Remove building with NOCRYPTO option
[minix3.git] / games / monop / morg.c
blob74da5151d99f307200c183087423e2edd40931a7
1 /* $NetBSD: morg.c,v 1.19 2012/06/19 05:35:32 dholland Exp $ */
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)morg.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: morg.c,v 1.19 2012/06/19 05:35:32 dholland Exp $");
38 #endif
39 #endif /* not lint */
41 #include "monop.h"
44 * These routines deal with mortgaging.
47 static const char *names[MAX_PRP+2],
48 *const morg_coms[] = {
49 "quit", /* 0 */
50 "print", /* 1 */
51 "where", /* 2 */
52 "own holdings", /* 3 */
53 "holdings", /* 4 */
54 "mortgage", /* 5 */
55 "unmortgage", /* 6 */
56 "buy", /* 7 */
57 "sell", /* 8 */
58 "card", /* 9 */
59 "pay", /* 10 */
60 "trade", /* 11 */
61 "resign", /* 12 */
62 "save game", /* 13 */
63 "restore game", /* 14 */
67 static short square[MAX_PRP+2];
69 static int num_good, got_houses;
72 static int set_mlist(void);
73 static void m(int);
74 static int set_umlist(void);
75 static void unm(int);
78 * This routine is the command level response the mortgage command.
79 * it gets the list of mortgageable property and asks which are to
80 * be mortgaged.
82 void
83 mortgage(void)
85 int propnum;
87 for (;;) {
88 if (set_mlist() == 0) {
89 if (got_houses)
90 printf("You can't mortgage property with "
91 "houses on it.\n");
92 else
93 printf("You don't have any un-mortgaged "
94 "property.\n");
95 return;
97 if (num_good == 1) {
98 printf("Your only mortgageable property is %s\n",
99 names[0]);
100 if (getyn("Do you want to mortgage it? ") == 0)
101 m(square[0]);
102 return;
104 propnum = getinp("Which property do you want to mortgage? ",
105 names);
106 if (propnum == num_good)
107 return;
108 m(square[propnum]);
109 notify();
114 * This routine sets up the list of mortgageable property
116 static int
117 set_mlist(void)
119 OWN *op;
121 num_good = 0;
122 for (op = cur_p->own_list; op; op = op->next)
123 if (!op->sqr->desc->morg) {
124 if (op->sqr->type == PRPTY && op->sqr->desc->houses)
125 got_houses++;
126 else {
127 names[num_good] = op->sqr->name;
128 square[num_good++] = sqnum(op->sqr);
131 names[num_good++] = "done";
132 names[num_good--] = 0;
133 return num_good;
137 * This routine actually mortgages the property.
139 static void
140 m(int propnum)
142 int price;
144 price = board[propnum].cost/2;
145 board[propnum].desc->morg = TRUE;
146 printf("That got you $%d\n",price);
147 cur_p->money += price;
151 * This routine is the command level repsponse to the unmortgage
152 * command. It gets the list of mortgaged property and asks which are
153 * to be unmortgaged.
155 void
156 unmortgage(void)
158 int propnum;
160 for (;;) {
161 if (set_umlist() == 0) {
162 printf("You don't have any mortgaged property.\n");
163 return;
165 if (num_good == 1) {
166 printf("Your only mortgaged property is %s\n",
167 names[0]);
168 if (getyn("Do you want to unmortgage it? ") == 0)
169 unm(square[0]);
170 return;
172 propnum = getinp("Which property do you want to unmortgage? ",
173 names);
174 if (propnum == num_good)
175 return;
176 unm(square[propnum]);
181 * This routine sets up the list of mortgaged property
183 static int
184 set_umlist(void)
186 OWN *op;
188 num_good = 0;
189 for (op = cur_p->own_list; op; op = op->next)
190 if (op->sqr->desc->morg) {
191 names[num_good] = op->sqr->name;
192 square[num_good++] = sqnum(op->sqr);
194 names[num_good++] = "done";
195 names[num_good--] = 0;
196 return num_good;
200 * This routine actually unmortgages the property
202 static void
203 unm(int propnum)
205 int price;
207 price = board[propnum].cost/2;
208 board[propnum].desc->morg = FALSE;
209 price += price/10;
210 printf("That cost you $%d\n",price);
211 cur_p->money -= price;
212 (void)set_umlist();
216 * This routine forces the indebted player to fix his
217 * financial woes. It is fine to have $0 but not to be in debt.
219 void
220 force_morg(void)
222 told_em = fixing = TRUE;
223 while (cur_p->money < 0) {
224 told_em = FALSE;
225 (*func[(getinp("How are you going to fix it up? ", morg_coms))])();
226 notify();
228 fixing = FALSE;