Remove building with NOCRYPTO option
[minix3.git] / games / tetris / tetris.c
blob57ff4e5ce17c50f63ef570a0a4cb8925e38187f6
1 /* $NetBSD: tetris.c,v 1.30 2015/06/13 04:53:13 dholland Exp $ */
3 /*-
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This code is derived from software contributed to Berkeley by
8 * Chris Torek and Darren F. Provine.
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
34 * @(#)tetris.c 8.1 (Berkeley) 5/31/93
37 #include <sys/cdefs.h>
38 #ifndef lint
39 __COPYRIGHT("@(#) Copyright (c) 1992, 1993\
40 The Regents of the University of California. All rights reserved.");
41 #endif /* not lint */
44 * Tetris (or however it is spelled).
47 #include <sys/time.h>
49 #include <err.h>
50 #include <fcntl.h>
51 #include <signal.h>
52 #include <stdio.h>
53 #include <stdlib.h>
54 #include <string.h>
55 #include <unistd.h>
57 #include "input.h"
58 #include "scores.h"
59 #include "screen.h"
60 #include "tetris.h"
62 cell board[B_SIZE]; /* 1 => occupied, 0 => empty */
64 int Rows, Cols; /* current screen size */
66 static const struct shape *curshape;
67 const struct shape *nextshape;
69 long fallrate; /* less than 1 million; smaller => faster */
71 int score; /* the obvious thing */
72 gid_t gid, egid;
74 char key_msg[100];
75 int showpreview;
76 int nocolor;
78 static void elide(void);
79 static void setup_board(void);
80 static void onintr(int) __dead;
81 static void usage(void) __dead;
84 * Set up the initial board. The bottom display row is completely set,
85 * along with another (hidden) row underneath that. Also, the left and
86 * right edges are set.
88 static void
89 setup_board(void)
91 int i;
92 cell *p;
94 p = board;
95 for (i = B_SIZE; i; i--)
96 *p++ = (i <= (2 * B_COLS) || (i % B_COLS) < 2) ? 7 : 0;
100 * Elide any full active rows.
102 static void
103 elide(void)
105 int i, j, base;
106 cell *p;
108 for (i = A_FIRST; i < A_LAST; i++) {
109 base = i * B_COLS + 1;
110 p = &board[base];
111 for (j = B_COLS - 2; *p++ != 0;) {
112 if (--j <= 0) {
113 /* this row is to be elided */
114 memset(&board[base], 0, B_COLS - 2);
115 scr_update();
116 tsleep();
117 while (--base != 0)
118 board[base + B_COLS] = board[base];
119 scr_update();
120 tsleep();
121 break;
128 main(int argc, char *argv[])
130 int pos, c;
131 const char *keys;
132 int level = 2;
133 #define NUMKEYS 7
134 char key_write[NUMKEYS][10];
135 int ch, i, j;
136 int fd;
138 gid = getgid();
139 egid = getegid();
140 setegid(gid);
142 fd = open("/dev/null", O_RDONLY);
143 if (fd < 3)
144 exit(1);
145 close(fd);
147 keys = "jkl pqn";
149 while ((ch = getopt(argc, argv, "bk:l:ps")) != -1)
150 switch(ch) {
151 case 'b':
152 nocolor = 1;
153 break;
154 case 'k':
155 if (strlen(keys = optarg) != NUMKEYS)
156 usage();
157 break;
158 case 'l':
159 level = atoi(optarg);
160 if (level < MINLEVEL || level > MAXLEVEL) {
161 errx(1, "level must be from %d to %d",
162 MINLEVEL, MAXLEVEL);
164 break;
165 case 'p':
166 showpreview = 1;
167 break;
168 case 's':
169 showscores(0);
170 exit(0);
171 case '?':
172 default:
173 usage();
176 argc -= optind;
177 argv += optind;
