 61, 53, 45, 37, 29,
355 21, 13, 5, 28, 20, 12, 4,
358 static const unsigned char Rotates[] = {/* PC1 rotation schedule */
359 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
362 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
363 static const unsigned char PC2[] = { /* permuted choice table 2 */
364 9, 18, 14, 17, 11, 24, 1, 5,
365 22, 25, 3, 28, 15, 6, 21, 10,
366 35, 38, 23, 19, 12, 4, 26, 8,
367 43, 54, 16, 7, 27, 20, 13, 2,
369 0, 0, 41, 52, 31, 37, 47, 55,
370 0, 0, 30, 40, 51, 45, 33, 48,
371 0, 0, 44, 49, 39, 56, 34, 53,
372 0, 0, 46, 42, 50, 36, 29, 32,
375 static const unsigned char S[8][64] = { /* 48->32 bit substitution tables */
376 /* S[1] */
377 { 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
378 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
379 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
380 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13 },
381 /* S[2] */
382 { 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
383 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
384 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
385 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9 },
386 /* S[3] */
387 { 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
388 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
389 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
390 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12 },
391 /* S[4] */
392 { 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
393 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
394 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
395 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14 },
396 /* S[5] */
397 { 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
398 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
399 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
400 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3 },
401 /* S[6] */
402 { 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
403 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
404 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
405 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13 },
406 /* S[7] */
407 { 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
408 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
409 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
410 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12 },
411 /* S[8] */
412 { 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
413 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
414 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
415 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11 }
418 static const unsigned char P32Tr[] = { /* 32-bit permutation function */
419 16, 7, 20, 21,
420 29, 12, 28, 17,
421 1, 15, 23, 26,
422 5, 18, 31, 10,
423 2, 8, 24, 14,
424 32, 27, 3, 9,
425 19, 13, 30, 6,
426 22, 11, 4, 25,
429 static const unsigned char CIFP[] = { /* compressed/interleaved permutation */
430 1, 2, 3, 4, 17, 18, 19, 20,
431 5, 6, 7, 8, 21, 22, 23, 24,
432 9, 10, 11, 12, 25, 26, 27, 28,
433 13, 14, 15, 16, 29, 30, 31, 32,
435 33, 34, 35, 36, 49, 50, 51, 52,
436 37, 38, 39, 40, 53, 54, 55, 56,
437 41, 42, 43, 44, 57, 58, 59, 60,
438 45, 46, 47, 48, 61, 62, 63, 64,
441 static const unsigned char itoa64[] = /* 0..63 => ascii-64 */
442 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
445 /* ===== Tables that are initialized at run time ==================== */
448 /* Initial key schedule permutation */
449 static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
451 /* Subsequent key schedule rotation permutations */
452 static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
454 /* Initial permutation/expansion table */
455 static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
457 /* Table that combines the S, P, and E operations. */
458 static int32_t SPE[2][8][64];
460 /* compressed/interleaved => final permutation table */
461 static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
464 /* ==================================== */
467 static C_block constdatablock; /* encryption constant */
468 static char cryptresult[1+4+4+11+1]; /* encrypted result */
471 * We match the behavior of UFC-crypt on systems where "char" is signed by
472 * default (the majority), regardless of char's signedness on our system.
474 static inline int
475 ascii_to_bin(char ch)
477 signed char sch = ch;
478 int retval;
480 if (sch >= 'a')
481 retval = sch - ('a' - 38);
482 else if (sch >= 'A')
483 retval = sch - ('A' - 12);
484 else
485 retval = sch - '.';
487 return retval & 0x3f;
491 * When we choose to "support" invalid salts, nevertheless disallow those
492 * containing characters that would violate the passwd file format.
494 static inline int
495 ascii_is_unsafe(char ch)
497 return !ch || ch == '\n' || ch == ':';
501 * Return a pointer to static data consisting of the "setting"
502 * followed by an encryption produced by the "key" and "setting".
