2 You are standing at the end of a road before a small brick building.
3 Around you is a forest. A small stream flows out of the building and
6 You have walked up a hill, still in the forest. The road slopes back
7 down the other side of the hill. There is a building in the distance.
9 You are inside a building, a well house for a large spring. Off
10 to one side is a small pantry.
12 You are in a valley in the forest beside a stream tumbling along a
15 You are in open forest, with a deep valley to one side. Not far
18 You are in open forest near both a valley and a road.
20 At your feet all the water of the stream splashes into a 2-inch slit
21 in the rock. Downstream the stream bed is bare rock.
23 You are in a 20-foot depression floored with bare dirt. Set into the
24 dirt is a strong steel grate mounted in concrete. A dry stream bed
25 leads into the depression.
27 You are in a small chamber beneath a 3x3 steel grate to the surface.
28 A low crawl over cobbles leads inward to the west.
30 You are crawling over cobbles in a low passage. There is a dim light
31 at the east end of the passage.
33 You are in a debris room filled with stuff washed in from the surface.
34 A low wide passage with cobbles becomes plugged with mud and debris
35 here, but an awkward canyon leads upward and west. A note on the wall
36 says "Magic Word XYZZY".
38 You are in an awkward sloping east/west canyon.
40 You are in a splendid chamber thirty feet high. The walls are frozen
41 rivers of orange stone. An awkward canyon and a good passage exit
42 from east and west sides of the chamber.
44 At your feet is a small pit breathing traces of white mist. An east
45 passage ends here except for a small crack leading on.
47 You are at one end of a vast hall stretching forward out of sight to
48 the west. There are openings to either side. Nearby, a wide stone
49 staircase leads downward. The hall is filled with wisps of white mist
50 swaying to and fro almost as if alive. A cold wind blows up the
51 staircase. There is a passage at the top of a dome behind you.
53 The crack is far too small for you to follow.
55 You are on the east bank of a fissure slicing clear across the hall.
56 The mist is quite thick here, and the fissure is too wide to jump.
58 This is a low room with a crude note on the wall. The note says,
59 "You won't get it up the steps".
61 You are in the Hall of the Mountain King, with passages off in all
64 You are at the bottom of the pit with a broken neck.
68 The dome is unclimbable.
70 You are at the west end of the Twopit Room. There is a large hole in
71 the wall above the pit at this end of the room.
73 You are at the bottom of the eastern pit in the Twopit Room. There is
74 a small pool of oil in one corner of the pit.
76 You are at the bottom of the western pit in the Twopit Room. There is
77 a large hole in the wall about 25 feet above you.
79 You clamber up the plant and scurry through the hole at the top.
81 You are on the west side of the fissure in the Hall of Mists.
83 You are in a low N/S passage at a hole in the floor. The hole goes
84 down to an E/W passage.
86 You are in the South Side Chamber.
88 You are in the West Side Chamber of the Hall of the Mountain King.
89 A passage continues west and up here.
93 You can't get by the snake.
95 You are in a large room, with a passage to the south, a passage to the
96 west, and a wall of broken rock to the east. There is a large "Y2" on
97 a rock in the room's center.
99 You are in a jumble of rock, with cracks everywhere.
101 You're at a low window overlooking a huge pit, which extends up out of
102 sight. A floor is indistinctly visible over 50 feet below. Traces of
103 white mist cover the floor of the pit, becoming thicker to the right.
104 Marks in the dust around the window would seem to indicate that
105 someone has been here recently. Directly across the pit from you and
106 25 feet away there is a similar window looking into a lighted room. A
107 shadowy figure can be seen there peering back at you.
109 You are in a dirty broken passage. To the east is a crawl. To the
110 west is a large passage. Above you is a hole to another passage.
112 You are on the brink of a small clean climbable pit. A crawl leads
115 You are in the bottom of a small pit with a little stream, which
116 enters and exits through tiny slits.
118 You are in a large room full of dusty rocks. There is a big hole in
119 the floor. There are cracks everywhere, and a passage leading east.
121 You have crawled through a very low wide passage parallel to and north
122 of the Hall of Mists.
