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[minix.git] / external / public-domain / xz / dist / src / liblzma / api / lzma / hardware.h
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1 /**
2 * \file lzma/hardware.h
3 * \brief Hardware information
5 * Since liblzma can consume a lot of system resources, it also provides
6 * ways to limit the resource usage. Applications linking against liblzma
7 * need to do the actual decisions how much resources to let liblzma to use.
8 * To ease making these decisions, liblzma provides functions to find out
9 * the relevant capabilities of the underlaying hardware. Currently there
10 * is only a function to find out the amount of RAM, but in the future there
11 * will be also a function to detect how many concurrent threads the system
12 * can run.
14 * \note On some operating systems, these function may temporarily
15 * load a shared library or open file descriptor(s) to find out
16 * the requested hardware information. Unless the application
17 * assumes that specific file descriptors are not touched by
18 * other threads, this should have no effect on thread safety.
19 * Possible operations involving file descriptors will restart
20 * the syscalls if they return EINTR.
24 * Author: Lasse Collin
26 * This file has been put into the public domain.
27 * You can do whatever you want with this file.
29 * See ../lzma.h for information about liblzma as a whole.
32 #ifndef LZMA_H_INTERNAL
33 # error Never include this file directly. Use <lzma.h> instead.
34 #endif
37 /**
38 * \brief Get the total amount of physical memory (RAM) in bytes
40 * This function may be useful when determining a reasonable memory
41 * usage limit for decompressing or how much memory it is OK to use
42 * for compressing.
44 * \return On success, the total amount of physical memory in bytes
45 * is returned. If the amount of RAM cannot be determined,
46 * zero is returned. This can happen if an error occurs
47 * or if there is no code in liblzma to detect the amount
48 * of RAM on the specific operating system.
50 extern LZMA_API(uint64_t) lzma_physmem(void) lzma_nothrow;
53 /**
54 * \brief Get the number of processor cores or threads
56 * This function may be useful when determining how many threads to use.
57 * If the hardware supports more than one thread per CPU core, the number
58 * of hardware threads is returned if that information is available.
60 * \brief On success, the number of available CPU threads or cores is
61 * returned. If this information isn't available or an error
62 * occurs, zero is returned.
64 extern LZMA_API(uint32_t) lzma_cputhreads(void) lzma_nothrow;