504 static char *
505 __crypt(const char *key, const char *setting)
507 char *encp;
508 int32_t i;
509 int t;
510 int32_t salt;
511 int num_iter, salt_size;
512 C_block keyblock, rsltblock;
514 /* Non-DES encryption schemes hook in here. */
515 if (setting[0] == _PASSWORD_NONDES) {
516 switch (setting[1]) {
517 case '2':
518 return (__bcrypt(key, setting));
519 case 's':
520 return (__crypt_sha1(key, setting));
521 case '1':
522 default:
523 return (__md5crypt(key, setting));
527 for (i = 0; i < 8; i++) {
528 if ((t = 2*(unsigned char)(*key)) != 0)
529 key++;
530 keyblock.b[i] = t;
532 if (des_setkey((char *)keyblock.b))
533 return (NULL);
535 encp = &cryptresult[0];
536 switch (*setting) {
537 case _PASSWORD_EFMT1:
539 * Involve the rest of the password 8 characters at a time.
541 while (*key) {
542 if (des_cipher((char *)(void *)&keyblock,
543 (char *)(void *)&keyblock, 0L, 1))
544 return (NULL);
545 for (i = 0; i < 8; i++) {
546 if ((t = 2*(unsigned char)(*key)) != 0)
547 key++;
548 keyblock.b[i] ^= t;
550 if (des_setkey((char *)keyblock.b))
551 return (NULL);
554 *encp++ = *setting++;
556 /* get iteration count */
557 num_iter = 0;
558 for (i = 4; --i >= 0; ) {
559 int value = ascii_to_bin(setting[i]);
560 if (itoa64[value] != setting[i])
561 return NULL;
562 encp[i] = setting[i];
563 num_iter = (num_iter << 6) | value;
565 if (num_iter == 0)
566 return NULL;
567 setting += 4;
568 encp += 4;
569 salt_size = 4;
570 break;
571 default:
572 num_iter = 25;
573 salt_size = 2;
574 if (ascii_is_unsafe(setting[0]) || ascii_is_unsafe(setting[1]))
575 return NULL;
578 salt = 0;
579 for (i = salt_size; --i >= 0; ) {
580 int value = ascii_to_bin(setting[i]);
581 if (salt_size > 2 && itoa64[value] != setting[i])
582 return NULL;
583 encp[i] = setting[i];
584 salt = (salt << 6) | value;
586 encp += salt_size;
587 if (des_cipher((char *)(void *)&constdatablock,
588 (char *)(void *)&rsltblock, salt, num_iter))
589 return (NULL);
592 * Encode the 64 cipher bits as 11 ascii characters.
594 i = ((int32_t)((rsltblock.b[0]<<8) | rsltblock.b[1])<<8) |
595 rsltblock.b[2];
596 encp[3] = itoa64[i&0x3f]; i >>= 6;
597 encp[2] = itoa64[i&0x3f]; i >>= 6;
598 encp[1] = itoa64[i&0x3f]; i >>= 6;
599 encp[0] = itoa64[i]; encp += 4;
600 i = ((int32_t)((rsltblock.b[3]<<8) | rsltblock.b[4])<<8) |
601 rsltblock.b[5];
602 encp[3] = itoa64[i&0x3f]; i >>= 6;
603 encp[2] = itoa64[i&0x3f]; i >>= 6;
604 encp[1] = itoa64[i&0x3f]; i >>= 6;
605 encp[0] = itoa64[i]; encp += 4;
606 i = ((int32_t)((rsltblock.b[6])<<8) | rsltblock.b[7])<<2;
607 encp[2] = itoa64[i&0x3f]; i >>= 6;
608 encp[1] = itoa64[i&0x3f]; i >>= 6;
609 encp[0] = itoa64[i];
611 encp[3] = 0;
613 return (cryptresult);
616 char *
617 crypt(const char *key, const char *salt)
619 char *res = __crypt(key, salt);
620 if (res)
621 return res;
622 /* How do I handle errors ? Return "*0" or "*1" */
623 return __UNCONST(salt[0] == '*' && salt[1] == '0' ? "*1" : "*0");
627 * The Key Schedule, filled in by des_setkey() or setkey().
629 #define KS_SIZE 16
630 static C_block KS[KS_SIZE];
633 * Set up the key schedule from the key.