124 You are at the west end of Hall of Mists. A low wide crawl continues
125 west and another goes north. To the south is a little passage 6 feet
128 You are in a maze of twisty little passages, all alike.
130 You are in a maze of twisty little passages, all alike.
132 You are in a maze of twisty little passages, all alike.
134 You are in a maze of twisty little passages, all alike.
142 You are in a maze of twisty little passages, all alike.
144 You are in a maze of twisty little passages, all alike.
146 You are in a maze of twisty little passages, all alike.
148 You are in a maze of twisty little passages, all alike.
150 You are in a maze of twisty little passages, all alike.
154 You are in a maze of twisty little passages, all alike.
158 You are on the brink of a thirty foot pit with a massive orange column
159 down one wall. You could climb down here but you could not get back
160 up. The maze continues at this level.
164 You have crawled through a very low wide passage parallel to and north
165 of the Hall of Mists.
167 You are at the east end of a very long hall apparently without side
168 chambers. In the south wall are several wide cracks and a high
169 hole, but the hole is far above your head. To the east a wide
170 crawl slants up. To the north a round two foot hole slants down.
172 You are at the west end of a very long featureless hall. The hall
173 joins up with a narrow north/south passage.
175 You are at a crossover of a high N/S passage and a low E/W one.
179 You are at a complex junction. A low hands and knees passage from the
180 north joins a higher crawl from the east to make a walking passage
181 going west. There is also a large room above. The air is damp here.
183 You are in Bedquilt, a long east/west passage with holes everywhere.
184 To explore at random select north, south, up, or down.
186 You are in a room whose walls resemble swiss cheese. Obvious passages
187 go west, east, NE, and NW. Part of the room is occupied by a large
190 You are at the east end of the Twopit Room. The floor here is
191 littered with thin rock slabs, which make it easy to descend the pits.
192 There is a path here bypassing the pits to connect passages from east
193 and west. There are holes all over, but the only big one is on the
194 wall directly over the west pit where you can't get to it.
196 You are in a large low circular chamber whose floor is an immense slab
197 fallen from the ceiling (Slab Room). East and west there once were
198 large passages, but they are now filled with boulders. Low small
199 passages go north and south, and the south one quickly bends west
202 You are in a secret N/S canyon above a large room.
204 You are in a secret N/S canyon above a sizable passage.
206 You are in a secret canyon at a junction of three canyons, bearing
207 north, south, and SE. The north one is as tall as the other two
210 You are in a large low room. Crawls lead north, NE, and SW.
214 You are in a secret canyon which here runs E/W. It crosses over a
215 very tight canyon 15 feet below. If you go down you may not be able
218 You are at a wide place in a very tight N/S canyon.
220 The canyon here becomes too tight to go further south.
222 You are in a tall E/W canyon. A low tight crawl goes 3 feet north and
225 The canyon runs into a mass of boulders -- dead end.
227 The stream flows out through a pair of 1 foot diameter sewer pipes.
228 It would be advisable to use the exit.
230 You are in a maze of twisty little passages, all alike.
236 You are in a maze of twisty little passages, all alike.
238 You are in a maze of twisty little passages, all alike.
244 You are in a maze of twisty little passages, all alike.
246 You are in a long, narrow corridor stretching out of sight to the
247 west. At the eastern end is a hole through which you can see a
250 There is nothing here to climb. Use "up" or "out" to leave the pit.
252 You have climbed up the plant and out of the pit.
254 You are at the top of a steep incline above a large room. You could
255 climb down here, but you would not be able to climb up. There is a
256 passage leading back to the north.
258 You are in the Giant Room. The ceiling here is too high up for your
259 lamp to show it. Cavernous passages lead east, north, and south. On
260 the west wall is scrawled the inscription, "FEE FIE FOE FOO" [sic].
262 The passage here is blocked by a recent cave-in.
264 You are at one end of an immense north/south passage.
266 You are in a magnificent cavern with a rushing stream, which cascades
267 over a sparkling waterfall into a roaring whirlpool which disappears
268 through a hole in the floor. Passages exit to the south and west.
270 You are in the Soft Room. The walls are covered with heavy curtains,
271 the floor with a thick pile carpet. Moss covers the ceiling.
273 This is the Oriental Room. Ancient oriental cave drawings cover the
274 walls. A gently sloping passage leads upward to the north, another
275 passage leads SE, and a hands and knees crawl leads east.
