1 /* $NetBSD: runetype_file.h,v 1.3 2010/06/20 02:23:15 tnozaki Exp $ */
5 * The Regents of the University of California. All rights reserved.
7 * This code is derived from software contributed to Berkeley by
8 * Paul Borman at Krystal Technologies.
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 * @(#)runetype.h 8.1 (Berkeley) 6/2/93
37 #ifndef _RUNETYPE_FILE_H_
38 #define _RUNETYPE_FILE_H_
40 #include <sys/cdefs.h>
41 #include <sys/types.h>
43 #include "ctype_local.h"
45 /* for cross host tools on older systems */
47 /* assumes sizeof(unsigned int)>=4 */
48 #define UINT32_C(c) ((uint32_t)(c##U))
51 typedef uint32_t __nbrune_t
;
52 typedef uint64_t __runepad_t
;
54 #define _DEFAULT_INVALID_RUNE ((__nbrune_t)-3)
57 * The lower 8 bits of runetype[] contain the digit value of the rune.
59 typedef uint32_t _RuneType
;
60 #define _RUNETYPE_A UINT32_C(0x00000100) /* Alpha */
61 #define _RUNETYPE_C UINT32_C(0x00000200) /* Control */
62 #define _RUNETYPE_D UINT32_C(0x00000400) /* Digit */
63 #define _RUNETYPE_G UINT32_C(0x00000800) /* Graph */
64 #define _RUNETYPE_L UINT32_C(0x00001000) /* Lower */
65 #define _RUNETYPE_P UINT32_C(0x00002000) /* Punct */
66 #define _RUNETYPE_S UINT32_C(0x00004000) /* Space */
67 #define _RUNETYPE_U UINT32_C(0x00008000) /* Upper */
68 #define _RUNETYPE_X UINT32_C(0x00010000) /* X digit */
69 #define _RUNETYPE_B UINT32_C(0x00020000) /* Blank */
70 #define _RUNETYPE_R UINT32_C(0x00040000) /* Print */
71 #define _RUNETYPE_I UINT32_C(0x00080000) /* Ideogram */
72 #define _RUNETYPE_T UINT32_C(0x00100000) /* Special */
73 #define _RUNETYPE_Q UINT32_C(0x00200000) /* Phonogram */
74 #define _RUNETYPE_SWM UINT32_C(0xc0000000)/* Mask to get screen width data */
75 #define _RUNETYPE_SWS 30 /* Bits to shift to get width */
76 #define _RUNETYPE_SW0 UINT32_C(0x20000000) /* 0 width character */
77 #define _RUNETYPE_SW1 UINT32_C(0x40000000) /* 1 width character */
78 #define _RUNETYPE_SW2 UINT32_C(0x80000000) /* 2 width character */
79 #define _RUNETYPE_SW3 UINT32_C(0xc0000000) /* 3 width character */
82 * rune file format. network endian.
85 int32_t fre_min
; /* First rune of the range */
86 int32_t fre_max
; /* Last rune (inclusive) of the range */
87 int32_t fre_map
; /* What first maps to in maps */
88 uint32_t fre_pad1
; /* backward compatibility */
89 __runepad_t fre_pad2
; /* backward compatibility */
90 } __packed _FileRuneEntry
;
94 uint32_t frr_nranges
; /* Number of ranges stored */
95 uint32_t frr_pad1
; /* backward compatibility */
96 __runepad_t frr_pad2
; /* backward compatibility */
97 } __packed _FileRuneRange
;
101 char frl_magic
[8]; /* Magic saying what version we are */
102 char frl_encoding
[32];/* ASCII name of this encoding */
104 __runepad_t frl_pad1
; /* backward compatibility */
105 __runepad_t frl_pad2
; /* backward compatibility */
106 int32_t frl_invalid_rune
;
107 uint32_t frl_pad3
; /* backward compatibility */
109 _RuneType frl_runetype
[_CTYPE_CACHE_SIZE
];
110 int32_t frl_maplower
[_CTYPE_CACHE_SIZE
];
111 int32_t frl_mapupper
[_CTYPE_CACHE_SIZE
];
114 * The following are to deal with Runes larger than _CTYPE_CACHE_SIZE - 1.
115 * Their data is actually contiguous with this structure so as to make
116 * it easier to read/write from/to disk.
118 _FileRuneRange frl_runetype_ext
;
119 _FileRuneRange frl_maplower_ext
;
120 _FileRuneRange frl_mapupper_ext
;
122 __runepad_t frl_pad4
; /* backward compatibility */
123 int32_t frl_variable_len
;/* how long that data is */
124 uint32_t frl_pad5
; /* backward compatibility */
126 /* variable size data follows */
127 } __packed _FileRuneLocale
;
130 /* magic number for LC_CTYPE (rune)locale declaration */
131 #define _RUNECT10_MAGIC "RuneCT10" /* Indicates version 0 of RuneLocale */
134 #define _RUNE_CODESET "CODESET="
136 #endif /* !_RUNETYPE_FILE_H_ */