1 /* $NetBSD: csqrtf.c,v 1.1 2007/08/20 16:01:37 drochner Exp $ */
4 * Copyright (c) 2007 The NetBSD Foundation, Inc.
7 * This code is derived from software written by Stephen L. Moshier.
8 * It is redistributed by the NetBSD Foundation by permission of the author.
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
19 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29 * POSSIBILITY OF SUCH DAMAGE.
36 csqrtf(float complex z
)
39 float x
, y
, r
, t
, scale
;
46 w
= 0.0f
+ sqrtf(-x
) * I
;
48 } else if (x
== 0.0f
) {
49 return (0.0f
+ y
* I
);
66 /* Rescale to avoid internal overflow or underflow. */
67 if ((fabsf(x
) > 4.0f
) || (fabsf(y
) > 4.0f
)) {
73 x
*= 6.7108864e7f
; /* 2^26 */
75 scale
= 1.220703125e-4f
; /* 2^-13 */
85 t
= sqrtf(0.5f
* r
+ 0.5f
* x
);
86 r
= scale
* fabsf((0.5f
* y
) / t
);
89 r
= sqrtf(0.5f
* r
- 0.5f
* x
);
90 t
= scale
* fabsf((0.5f
* y
) / r
);