277 You are following a wide path around the outer edge of a large cavern.
278 Far below, through a heavy white mist, strange splashing noises can be
279 heard. The mist rises up through a fissure in the ceiling. The path
280 hugs the cavern's rim to the NE and south, while another branch forks
281 west. A round chute with extremely smooth walls angles sharply up
284 You are in an alcove. A small NW path seems to widen after a short
285 distance. An extremely tight tunnel leads east. It looks like a very
286 tight squeeze. An eerie light can be seen at the other end.
288 You're in a small chamber lit by an eerie green light. An extremely
289 narrow tunnel exits to the west, and a dark corridor leads NE.
291 You're in the Dark-Room. A corridor leading south is the only exit.
293 You are in an arched hall. A coral passage once continued up and east
294 from here, but is now blocked by debris. The air smells of sea water.
296 You're in a large room carved out of sedimentary rock. The floor and
297 walls are littered with bits of shells imbedded in the stone. A
298 shallow passage proceeds downward, and a somewhat steeper one leads
299 up. A low hands and knees passage enters from the south.
301 You are in a long sloping corridor with ragged sharp walls.
303 You are in a cul-de-sac about eight feet across.
305 You are in an anteroom leading to a large passage to the east. Small
306 passages go west and up. The remnants of recent digging are evident.
307 A sign in midair here says "Cave under construction beyond this point.
308 Proceed at own risk. [Witt Construction Company]".
310 You are in a maze of twisty little passages, all different.
312 You are at Witt's End. Passages lead off in *ALL* directions.
314 You are in a north/south canyon about 25 feet across. The floor is
315 covered by white mist seeping in from the north. The walls extend
316 upward for well over 100 feet. Suspended from some unseen point far
317 above you, an enormous two-sided mirror is hanging parallel to and
318 midway between the canyon walls. (The mirror is obviously provided
319 for the use of the dwarves, who as you know, are extremely vain.) A
320 small window can be seen in either wall, some fifty feet up.
322 You're at a low window overlooking a huge pit, which extends up out of
323 sight. A floor is indistinctly visible over 50 feet below. Traces of
324 white mist cover the floor of the pit, becoming thicker to the left.
325 Marks in the dust around the window would seem to indicate that
326 someone has been here recently. Directly across the pit from you and
327 25 feet away there is a similar window looking into a lighted room. A
328 shadowy figure can be seen there peering back at you.
330 A large stalactite extends from the roof and almost reaches the floor
331 below. You could climb down it, and jump from it to the floor, but
332 having done so you would be unable to reach it to climb back up.
334 You are in a little maze of twisting passages, all different.
336 You are at the edge of a large underground reservoir. An opaque cloud
337 of white mist fills the room and rises rapidly upward. The lake is
338 fed by a stream, which tumbles out of a hole in the wall about 10 feet
339 overhead and splashes noisily into the water somewhere within the
340 mist. The indistinct shape of the opposite shore can be dimly seen
341 through the mist. The only passage goes back toward the south.
345 You are at the northeast end of an immense room, even larger than the
346 Giant Room. It appears to be a repository for the "ADVENTURE"
347 program. Massive torches far overhead bathe the room with smoky
348 yellow light. Scattered about you can be seen a pile of bottles (all
349 of them empty), a nursery of young beanstalks murmuring quietly, a bed
350 of oysters, a bundle of black rods with rusty stars on their ends, and
351 a collection of brass lanterns. Off to one side a great many dwarves
352 are sleeping on the floor, snoring loudly. A sign nearby reads: "Do
353 not disturb the dwarves!" An immense mirror is hanging against one
354 wall, and stretches to the other end of the room, where various other
355 sundry objects can be glimpsed dimly in the distance. An unoccupied
356 telephone booth stands against the north wall.
358 You are at the southwest end of the repository. To one side is a pit
359 full of fierce green snakes. On the other side is a row of small
360 wicker cages, each of which contains a little sulking bird. In one
361 corner is a bundle of black rods with rusty marks on their ends. A
362 large number of velvet pillows are scattered about on the floor.
363 Beside one of the pillows is a large, dusty, leather-bound volume
364 with the title "History of Adventure" embossed in pure gold.
365 A vast mirror stretches off to the northeast, almost reaching the
366 phone booth. At your feet is a large steel grate, next to which is
367 a sign which reads, "Treasure Vault. Keys in Main Office."