179 if (argc)
180 usage();
182 fallrate = 1000000 / level;
184 for (i = 0; i <= (NUMKEYS-1); i++) {
185 for (j = i+1; j <= (NUMKEYS-1); j++) {
186 if (keys[i] == keys[j]) {
187 errx(1, "duplicate command keys specified.");
190 if (keys[i] == ' ')
191 strcpy(key_write[i], "<space>");
192 else {
193 key_write[i][0] = keys[i];
194 key_write[i][1] = '\0';
198 snprintf(key_msg, sizeof(key_msg),
199 "%s - left %s - rotate %s - right %s - drop %s - pause %s - quit %s - down",
200 key_write[0], key_write[1], key_write[2], key_write[3],
201 key_write[4], key_write[5], key_write[6]);
203 (void)signal(SIGINT, onintr);
204 scr_init();
205 setup_board();
207 srandom(getpid());
208 scr_set();
210 pos = A_FIRST*B_COLS + (B_COLS/2)-1;
211 nextshape = randshape();
212 curshape = randshape();
214 scr_msg(key_msg, 1);
216 for (;;) {
217 place(curshape, pos, 1);
218 scr_update();
219 place(curshape, pos, 0);
220 c = tgetchar();
221 if (c < 0) {
223 * Timeout. Move down if possible.
225 if (fits_in(curshape, pos + B_COLS)) {
226 pos += B_COLS;
227 continue;
231 * Put up the current shape `permanently',
232 * bump score, and elide any full rows.
234 place(curshape, pos, 1);
235 score++;
236 elide();
239 * Choose a new shape. If it does not fit,
240 * the game is over.
242 curshape = nextshape;
243 nextshape = randshape();
244 pos = A_FIRST*B_COLS + (B_COLS/2)-1;
245 if (!fits_in(curshape, pos))
246 break;
247 continue;
251 * Handle command keys.
253 if (c == keys[5]) {
254 /* quit */
255 break;
257 if (c == keys[4]) {
258 static char msg[] =
259 "paused - press RETURN to continue";
261 place(curshape, pos, 1);
262 do {
263 scr_update();
264 scr_msg(key_msg, 0);
265 scr_msg(msg, 1);
266 (void) fflush(stdout);
267 } while (rwait(NULL) == -1);
268 scr_msg(msg, 0);
269 scr_msg(key_msg, 1);
270 place(curshape, pos, 0);
271 continue;
273 if (c == keys[0]) {
274 /* move left */
275 if (fits_in(curshape, pos - 1))
276 pos--;
277 continue;
279 if (c == keys[1]) {
280 /* turn */
281 const struct shape *new = &shapes[curshape->rot];
283 if (fits_in(new, pos))
284 curshape = new;
285 continue;
287 if (c == keys[2]) {
288 /* move right */
289 if (fits_in(curshape, pos + 1))
290 pos++;
291 continue;
293 if (c == keys[3]) {
294 /* move to bottom */
295 while (fits_in(curshape, pos + B_COLS)) {
296 pos += B_COLS;
297 score++;
299 continue;
301 if (c == keys[6]) {
302 /* move down */
303 if (fits_in(curshape, pos + B_COLS)) {
304 pos += B_COLS;
305 score++;
307 continue;
309 if (c == '\f') {
310 scr_clear();
311 scr_msg(key_msg, 1);
315 scr_clear();
316 scr_end();
318 (void)printf("Your score: %d point%s x level %d = %d\n",
319 score, score == 1 ? "" : "s", level, score * level);
320 savescore(level);
322 printf("\nHit RETURN to see high scores, ^C to skip.\n");
324 while ((i = getchar()) != '\n')
325 if (i == EOF)
326 break;
328 showscores(level);
330 exit(0);
333 static void
334 onintr(int signo __unused)
336 scr_clear();
337 scr_end();
338 exit(0);
341 static void
342 usage(void)
344 (void)fprintf(stderr, "usage: %s [-bps] [-k keys] [-l level]\n",
345 getprogname());
346 exit(1);