1 /* tests data packing and unpacking */
4 string /* sender */ from_name = 1; /* be verbose */
6 optional struct[kill] attack = 3;
7 array struct[run] run = 4;
11 string weapon = 0x10121;
13 array int how_often = 3;
18 optional bytes some_bytes = 2;
20 bytes fixed_bytes[24] = 3;
21 array string notes = 4;
23 optional int64 large_number = 5;
24 array int other_numbers = 6;