1 /* $NetBSD: vs_refresh.c,v 1.5 2013/12/01 02:34:54 christos Exp $ */
3 * Copyright (c) 1992, 1993, 1994
4 * The Regents of the University of California. All rights reserved.
5 * Copyright (c) 1992, 1993, 1994, 1995, 1996
6 * Keith Bostic. All rights reserved.
8 * See the LICENSE file for redistribution information.
14 static const char sccsid
[] = "Id: vs_refresh.c,v 10.50 2001/06/25 15:19:37 skimo Exp (Berkeley) Date: 2001/06/25 15:19:37 ";
17 #include <sys/types.h>
18 #include <sys/queue.h>
21 #include <bitstring.h>
28 #include "../common/common.h"
31 #define UPDATE_CURSOR 0x01 /* Update the cursor. */
32 #define UPDATE_SCREEN 0x02 /* Flush to screen. */
34 static void vs_modeline
__P((SCR
*));
35 static int vs_paint
__P((SCR
*, u_int
));
39 * Refresh all screens.
41 * PUBLIC: int vs_refresh __P((SCR *, int));
44 vs_refresh(SCR
*sp
, int forcepaint
)
49 u_int priv_paint
, pub_paint
;
54 * 1: Refresh the screen.
56 * If SC_SCR_REDRAW is set in the current screen, repaint everything
57 * that we can find, including status lines.
59 if (F_ISSET(sp
, SC_SCR_REDRAW
))
60 TAILQ_FOREACH(tsp
, &sp
->wp
->scrq
, q
)
62 F_SET(tsp
, SC_SCR_REDRAW
| SC_STATUS
);
65 * 2: Related or dirtied screens, or screens with messages.
67 * If related screens share a view into a file, they may have been
68 * modified as well. Refresh any screens that aren't exiting that
69 * have paint or dirty bits set. Always update their screens, we
70 * are not likely to get another chance. Finally, if we refresh any
71 * screens other than the current one, the cursor will be trashed.
73 pub_paint
= SC_SCR_REFORMAT
| SC_SCR_REDRAW
;
74 priv_paint
= VIP_CUR_INVALID
| VIP_N_REFRESH
;
75 if (O_ISSET(sp
, O_NUMBER
))
76 priv_paint
|= VIP_N_RENUMBER
;
77 TAILQ_FOREACH(tsp
, &sp
->wp
->scrq
, q
)
78 if (tsp
!= sp
&& !F_ISSET(tsp
, SC_EXIT
| SC_EXIT_FORCE
) &&
79 (F_ISSET(tsp
, pub_paint
) ||
80 F_ISSET(VIP(tsp
), priv_paint
))) {
82 (F_ISSET(VIP(tsp
), VIP_CUR_INVALID
) ?
83 UPDATE_CURSOR
: 0) | UPDATE_SCREEN
);
84 F_SET(VIP(sp
), VIP_CUR_INVALID
);
88 * 3: Refresh the current screen.
90 * Always refresh the current screen, it may be a cursor movement.
91 * Also, always do it last -- that way, SC_SCR_REDRAW can be set
92 * in the current screen only, and the screen won't flash.
94 if (vs_paint(sp
, UPDATE_CURSOR
| (!forcepaint
&&
95 F_ISSET(sp
, SC_SCR_VI
) && KEYS_WAITING(sp
) ? 0 : UPDATE_SCREEN
)))
99 * 4: Paint any missing status lines.
102 * This is fairly evil. Status lines are written using the vi message
103 * mechanism, since we have no idea how long they are. Since we may be
104 * painting screens other than the current one, we don't want to make
105 * the user wait. We depend heavily on there not being any other lines
106 * currently waiting to be displayed and the message truncation code in
107 * the msgq_status routine working.
109 * And, finally, if we updated any status lines, make sure the cursor
110 * gets back to where it belongs.
113 TAILQ_FOREACH(tsp
, &sp
->wp
->scrq
, q
)
114 if (F_ISSET(tsp
, SC_STATUS
)) {
116 vs_resolve(tsp
, sp
, 0);
119 (void)gp
->scr_refresh(sp
, 0);
122 * A side-effect of refreshing the screen is that it's now ready
123 * for everything else, i.e. messages.
125 F_SET(sp
, SC_SCR_VI
);
131 * This is the guts of the vi curses screen code. The idea is that
132 * the SCR structure passed in contains the new coordinates of the
133 * screen. What makes this hard is that we don't know how big
134 * characters are, doing input can put the cursor in illegal places,
135 * and we're frantically trying to avoid repainting unless it's
136 * absolutely necessary. If you change this code, you'd better know
137 * what you're doing. It's subtle and quick to anger.