636 des_setkey(const char *key)
638 DCL_BLOCK(K, K0, K1);
639 C_block *help, *ptabp;
640 int i;
641 static int des_ready = 0;
643 if (!des_ready) {
644 init_des();
645 des_ready = 1;
648 PERM6464(K,K0,K1,(const unsigned char *)key,(C_block *)PC1ROT);
649 help = &KS[0];
650 STORE(K&~0x03030303L, K0&~0x03030303L, K1, *help);
651 for (i = 1; i < 16; i++) {
652 help++;
653 STORE(K,K0,K1,*help);
654 ptabp = (C_block *)PC2ROT[Rotates[i]-1];
655 PERM6464(K,K0,K1,(const unsigned char *)help,ptabp);
656 STORE(K&~0x03030303L, K0&~0x03030303L, K1, *help);
658 return (0);
662 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
663 * iterations of DES, using the given 24-bit salt and the pre-computed key
664 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
666 * NOTE: the performance of this routine is critically dependent on your
667 * compiler and machine architecture.
670 des_cipher(const char *in, char *out, long salt, int num_iter)
672 /* variables that we want in registers, most important first */
673 #if defined(pdp11)
674 int j;
675 #endif
676 int32_t L0, L1, R0, R1, k;
677 C_block *kp;
678 int ks_inc, loop_count;
679 C_block B;
681 L0 = salt;
682 TO_SIX_BIT(salt, L0); /* convert to 4*(6+2) format */
684 #if defined(__vax__) || defined(pdp11)
685 salt = ~salt; /* "x &~ y" is faster than "x & y". */
686 #define SALT (~salt)
687 #else
688 #define SALT salt
689 #endif
691 #if defined(MUST_ALIGN)
692 B.b[0] = in[0]; B.b[1] = in[1]; B.b[2] = in[2]; B.b[3] = in[3];
693 B.b[4] = in[4]; B.b[5] = in[5]; B.b[6] = in[6]; B.b[7] = in[7];
694 LOAD(L,L0,L1,B);
695 #else
696 LOAD(L,L0,L1,*(const C_block *)in);
697 #endif
698 LOADREG(R,R0,R1,L,L0,L1);
699 L0 &= 0x55555555L;
700 L1 &= 0x55555555L;
701 L0 = (L0 << 1) | L1; /* L0 is the even-numbered input bits */
702 R0 &= 0xaaaaaaaaL;
703 R1 = (R1 >> 1) & 0x55555555L;
704 L1 = R0 | R1; /* L1 is the odd-numbered input bits */
705 STORE(L,L0,L1,B);
706 PERM3264(L,L0,L1,B.b, (C_block *)IE3264); /* even bits */
707 PERM3264(R,R0,R1,B.b+4,(C_block *)IE3264); /* odd bits */
709 if (num_iter >= 0)
710 { /* encryption */
711 kp = &KS[0];
712 ks_inc = sizeof(*kp);
714 else
715 { /* decryption */
716 num_iter = -num_iter;
717 kp = &KS[KS_SIZE-1];
718 ks_inc = -(long)sizeof(*kp);
721 while (--num_iter >= 0) {
722 loop_count = 8;
723 do {
725 #define SPTAB(t, i) \
726 (*(int32_t *)((unsigned char *)t + i*(sizeof(int32_t)/4)))
727 #if defined(gould)
728 /* use this if B.b[i] is evaluated just once ... */
729 #define DOXOR(x,y,i) x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
730 #else
731 #if defined(pdp11)
732 /* use this if your "long" int indexing is slow */
733 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
734 #else
735 /* use this if "k" is allocated to a register ... */
736 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
737 #endif
738 #endif