369 You are on one side of a large, deep chasm. A heavy white mist rising
370 up from below obscures all view of the far side. A SW path leads away
371 from the chasm into a winding corridor.
373 You are in a long winding corridor sloping out of sight in both
376 You are in a secret canyon which exits to the north and east.
378 You are in a secret canyon which exits to the north and east.
380 You are in a secret canyon which exits to the north and east.
382 You are on the northeast side of a deep chasm. A NE path leads away
383 from the chasm on this side.
385 You're in a long east/west corridor. A faint rumbling noise can be
386 heard in the distance.
388 The path forks here. The left fork leads northeast. A dull rumbling
389 seems to get louder in that direction. The right fork leads southeast
390 down a gentle slope. The main corridor enters from the west.
392 The walls are quite warm here. From the north can be heard a steady
393 roar, so loud that the entire cave seems to be trembling. Another
394 passage leads south, and a low crawl goes east.
396 You are on the edge of a breathtaking view. Far below you is an
397 active volcano, from which great gouts of molten lava come surging
398 out, cascading back down into the depths. The glowing rock fills the
399 farthest reaches of the cavern with a blood-red glare, giving every-
400 thing an eerie, macabre appearance. The air is filled with flickering
401 sparks of ash and a heavy smell of brimstone. The walls are hot to
402 the touch, and the thundering of the volcano drowns out all other
403 sounds. Embedded in the jagged roof far overhead are myriad twisted
404 formations composed of pure white alabaster, which scatter the murky
405 light into sinister apparitions upon the walls. To one side is a deep
406 gorge, filled with a bizarre chaos of tortured rock which seems to
407 have been crafted by the devil himself. An immense river of fire
408 crashes out from the depths of the volcano, burns its way through the
409 gorge, and plummets into a bottomless pit far off to your left. To
410 the right, an immense geyser of blistering steam erupts continuously
411 from a barren island in the center of a sulfurous lake, which bubbles
412 ominously. The far right wall is aflame with an incandescence of its
413 own, which lends an additional infernal splendor to the already
414 hellish scene. A dark, foreboding passage exits to the south.
416 You are in a small chamber filled with large boulders. The walls are
417 very warm, causing the air in the room to be almost stifling from the
418 heat. The only exit is a crawl heading west, through which is coming
421 You are walking along a gently sloping north/south passage lined with
422 oddly shaped limestone formations.
424 You are standing at the entrance to a large, barren room. A sign
425 posted above the entrance reads: "Caution! Bear in room!"
427 You are inside a barren room. The center of the room is completely
428 empty except for some dust. Marks in the dust lead away toward the
429 far end of the room. The only exit is the way you came in.
431 You are in a maze of twisting little passages, all different.
433 You are in a little maze of twisty passages, all different.
435 You are in a twisting maze of little passages, all different.
437 You are in a twisting little maze of passages, all different.
439 You are in a twisty little maze of passages, all different.
441 You are in a twisty maze of little passages, all different.
443 You are in a little twisty maze of passages, all different.
445 You are in a maze of little twisting passages, all different.
447 You are in a maze of little twisty passages, all different.
451 You are on a narrow promontory at the foot of a waterfall, which
452 spurts from an overhead hole in the rock wall and splashes into a
453 large reservoir, sending up clouds of mist and spray.
454 Through the thick white mist looms a polished marble slab, to
455 which is affixed an enormous rusty iron anvil. In golden letters
456 are written the words: "Whoso Pulleth Out This Sword of This
457 Stone and Anvil, is Right wise King-Born of All This Mountain."
458 There is a narrow chimney on the east side of the promontory.
460 You are on a narrow shelf above and east of the top of a very steep
461 chimney. A long smooth granite slide curves down out of sight
462 to the east. If you go down the slide, you may not be able to
465 You are in the private chamber of the Mountain King. Hewn into the
466 solid rock of the east wall of the chamber is an intricately-wrought
467 throne of elvish design. There is an exit to the west.
469 You are on the east side of the throne room. On the arm of the throne
470 has been hung a sign which reads "Gone for the day: visiting
473 You are dragged down, down, into the depths of the whirlpool.
474 Just as you can no longer hold your breath, you are shot out over
475 a waterfall into the shallow end of a large reservoir. Gasping
476 and sputtering, you crawl weakly towards the shore....