140 vs_paint(SCR
*sp
, u_int flags
)
145 db_recno_t lastline
, lcnt
;
146 size_t cwtotal
, cnt
, len
, notused
, off
, y
;
147 int ch
= 0, didpaint
, isempty
, leftright_warp
;
150 #define LNO sp->lno /* Current file line. */
151 #define OLNO vip->olno /* Remembered file line. */
152 #define CNO sp->cno /* Current file column. */
153 #define OCNO vip->ocno /* Remembered file column. */
154 #define SCNO vip->sc_col /* Current screen column. */
160 didpaint
= leftright_warp
= 0;
163 * 5: Reformat the lines.
165 * If the lines themselves have changed (:set list, for example),
166 * fill in the map from scratch. Adjust the screen that's being
167 * displayed if the leftright flag is set.
169 if (F_ISSET(sp
, SC_SCR_REFORMAT
)) {
170 /* Invalidate the line size cache. */
173 /* Toss vs_line() cached information. */
174 if (F_ISSET(sp
, SC_SCR_TOP
)) {
175 if (vs_sm_fill(sp
, LNO
, P_TOP
))
178 else if (F_ISSET(sp
, SC_SCR_CENTER
)) {
179 if (vs_sm_fill(sp
, LNO
, P_MIDDLE
))
182 if (vs_sm_fill(sp
, OOBLNO
, P_TOP
))
184 F_SET(sp
, SC_SCR_REDRAW
);
190 * Line changes can cause the top line to change as well. As
191 * before, if the movement is large, the screen is repainted.
195 * Users can use the window, w300, w1200 and w9600 options to make
196 * the screen artificially small. The behavior of these options
197 * in the historic vi wasn't all that consistent, and, in fact, it
198 * was never documented how various screen movements affected the
199 * screen size. Generally, one of three things would happen:
200 * 1: The screen would expand in size, showing the line
201 * 2: The screen would scroll, showing the line
202 * 3: The screen would compress to its smallest size and
204 * In general, scrolling didn't cause compression (200^D was handled
205 * the same as ^D), movement to a specific line would (:N where N
206 * was 1 line below the screen caused a screen compress), and cursor
207 * movement would scroll if it was 11 lines or less, and compress if
208 * it was more than 11 lines. (And, no, I have no idea where the 11
211 * What we do is try and figure out if the line is less than half of
212 * a full screen away. If it is, we expand the screen if there's
213 * room, and then scroll as necessary. The alternative is to compress
217 * This code is a special case from beginning to end. Unfortunately,
218 * home modems are still slow enough that it's worth having.
221 * If the line a really long one, i.e. part of the line is on the
222 * screen but the column offset is not, we'll end up in the adjust
223 * code, when we should probably have compressed the screen.
226 if (LNO
< HMAP
->lno
) {
227 lcnt
= vs_sm_nlines(sp
, HMAP
, LNO
, sp
->t_maxrows
);
228 if (lcnt
<= HALFSCREEN(sp
))
229 for (; lcnt
&& sp
->t_rows
!= sp
->t_maxrows
;
230 --lcnt
, ++sp
->t_rows
) {
237 } else if (LNO
> TMAP
->lno
) {
238 lcnt
= vs_sm_nlines(sp
, TMAP
, LNO
, sp
->t_maxrows
);
239 if (lcnt
<= HALFSCREEN(sp
))
240 for (; lcnt
&& sp
->t_rows
!= sp
->t_maxrows
;
241 --lcnt
, ++sp
->t_rows
) {
242 if (vs_sm_next(sp
, TMAP
, TMAP
+ 1))
245 if (vs_line(sp
, TMAP
, NULL
, NULL
))
249 small_fill
: (void)gp
->scr_move(sp
, LASTLINE(sp
), 0);
250 (void)gp
->scr_clrtoeol(sp
);
251 for (; sp
->t_rows
> sp
->t_minrows
;
252 --sp
->t_rows
, --TMAP
) {
253 (void)gp
->scr_move(sp
, TMAP
- HMAP
, 0);
254 (void)gp
->scr_clrtoeol(sp
);
256 if (vs_sm_fill(sp
, LNO
, P_FILL
))
258 F_SET(sp
, SC_SCR_REDRAW
);
265 * 6b: Line down, or current screen.