740 #define CRUNCH(p0, p1, q0, q1) \
741 k = (q0 ^ q1) & SALT; \
742 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
743 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
744 kp = (C_block *)((char *)kp+ks_inc); \
746 DOXOR(p0, p1, 0); \
747 DOXOR(p0, p1, 1); \
748 DOXOR(p0, p1, 2); \
749 DOXOR(p0, p1, 3); \
750 DOXOR(p0, p1, 4); \
751 DOXOR(p0, p1, 5); \
752 DOXOR(p0, p1, 6); \
753 DOXOR(p0, p1, 7);
755 CRUNCH(L0, L1, R0, R1);
756 CRUNCH(R0, R1, L0, L1);
757 } while (--loop_count != 0);
758 kp = (C_block *)((char *)kp-(ks_inc*KS_SIZE));
761 /* swap L and R */
762 L0 ^= R0; L1 ^= R1;
763 R0 ^= L0; R1 ^= L1;
764 L0 ^= R0; L1 ^= R1;
767 /* store the encrypted (or decrypted) result */
768 L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L);
769 L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L);
770 STORE(L,L0,L1,B);
771 PERM6464(L,L0,L1,B.b, (C_block *)CF6464);
772 #if defined(MUST_ALIGN)
773 STORE(L,L0,L1,B);
774 out[0] = B.b[0]; out[1] = B.b[1]; out[2] = B.b[2]; out[3] = B.b[3];
775 out[4] = B.b[4]; out[5] = B.b[5]; out[6] = B.b[6]; out[7] = B.b[7];
776 #else
777 STORE(L,L0,L1,*(C_block *)out);
778 #endif
779 return (0);
784 * Initialize various tables. This need only be done once. It could even be
785 * done at compile time, if the compiler were capable of that sort of thing.
787 STATIC
788 init_des(void)
790 int i, j;
791 int32_t k;
792 int tableno;
793 static unsigned char perm[64], tmp32[32]; /* "static" for speed */
796 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
798 for (i = 0; i < 64; i++)
799 perm[i] = 0;
800 for (i = 0; i < 64; i++) {
801 if ((k = PC2[i]) == 0)
802 continue;
803 k += Rotates[0]-1;
804 if ((k%28) < Rotates[0]) k -= 28;
805 k = PC1[k];
806 if (k > 0) {
807 k--;
808 k = (k|07) - (k&07);
809 k++;
811 perm[i] = k;
813 #ifdef DEBUG
814 prtab("pc1tab", perm, 8);
815 #endif
816 init_perm(PC1ROT, perm, 8, 8);
819 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
821 for (j = 0; j < 2; j++) {
822 unsigned char pc2inv[64];
823 for (i = 0; i < 64; i++)
824 perm[i] = pc2inv[i] = 0;
825 for (i = 0; i < 64; i++) {
826 if ((k = PC2[i]) == 0)
827 continue;
828 pc2inv[k-1] = i+1;
830 for (i = 0; i < 64; i++) {
831 if ((k = PC2[i]) == 0)
832 continue;
833 k += j;
834 if ((k%28) <= j) k -= 28;
835 perm[i] = pc2inv[k];
837 #ifdef DEBUG
838 prtab("pc2tab", perm, 8);
839 #endif
840 init_perm(PC2ROT[j], perm, 8, 8);
844 * Bit reverse, then initial permutation, then expansion.
846 for (i = 0; i < 8; i++) {
847 for (j = 0; j < 8; j++) {
848 k = (j < 2)? 0: IP[ExpandTr[i*6+j-2]-1];
849 if (k > 32)
850 k -= 32;
851 else if (k > 0)
852 k--;
853 if (k > 0) {
854 k--;
855 k = (k|07) - (k&07);
856 k++;
858 perm[i*8+j] = k;
861 #ifdef DEBUG
862 prtab("ietab", perm, 8);
863 #endif
864 init_perm(IE3264, perm, 4, 8);
867 * Compression, then final permutation, then bit reverse.