478 You are in dense forest, with a hill to one side. The trees appear
479 to thin out towards the north and east.
481 You are at the high point of a wide grassy knoll, partially surrounded
482 by dense forest. The land rises to the south and east, and drops off
483 sharply to the north and west. The air smells of sea water.
485 You are at the edge of a trackless salt marsh. Tall reeds obscure
488 You're in salt marsh.
490 You're in salty marsh.
492 You are in salt marsh.
496 You're on a sandy beach at the edge of the open sea. The beach
497 ends a short distance south and the land rises to a point. To
498 the north, the beach ends cliffs and broken rocks.
500 You are at a jumble of large broken rocks. A gentle path leads up
501 to the top of the nearby cliffs. A narrow treacherous path
502 disappears among the rocks at the foot of the cliff.
504 You are on a high cliff overlooking the sea. Far below the
505 rolling breakers smash into a jumble of large broken rocks.
506 The thunder of the surf is deafening.
508 You're at the bottom of the cliff, smashed to smithereens by the
511 You are at Thunder Hole, a funnel shaped cavern opening onto the sea.
512 The noise of the surf pounding against the outer rocks of the cave is
513 amplified by the peculiar shape of the cave, causing a thunder-like
514 booming sound to reverberate throughout the cave. Outside, a narrow
515 path leads south towards some large rocks.
517 You are at the top of some arched steps. On one side is a blank wall
518 with a tiny door at the base and a shelf overhead. On the other side
519 a westward passage leads to the sea.
521 You are in a low cramped chamber at the back of a small cave.
522 There is a shelf in the rock wall at about the height of your
525 You are on a wide ledge, bounded on one side by a rock wall,
526 and on the other by a sheer cliff. The only way past is through
527 a large wrought-iron door.
529 You feel dizzy...Everything around you is spinning, expanding,
530 growing larger.... Dear me! Is the cave bigger or are you smaller?
532 You are again overcome by a sickening vertigo, but this time
533 everything around you is shrinking...Shrinking...
535 You are again overcome by a sickening vertigo, but this time
536 everything is shrinking... I mean, you are growing. This is
539 You feel dizzy...Everything around you is spinning, expanding,
542 You're at the bottom of the cliff with a broken neck.
544 You are at the western tip of the Blue Grotto. A large lake almost
545 covers the cavern floor, except for where you are standing. Small
546 holes high in the rock wall to the east admit a dim light. The
547 reflection of the light from the water suffuses the cavern with
550 You are on the shore of an underground sea. A high wooden
551 structure of vast proportions extends out into the water to the
552 east. The way west is through a wrought-iron door.
554 You are on the eastern shore of the Blue Grotto. An ascending
555 tunnel disappears into the darkness to the SE.
557 You are at a high rock on the NE side of a watery chamber at the mouth
558 of a small brook. An unknown gas bubbles up through the water from
559 the chamber floor. A bluish light can be seen to the southwest.
561 You are in a windy tunnel between two large rooms.
563 You are in the Bat Cave. The walls and ceiling are covered with
564 sleeping bats. The floor is buried by a mass of dry, foul-smelling
565 guano. The stench is overpowering. Exits to the NW and east.
567 You are in a very tight N/S crack. The passage seems to widen to
570 You are in a very tight N/S crack. The passage south is blocked
573 You're in the Cloakroom. This is where the dreaded Wumpus repairs
574 to sleep off heavy meals. (Adventurers are his favorite dinner!)
575 Two very narrow passages exit NW and NE.
577 You're in a room containing several small climbable pits. Passages
578 exit to the east and north.
580 You are at the bottom of a small featureless pit.
582 You are at a high hole in a rock wall.
584 The NE passage is blocked by a recent cave-in.
586 You are in a sloping muddy defile, next to a tumbling brook.
588 You are in a level E/W passage partially blocked by an overhanging
589 tongue of rock. A steep scramble would take you up over the tongue,
590 whence continues an upward crawl.