267 if (LNO
>= HMAP
->lno
) {
268 /* Current screen. */
269 if (LNO
<= TMAP
->lno
)
271 if (F_ISSET(sp
, SC_SCR_TOP
))
273 if (F_ISSET(sp
, SC_SCR_CENTER
))
277 * If less than half a screen above the line, scroll down
278 * until the line is on the screen.
280 lcnt
= vs_sm_nlines(sp
, TMAP
, LNO
, HALFTEXT(sp
));
281 if (lcnt
< HALFTEXT(sp
)) {
291 * 6c: If not on the current screen, may request center or top.
293 if (F_ISSET(sp
, SC_SCR_TOP
))
295 if (F_ISSET(sp
, SC_SCR_CENTER
))
301 lcnt
= vs_sm_nlines(sp
, HMAP
, LNO
, HALFTEXT(sp
));
302 if (lcnt
< HALFTEXT(sp
)) {
304 * If less than half a screen below the line, scroll up until
305 * the line is the first line on the screen. Special check so
306 * that if the screen has been emptied, we refill it.
308 if (db_exist(sp
, HMAP
->lno
)) {
316 * If less than a half screen from the bottom of the file,
317 * put the last line of the file on the bottom of the screen.
319 bottom
: if (db_last(sp
, &lastline
))
322 tmp
.coff
= HMAP
->coff
;
324 lcnt
= vs_sm_nlines(sp
, &tmp
, lastline
+1, sp
->t_rows
);
325 if (lcnt
< HALFTEXT(sp
)) {
326 if (vs_sm_fill(sp
, lastline
, P_BOTTOM
))
328 F_SET(sp
, SC_SCR_REDRAW
);
331 /* It's not close, just put the line in the middle. */
336 * If less than half a screen from the top of the file, put the first
337 * line of the file at the top of the screen. Otherwise, put the line
338 * in the middle of the screen.
341 tmp
.coff
= HMAP
->coff
;
343 lcnt
= vs_sm_nlines(sp
, &tmp
, LNO
, HALFTEXT(sp
));
344 if (lcnt
< HALFTEXT(sp
)) {
345 if (vs_sm_fill(sp
, 1, P_TOP
))
348 middle
: if (vs_sm_fill(sp
, LNO
, P_MIDDLE
))
351 top
: if (vs_sm_fill(sp
, LNO
, P_TOP
))
354 F_SET(sp
, SC_SCR_REDRAW
);
357 * At this point we know part of the line is on the screen. Since
358 * scrolling is done using logical lines, not physical, all of the
359 * line may not be on the screen. While that's not necessarily bad,
360 * if the part the cursor is on isn't there, we're going to lose.
361 * This can be tricky; if the line covers the entire screen, lno
362 * may be the same as both ends of the map, that's why we test BOTH
363 * the top and the bottom of the map. This isn't a problem for
364 * left-right scrolling, the cursor movement code handles the problem.
366 * There's a performance issue here if editing *really* long lines.
367 * This gets to the right spot by scrolling, and, in a binary, by
368 * scrolling hundreds of lines. If the adjustment looks like it's
369 * going to be a serious problem, refill the screen and repaint.
371 adjust
: if (!O_ISSET(sp
, O_LEFTRIGHT
) &&
372 (LNO
== HMAP
->lno
|| LNO
== TMAP
->lno
)) {
373 cnt
= vs_screens(sp
, LNO
, &CNO
);
374 if (LNO
== HMAP
->lno
&& cnt
< HMAP
->soff
) {
375 if ((HMAP
->soff
- cnt
) > HALFTEXT(sp
)) {
377 vs_sm_fill(sp
, OOBLNO
, P_TOP
);
378 F_SET(sp
, SC_SCR_REDRAW
);
380 while (cnt
< HMAP
->soff
)
384 if (LNO
== TMAP
->lno
&& cnt
> TMAP
->soff
) {
385 if ((cnt
- TMAP
->soff
) > HALFTEXT(sp
)) {
387 vs_sm_fill(sp
, OOBLNO
, P_BOTTOM
);
388 F_SET(sp
, SC_SCR_REDRAW
);
390 while (cnt
> TMAP
->soff
)
397 * If the screen needs to be repainted, skip cursor optimization.
398 * However, in the code above we skipped leftright scrolling on
399 * the grounds that the cursor code would handle it. Make sure
400 * the right screen is up.