869 for (i = 0; i < 64; i++) {
870 k = IP[CIFP[i]-1];
871 if (k > 0) {
872 k--;
873 k = (k|07) - (k&07);
874 k++;
876 perm[k-1] = i+1;
878 #ifdef DEBUG
879 prtab("cftab", perm, 8);
880 #endif
881 init_perm(CF6464, perm, 8, 8);
884 * SPE table
886 for (i = 0; i < 48; i++)
887 perm[i] = P32Tr[ExpandTr[i]-1];
888 for (tableno = 0; tableno < 8; tableno++) {
889 for (j = 0; j < 64; j++) {
890 k = (((j >> 0) &01) << 5)|
891 (((j >> 1) &01) << 3)|
892 (((j >> 2) &01) << 2)|
893 (((j >> 3) &01) << 1)|
894 (((j >> 4) &01) << 0)|
895 (((j >> 5) &01) << 4);
896 k = S[tableno][k];
897 k = (((k >> 3)&01) << 0)|
898 (((k >> 2)&01) << 1)|
899 (((k >> 1)&01) << 2)|
900 (((k >> 0)&01) << 3);
901 for (i = 0; i < 32; i++)
902 tmp32[i] = 0;
903 for (i = 0; i < 4; i++)
904 tmp32[4 * tableno + i] = (k >> i) & 01;
905 k = 0;
906 for (i = 24; --i >= 0; )
907 k = (k<<1) | tmp32[perm[i]-1];
908 TO_SIX_BIT(SPE[0][tableno][j], k);
909 k = 0;
910 for (i = 24; --i >= 0; )
911 k = (k<<1) | tmp32[perm[i+24]-1];
912 TO_SIX_BIT(SPE[1][tableno][j], k);
918 * Initialize "perm" to represent transformation "p", which rearranges
919 * (perhaps with expansion and/or contraction) one packed array of bits
920 * (of size "chars_in" characters) into another array (of size "chars_out"
921 * characters).
923 * "perm" must be all-zeroes on entry to this routine.
925 STATIC
926 init_perm(C_block perm[64/CHUNKBITS][1<<CHUNKBITS], const unsigned char p[64],
927 int chars_in, int chars_out)
929 int i, j, k, l;
931 for (k = 0; k < chars_out*8; k++) { /* each output bit position */
932 l = p[k] - 1; /* where this bit comes from */
933 if (l < 0)
934 continue; /* output bit is always 0 */
935 i = l>>LGCHUNKBITS; /* which chunk this bit comes from */
936 l = 1<<(l&(CHUNKBITS-1)); /* mask for this bit */
937 for (j = 0; j < (1<<CHUNKBITS); j++) { /* each chunk value */
938 if ((j & l) != 0)
939 perm[i][j].b[k>>3] |= 1<<(k&07);
945 * "setkey" routine (for backwards compatibility)
948 setkey(const char *key)
950 int i, j, k;
951 C_block keyblock;
953 for (i = 0; i < 8; i++) {
954 k = 0;
955 for (j = 0; j < 8; j++) {
956 k <<= 1;
957 k |= (unsigned char)*key++;
959 keyblock.b[i] = k;
961 return (des_setkey((char *)keyblock.b));
965 * "encrypt" routine (for backwards compatibility)
968 encrypt(char *block, int flag)
970 int i, j, k;
971 C_block cblock;
973 for (i = 0; i < 8; i++) {
974 k = 0;
975 for (j = 0; j < 8; j++) {
976 k <<= 1;
977 k |= (unsigned char)*block++;
979 cblock.b[i] = k;
981 if (des_cipher((char *)&cblock, (char *)&cblock, 0L, (flag ? -1: 1)))
982 return (1);
983 for (i = 7; i >= 0; i--) {
984 k = cblock.b[i];
985 for (j = 7; j >= 0; j--) {
986 *--block = k&01;
987 k >>= 1;
990 return (0);
993 #ifdef DEBUG
994 STATIC
995 prtab(const char *s, unsigned char *t, int num_rows)
997 int i, j;
999 (void)printf("%s:\n", s);
1000 for (i = 0; i < num_rows; i++) {
1001 for (j = 0; j < 8; j++) {
1002 (void)printf("%3d", t[i*8+j]);
1004 (void)printf("\n");
1006 (void)printf("\n");
1008 #endif
1010 #if defined(MAIN) || defined(UNIT_TEST)
1011 #include <err.h>
1014 main(int argc, char *argv[])
1016 if (argc < 2)
1017 errx(1, "Usage: %s password [salt]\n", argv[0]);
1019 printf("%s\n", crypt(argv[1], (argc > 2) ? argv[2] : argv[1]));
1020 exit(0);
1022 #endif