592 The dog won't let you pass.
594 You're in the Upper Passage, a long level E/W tunnel.
596 You are in a star-shaped chamber. Passages exit north, east, south,
599 You are at an elbow in a winding E/W passage.
603 You're at the intersection of two long tunnels. One goes NW,
606 You're in a long narrow east-west passage which curves out of sight
609 You're in the Rotunda. Corridors radiate in all directions.
610 There is a telephone booth standing against the north wall.
612 You are standing in a telephone booth at the side of a large chamber.
613 Hung on the wall is a banged-up pay telephone of ancient design.
615 You're at the Devil's Chair, a large crystallization shaped like a
616 seat, at the edge of a black abyss. You can't see the bottom.
617 An upward path leads away from the abyss.
619 You're in a dead-end crack.
621 You're on a small gravel beach at the south wall of the Blue Grotto.
622 A gravelly path leads east.
624 You are in the Flower Room. The walls are covered with colorful,
625 intricate, flowerlike patterns of crystallized gypsum. A hole leads
628 You are at the end of a short E/W corridor.
630 You are looking west from the end of a short E/W corridor. At your
631 feet is a pile of loose rubble. On your left is a hole into another
634 You are in an arched hall. The remnants of a now-plugged coral
635 passage lie to the east. The north wall has partially crumbled,
636 exposing a large connecting hole to another room.
638 You're in the Vestibule, a short east-west passage between two rooms.
640 You are in the Fairy Grotto. All around you innumerable stalactites,
641 arranged in immense colonnades, form elegant arches. On every side
642 you hear the dripping of water, like the footsteps of a thousand
643 fairies. A small stream runs from the SW corner. A bright glow
644 emanates from the south side of the grotto, and a steep passage
645 descends to the east.
647 You have approached the lower end of a steep passage, but it is
648 just too cold here to hang around, and you aren't properly equipped
649 to continue. With teeth chattering, you climb back up....
651 You are in the Crystal Palace. An overhead vein of phosphorescent
652 quartz casts a luminous glow which is reflected by countless chips of
653 mica embedded in both walls, which consist of some sort of highly
654 reflective glass, apparently of volcanic origin. A winding path
655 of yellow sandstone leads west and rises steeply to the east.
657 You are following a yellow sandstone path. There is a glow
660 You are in a very tall chamber whose walls are comprised of many
661 different rock strata. Layers of red and yellow sandstone
662 intertwine with bright bands of calcareous limestone in a rainbow-
663 like profusion of color. The rainbow effect is so real, you
664 are almost tempted to look for a pot of gold! Poised far over
665 your head, a gigantic slab, wedged tightly between the north and
666 south walls, forms a natural bridge across the roof of the chamber.
667 A trail leads east and west.
669 You're in a steeply sloping passage. It is very cold here.
671 You are in the Hall of Ice, in the deepest part of the caverns.
672 During winter, frigid outside air settles here, making this room
673 extremely cold all year round. The walls and ceilings are covered
674 with a thick coating of ice. An upward passage exits to the west.
676 You are standing on a natural bridge far above the floor of a circular
677 chamber whose walls are a rainbow of multicolored rock. The bridge
678 was formed eons ago by a huge slab which fell from the ceiling and
679 is now jammed between the north and south walls of the chamber.
681 You are in a low, wide room below another chamber. A small green
682 pond fills the center of the room. The lake is apparently spring
683 fed. A small stream exits through a narrow passage to the north.
684 A larger passage continues west.
686 You are in a tight north/south crawl through a stratum of red
687 colored rock. The air is damp with mist.
689 You are in a tall canyon on the south side of a swift, wide river.
690 Written in the mud in crude letters are the words: "You Have Found
691 Lost River." A wide path leads east and west along the bank. A tight
692 crawl way would take you south out of the canyon.
694 You are standing on a large flat rock table at the western end of
695 Lost River Canyon. Beneath your feet, the river disappears amidst
696 foam and spray into a large sinkhole. A gentle path leads east
697 along the river's south shore. Another leads sharply upward along
698 the river's north side.
700 You are at a niche in the canyon wall, far above a raging river.
701 The air is filled with mist and spray, making it difficult to see
702 ahead. A downward sloping ledge narrows to the east. The path
703 to the west is easier.
705 The ledge is growing very narrow and treacherous, and falls off almost
706 vertically. You could go down, but you won't be able to climb back.
708 You are standing in a telephone booth at the side of the Repository.
710 You're at the east end of a level passage at a hole in the floor.
712 You're at the north edge of a dark cove.
714 You are in a dry granite basin, worn smooth eons ago by water
715 swirling down from a now-dry spillway.