402 if (F_ISSET(sp
, SC_SCR_REDRAW
)) {
403 if (O_ISSET(sp
, O_LEFTRIGHT
))
409 * 7: Cursor movements (current screen only).
411 if (!LF_ISSET(UPDATE_CURSOR
))
415 * Decide cursor position. If the line has changed, the cursor has
416 * moved over a tab, or don't know where the cursor was, reparse the
417 * line. Otherwise, we've just moved over fixed-width characters,
418 * and can calculate the left/right scrolling and cursor movement
419 * without reparsing the line. Note that we don't know which (if any)
420 * of the characters between the old and new cursor positions changed.
423 * With some work, it should be possible to handle tabs quickly, at
424 * least in obvious situations, like moving right and encountering
425 * a tab, without reparsing the whole line.
427 * If the line we're working with has changed, reread it..
429 if (F_ISSET(vip
, VIP_CUR_INVALID
) || LNO
!= OLNO
)
432 /* Otherwise, if nothing's changed, ignore the cursor. */
437 * Get the current line. If this fails, we either have an empty
438 * file and can just repaint, or there's a real problem. This
439 * isn't a performance issue because there aren't any ways to get
442 if (db_eget(sp
, LNO
, &p
, &len
, &isempty
)) {
449 /* Sanity checking. */
450 if (CNO
>= len
&& len
!= 0) {
451 msgq(sp
, M_ERR
, "Error: %s/%d: cno (%u) >= len (%u)",
452 tail(__FILE__
), __LINE__
, CNO
, len
);
457 * The basic scheme here is to look at the characters in between
458 * the old and new positions and decide how big they are on the
459 * screen, and therefore, how many screen positions to move.
463 * 7a: Cursor moved left.
465 * Point to the old character. The old cursor position can
466 * be past EOL if, for example, we just deleted the rest of
467 * the line. In this case, since we don't know the width of
468 * the characters we traversed, we have to do it slowly.
471 cnt
= (OCNO
- CNO
) + 1;
476 * Quick sanity check -- it's hard to figure out exactly when
477 * we cross a screen boundary as we do in the cursor right
478 * movement. If cnt is so large that we're going to cross the
479 * boundary no matter what, stop now.
481 if (SCNO
+ 1 + MAX_CHARACTER_COLUMNS
< cnt
)
485 * Count up the widths of the characters. If it's a tab
486 * character, go do it the the slow way.
488 for (cwtotal
= 0; cnt
--; cwtotal
+= KEY_COL(sp
, ch
))
489 if ((ch
= *(UCHAR_T
*)p
--) == '\t')
493 * Decrement the screen cursor by the total width of the
494 * characters minus 1.
499 * If we're moving left, and there's a wide character in the
500 * current position, go to the end of the character.
502 if (KEY_COL(sp
, ch
) > 1)
503 cwtotal
-= KEY_COL(sp
, ch
) - 1;
506 * If the new column moved us off of the current logical line,
507 * calculate a new one. If doing leftright scrolling, we've
508 * moved off of the current screen, as well.
515 * 7b: Cursor moved right.
517 * Point to the first character to the right.
523 * Count up the widths of the characters. If it's a tab
524 * character, go do it the the slow way. If we cross a
525 * screen boundary, we can quit.
527 for (cwtotal
= SCNO
; cnt
--;) {
528 if ((ch
= *(UCHAR_T
*)p
++) == '\t')
530 if ((cwtotal
+= KEY_COL(sp
, ch
)) >= SCREEN_COLS(sp
))
535 * Increment the screen cursor by the total width of the
540 /* See screen change comment in section 6a. */
541 if (SCNO
>= SCREEN_COLS(sp
))
546 * 7c: Fast cursor update.
548 * We have the current column, retrieve the current row.
550 fast
: (void)gp
->scr_cursor(sp
, &y
, ¬used
);
554 * 7d: Slow cursor update.
556 * Walk through the map and find the current line.
558 slow
: for (smp
= HMAP
; smp
->lno
!= LNO
; ++smp
);
561 * 7e: Leftright scrolling adjustment.
563 * If doing left-right scrolling and the cursor movement has changed
564 * the displayed screen, scroll the screen left or right, unless we're
565 * updating the info line in which case we just scroll that one line.
566 * We adjust the offset up or down until we have a window that covers
567 * the current column, making sure that we adjust differently for the
568 * first screen as compared to subsequent ones.
570 if (O_ISSET(sp
, O_LEFTRIGHT
)) {
572 * Get the screen column for this character, and correct
573 * for the number option offset.
