Remove building with NOCRYPTO option
[minix.git] / lib / libcurses / PSD.doc / twinkle1.c
blobc37d2a02b6af839cf78c4391109f96ba3b66cf81
1 /* $NetBSD: twinkle1.c,v 1.6 2005/05/23 04:04:49 christos Exp $ */
3 /*
4 *
5 * Copyright (c) 1980, 1993
6 * The Regents of the University of California. All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30 * SUCH DAMAGE.
32 * @(#)twinkle1.c 8.1 (Berkeley) 6/8/93
33 */
34 #include <curses.h>
35 #include <signal.h>
38 * the idea for this program was a product of the imagination of
39 * Kurt Schoens. Not responsible for minds lost or stolen.
42 #define NCOLS 80
43 #define NLINES 24
44 #define MAXPATTERNS 4
46 typedef struct {
47 int y, x;
48 } LOCS;
50 static LOCS Layout[NCOLS * NLINES]; /* current board layout */
52 static int Pattern, /* current pattern number */
53 Numstars; /* number of stars in pattern */
55 static void puton(char);
56 static void makeboard(void);
57 static int ison(int, int);
58 static void die(int);
60 int
61 main(void)
63 srand(getpid()); /* initialize random sequence */
65 initscr();
66 signal(SIGINT, die);
67 noecho();
68 nonl();
69 leaveok(stdscr, TRUE);
70 scrollok(stdscr, FALSE);
72 for (;;) {
73 makeboard(); /* make the board setup */
74 puton('*'); /* put on '*'s */
75 puton(' '); /* cover up with ' 's */
80 * On program exit, move the cursor to the lower left corner by
81 * direct addressing, since current location is not guaranteed.
82 * We lie and say we used to be at the upper right corner to guarantee
83 * absolute addressing.
85 static void
86 die(int n)
88 signal(SIGINT, SIG_IGN);
89 mvcur(0, COLS - 1, LINES - 1, 0);
90 endwin();
91 exit(n);
96 * Make the current board setup. It picks a random pattern and
97 * calls ison() to determine if the character is on that pattern
98 * or not.
100 static void
101 makeboard(void)
103 int y, x;
104 LOCS *lp;
106 Pattern = rand() % MAXPATTERNS;
107 lp = Layout;
108 for (y = 0; y < NLINES; y++)
109 for (x = 0; x < NCOLS; x++)
110 if (ison(y, x)) {
111 lp->y = y;
112 lp->x = x;
113 lp++;
115 Numstars = lp - Layout;
119 * Return TRUE if (y, x) is on the current pattern.
121 static int
122 ison(int y, int x)
124 switch (Pattern) {
125 case 0: /* alternating lines */
126 return !(y & 01);
127 case 1: /* box */
128 if (x >= LINES && y >= NCOLS)
129 return FALSE;
130 if (y < 3 || y >= NLINES - 3)
131 return TRUE;
132 return (x < 3 || x >= NCOLS - 3);
133 case 2: /* holy pattern! */
134 return ((x + y) & 01);
135 case 3: /* bar across center */
136 return (y >= 9 && y <= 15);
138 /* NOTREACHED */
141 static void
142 puton(char ch)
144 LOCS *lp;
145 int r;
146 LOCS *end;
147 LOCS temp;
149 end = &Layout[Numstars];
150 for (lp = Layout; lp < end; lp++) {
151 r = rand() % Numstars;
152 temp = *lp;
153 *lp = Layout[r];
154 Layout[r] = temp;
157 for (lp = Layout; lp < end; lp++) {
158 mvaddch(lp->y, lp->x, ch);
159 refresh();