717 You're in a dry spillway east of and above a smooth rock basin.
719 You are in the Winery, a cool dark room which extends some
720 distance off to the east.
722 You are to the east of the Winery, where the room ends in a thicket
723 of high, sharp, pointed, climbable limestone pinnacles. There is a
724 narrow ledge just above the top of the spires. If you go up, it
725 might be difficult to get back down.
727 You are in a high-vaulted cavern whose roof rises over fifty
728 meters to culminate in a series of pointed arches directly over
729 your head. There are also two low arches to either side, forming
730 side portals. The whole effect is that of a gothic cathedral.
731 You can proceed north, south, east, or west.
733 You're at the east portal of the Gothic Cathedral. The path leads
736 You're at the west portal of the Gothic Cathedral.
738 You are at the foot of the Altar, an immense, broad stalagmite.
739 An opening leads south.
741 You're on top of an enormous, broad stalagmite. There is a hole
742 in the ceiling overhead.
744 You are in a room the size and shape of a small crypt. A narrow
745 cut exits east. There is a hole in the floor.
747 You are in the Gothic Chapel, a small chamber adjoining the Gothic
748 Cathedral. A path leads west.
750 You are on the floor of the Rainbow Room. In fact, you are spread
751 *ALL OVER* the floor of the Rainbow Room.
753 You are in a dimly lit passage behind Thunder Hole. Etched into
754 the rock wall are the ominous words:
755 * "You are approaching the River Styx. *
756 * Laciate Ogni Speranza Voi Ch'Entrate." *
758 You are at the River Styx, a narrow little stream cutting directly
759 across the passageway. The edge of the stream is littered with sticks
760 and other debris washed in by a recent rainfall. On the far side
761 of the river, the passage continues east.
763 You're on the east side of the river's sticks.
765 You are on a ledge at the northern end of a long N/S crawl. The
766 ledge is above a large number of sharp vertical limestone spires.
767 An attempt to climb down could be dangerous, if you get my *point*!
769 You are very neatly skewered on the point of a sharp rock.
771 You have poled your boat across the calm water.
773 You have poled your boat across the dark water.
775 You have poled your boat across the Blue Grotto.
777 You're at Dante's Rest, on the north side of a yawning dark chasm.
778 A passage continues west along the chasm's edge.
780 You are at the east end of a river bank path in Lost River Canyon.
782 The staircase is now unclimbable.
784 You're in the caretaker's pantry.
786 You are on a small rise overlooking a beautiful bay. In the center
787 of the bay is the castle of the elves.
789 You are on the highest pinnacle of the castle in the bay.
790 Steps lead down into the garden.
792 You are in the outer courtyard of the garden of the elves.
793 Steps lead up to the tower, and to the west, separating you
794 from the inner courtyard, is a maze of hedges, living things,
795 but almost crystalline in their multicolored splendor.
797 From the inside the maze looks like a kaleidoscope, with
798 swatches of color dancing as you move. In this part the colors
799 are produced by shining red berries on the branches.
801 You are surrounded by a tall hedge with sharp iridescent leaves
802 and metallic orange flowers.
804 You are in the center of the living maze. The plants here are
805 dormant this season, but still carry brilliant yellow leaves.
807 Unlike the other areas of the hedge system, this area seems to
808 have no metallic gleam; nevertheless it is still breathtaking.
809 The trees and bushes are all variegated shades of green, the
810 evergreens being a rich dark shade while the seasonal bushes
811 are a lighter yellowish green, making a startling contrast.
813 You are near the edge of the maze. You sample the blueberries
814 on the bushes. They are delicious.
816 You are at the western end of the living maze. Beside the
817 shrubs forming the walls are tastefully planted beds of
818 violets and brilliant purple pansies.
819 To the west is the inner garden.
821 You are in the inner garden of the elves. In the center is
822 a living tree, with shimmering silvery bark, glistening metallic
823 green leaves, and flowers ripe with nectar. As the nectar falls
824 to the ground it forms droplets of silver. Around the tree is
825 a hedge of briars which cannot be crossed. Unfortunately for
826 adventurers such as you, most of the nectar falls inside the hedge.
827 The exit is to the east.