575 cnt
= vs_columns(sp
, NULL
, LNO
, &CNO
, NULL
);
576 if (O_ISSET(sp
, O_NUMBER
))
577 cnt
-= O_NUMBER_LENGTH
;
579 /* Adjust the window towards the beginning of the line. */
583 if (off
>= O_VAL(sp
, O_SIDESCROLL
))
584 off
-= O_VAL(sp
, O_SIDESCROLL
);
589 } while (off
>= cnt
);
593 /* Adjust the window towards the end of the line. */
594 if ((off
== 0 && off
+ SCREEN_COLS(sp
) < cnt
) ||
595 (off
!= 0 && off
+ sp
->cols
< cnt
)) {
597 off
+= O_VAL(sp
, O_SIDESCROLL
);
598 } while (off
+ sp
->cols
< cnt
);
600 shifted
: /* Fill in screen map with the new offset. */
601 if (F_ISSET(sp
, SC_TINPUT_INFO
))
604 for (smp
= HMAP
; smp
<= TMAP
; ++smp
)
612 * We may have jumped here to adjust a leftright screen because
613 * redraw was set. If so, we have to paint the entire screen.
615 if (F_ISSET(sp
, SC_SCR_REDRAW
))
620 * Update the screen lines for this particular file line until we
621 * have a new screen cursor position.
624 vip
->sc_smap
= NULL
; smp
<= TMAP
&& smp
->lno
== LNO
; ++smp
) {
625 if (vs_line(sp
, smp
, &y
, &SCNO
))
627 if (y
!= (size_t)-1) {
635 * 8: Repaint the entire screen.
637 * Lost big, do what you have to do. We flush the cache, since
638 * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and
639 * it's simpler to repaint. So, don't trust anything that we
640 * think we know about it.
642 paint
: for (smp
= HMAP
; smp
<= TMAP
; ++smp
)
644 for (y
= -1, vip
->sc_smap
= NULL
, smp
= HMAP
; smp
<= TMAP
; ++smp
) {
645 if (vs_line(sp
, smp
, &y
, &SCNO
))
647 if (y
!= (size_t)-1 && vip
->sc_smap
== NULL
)
651 * If it's a small screen and we're redrawing, clear the unused lines,
652 * ex may have overwritten them.
654 if (F_ISSET(sp
, SC_SCR_REDRAW
) && IS_SMALL(sp
))
655 for (cnt
= sp
->t_rows
; cnt
<= sp
->t_maxrows
; ++cnt
) {
656 (void)gp
->scr_move(sp
, cnt
, 0);
657 (void)gp
->scr_clrtoeol(sp
);
664 * Sanity checking. When the repainting code messes up, the usual
665 * result is we don't repaint the cursor and so sc_smap will be
666 * NULL. If we're debugging, die, otherwise restart from scratch.
669 if (vip
->sc_smap
== NULL
) {
670 fprintf(stderr
, "smap error\n");
675 if (vip
->sc_smap
== NULL
) {
676 F_SET(sp
, SC_SCR_REFORMAT
);
677 return (vs_paint(sp
, flags
));
682 * 9: Set the remembered cursor values.
688 * 10: Repaint the line numbers.
690 * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we
691 * didn't repaint the screen, repaint all of the line numbers,
694 number
: if (O_ISSET(sp
, O_NUMBER
) &&
695 F_ISSET(vip
, VIP_N_RENUMBER
) && !didpaint
&& vs_number(sp
))
699 * 11: Update the mode line, position the cursor, and flush changes.
701 * If we warped the screen, we have to refresh everything.
704 LF_SET(UPDATE_CURSOR
| UPDATE_SCREEN
);
706 if (LF_ISSET(UPDATE_SCREEN
) && !IS_ONELINE(sp
) &&
707 !F_ISSET(vip
, VIP_S_MODELINE
) && !F_ISSET(sp
, SC_TINPUT_INFO
))
710 if (LF_ISSET(UPDATE_CURSOR
)) {
711 (void)gp
->scr_move(sp
, y
, SCNO
);
715 * If the screen shifted, we recalculate the "most favorite"
716 * cursor position. Vi won't know that we've warped the
717 * screen, so it's going to have a wrong idea about where the
718 * cursor should be. This is vi's problem, and fixing it here
719 * is a gross layering violation.
722 (void)vs_column(sp
, &sp
->rcm
);
725 if (LF_ISSET(UPDATE_SCREEN
))
726 (void)gp
->scr_refresh(sp
, F_ISSET(vip
, VIP_N_EX_PAINT
));
728 /* 12: Clear the flags that are handled by this routine. */
729 F_CLR(sp
, SC_SCR_CENTER
| SC_SCR_REDRAW
| SC_SCR_REFORMAT
| SC_SCR_TOP
);
730 F_CLR(vip
, VIP_CUR_INVALID
|
731 VIP_N_EX_PAINT
| VIP_N_REFRESH
| VIP_N_RENUMBER
| VIP_S_MODELINE
);
744 * Update the mode line.
749 static const char * const modes
[] = {
750 "215|Append", /* SM_APPEND */
751 "216|Change", /* SM_CHANGE */
752 "217|Command", /* SM_COMMAND */
753 "218|Insert", /* SM_INSERT */
754 "219|Replace", /* SM_REPLACE */
757 size_t cols
, curcol
, curlen
, endpoint
, len
, midpoint
;
758 const char *t
= NULL
;
765 * We put down the file name, the ruler, the mode and the dirty flag.
766 * If there's not enough room, there's not enough room, we don't play
767 * any special games. We try to put the ruler in the middle and the
768 * mode and dirty flag at the end.
771 * Leave the last character blank, in case it's a really dumb terminal
772 * with hardware scroll. Second, don't paint the last character in the
773 * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you.
775 * Move to the last line on the screen.
777 (void)gp
->scr_move(sp
, LASTLINE(sp
), 0);
779 /* If more than one screen in the display, show the file name. */
782 for (p
= sp
->frp
->name
; *p
!= '\0'; ++p
);
783 for (ellipsis
= 0, cols
= sp
->cols
/ 2; --p
> sp
->frp
->name
;) {
788 if ((curlen
+= KEY_LEN(sp
, *p
)) > cols
) {
791 KEY_LEN(sp
, '.') * 3 + KEY_LEN(sp
, ' ');
792 while (curlen
> cols
) {
794 curlen
-= KEY_LEN(sp
, *p
);
801 (void)gp
->scr_addstr(sp
,
802 (const char *)KEY_NAME(sp
, '.'),
804 (void)gp
->scr_addstr(sp
,
805 (const char *)KEY_NAME(sp
, ' '), KEY_LEN(sp
, ' '));
807 for (; *p
!= '\0'; ++p
)
808 (void)gp
->scr_addstr(sp
,
809 (const char *)KEY_NAME(sp
, *p
), KEY_LEN(sp
, *p
));
812 /* Clear the rest of the line. */
813 (void)gp
->scr_clrtoeol(sp
);
816 * Display the ruler. If we're not at the midpoint yet, move there.
817 * Otherwise, add in two extra spaces.
819 * Adjust the current column for the fact that the editor uses it as
820 * a zero-based number.
823 * Assume that numbers, commas, and spaces only take up a single
824 * column on the screen.
827 if (O_ISSET(sp
, O_RULER
)) {
828 vs_column(sp
, &curcol
);
830 snprintf(buf
, sizeof(buf
), "%lu,%lu",
831 (unsigned long)sp
->lno
, (unsigned long)curcol
+ 1);
833 midpoint
= (cols
- ((len
+ 1) / 2)) / 2;
834 if (curlen
< midpoint
) {
835 (void)gp
->scr_move(sp
, LASTLINE(sp
), midpoint
);
837 } else if (curlen
+ 2 + len
< cols
) {
838 (void)gp
->scr_addstr(sp
, " ", 2);
841 (void)gp
->scr_addstr(sp
, buf
, len
);
845 * Display the mode and the modified flag, as close to the end of the
846 * line as possible, but guaranteeing at least two spaces between the
847 * ruler and the modified flag.
851 if (O_ISSET(sp
, O_SHOWMODE
)) {
852 if (F_ISSET(sp
->ep
, F_MODIFIED
))
854 t
= msg_cat(sp
, modes
[sp
->showmode
], &len
);
858 if (endpoint
> curlen
+ 2) {
859 (void)gp
->scr_move(sp
, LASTLINE(sp
), endpoint
);
860 if (O_ISSET(sp
, O_SHOWMODE
)) {
861 if (F_ISSET(sp
->ep
, F_MODIFIED
))
862 (void)gp
->scr_addstr(sp
,
863 (const char *)KEY_NAME(sp
, '*'),
865 (void)gp
->scr_addstr(sp
, t
, len
);