<sys/socket.h>: turn off MSG_NOSIGNAL
[minix3.git] / drivers / acpi / utilities / utdelete.c
blob7ef61f8b065ee0d6a3da9f953de2fc9b00c9fa76
1 /*******************************************************************************
3 * Module Name: utdelete - object deletion and reference count utilities
5 ******************************************************************************/
7 /******************************************************************************
9 * 1. Copyright Notice
11 * Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
12 * All rights reserved.
14 * 2. License
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
40 * 3. Conditions
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
80 * 4. Disclaimer and Export Compliance
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
114 *****************************************************************************/
116 #define __UTDELETE_C__
118 #include "acpi.h"
119 #include "accommon.h"
120 #include "acinterp.h"
121 #include "acnamesp.h"
122 #include "acevents.h"
125 #define _COMPONENT ACPI_UTILITIES
126 ACPI_MODULE_NAME ("utdelete")
128 /* Local prototypes */
130 static void
131 AcpiUtDeleteInternalObj (
132 ACPI_OPERAND_OBJECT *Object);
134 static void
135 AcpiUtUpdateRefCount (
136 ACPI_OPERAND_OBJECT *Object,
137 UINT32 Action);
140 /*******************************************************************************
142 * FUNCTION: AcpiUtDeleteInternalObj
144 * PARAMETERS: Object - Object to be deleted
146 * RETURN: None
148 * DESCRIPTION: Low level object deletion, after reference counts have been
149 * updated (All reference counts, including sub-objects!)
151 ******************************************************************************/
153 static void
154 AcpiUtDeleteInternalObj (
155 ACPI_OPERAND_OBJECT *Object)
157 void *ObjPointer = NULL;
158 ACPI_OPERAND_OBJECT *HandlerDesc;
159 ACPI_OPERAND_OBJECT *SecondDesc;
160 ACPI_OPERAND_OBJECT *NextDesc;
161 ACPI_OPERAND_OBJECT **LastObjPtr;
164 ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object);
167 if (!Object)
169 return_VOID;
173 * Must delete or free any pointers within the object that are not
174 * actual ACPI objects (for example, a raw buffer pointer).
176 switch (Object->Common.Type)
178 case ACPI_TYPE_STRING:
180 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n",
181 Object, Object->String.Pointer));
183 /* Free the actual string buffer */
185 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
187 /* But only if it is NOT a pointer into an ACPI table */
189 ObjPointer = Object->String.Pointer;
191 break;
194 case ACPI_TYPE_BUFFER:
196 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n",
197 Object, Object->Buffer.Pointer));
199 /* Free the actual buffer */
201 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
203 /* But only if it is NOT a pointer into an ACPI table */
205 ObjPointer = Object->Buffer.Pointer;
207 break;
210 case ACPI_TYPE_PACKAGE:
212 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n",
213 Object->Package.Count));
216 * Elements of the package are not handled here, they are deleted
217 * separately
220 /* Free the (variable length) element pointer array */
222 ObjPointer = Object->Package.Elements;
223 break;
227 * These objects have a possible list of notify handlers.
228 * Device object also may have a GPE block.
230 case ACPI_TYPE_DEVICE:
232 if (Object->Device.GpeBlock)
234 (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock);
237 /*lint -fallthrough */
239 case ACPI_TYPE_PROCESSOR:
240 case ACPI_TYPE_THERMAL:
242 /* Walk the notify handler list for this object */
244 HandlerDesc = Object->CommonNotify.Handler;
245 while (HandlerDesc)
247 NextDesc = HandlerDesc->AddressSpace.Next;
248 AcpiUtRemoveReference (HandlerDesc);
249 HandlerDesc = NextDesc;
251 break;
254 case ACPI_TYPE_MUTEX:
256 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
257 "***** Mutex %p, OS Mutex %p\n",
258 Object, Object->Mutex.OsMutex));
260 if (Object == AcpiGbl_GlobalLockMutex)
262 /* Global Lock has extra semaphore */
264 (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore);
265 AcpiGbl_GlobalLockSemaphore = NULL;
267 AcpiOsDeleteMutex (Object->Mutex.OsMutex);
268 AcpiGbl_GlobalLockMutex = NULL;
270 else
272 AcpiExUnlinkMutex (Object);
273 AcpiOsDeleteMutex (Object->Mutex.OsMutex);
275 break;
278 case ACPI_TYPE_EVENT:
280 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
281 "***** Event %p, OS Semaphore %p\n",
282 Object, Object->Event.OsSemaphore));
284 (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore);
285 Object->Event.OsSemaphore = NULL;
286 break;
289 case ACPI_TYPE_METHOD:
291 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
292 "***** Method %p\n", Object));
294 /* Delete the method mutex if it exists */
296 if (Object->Method.Mutex)
298 AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex);
299 AcpiUtDeleteObjectDesc (Object->Method.Mutex);
300 Object->Method.Mutex = NULL;
302 break;
305 case ACPI_TYPE_REGION:
307 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
308 "***** Region %p\n", Object));
310 SecondDesc = AcpiNsGetSecondaryObject (Object);
311 if (SecondDesc)
314 * Free the RegionContext if and only if the handler is one of the
315 * default handlers -- and therefore, we created the context object
316 * locally, it was not created by an external caller.
318 HandlerDesc = Object->Region.Handler;
319 if (HandlerDesc)
321 NextDesc = HandlerDesc->AddressSpace.RegionList;
322 LastObjPtr = &HandlerDesc->AddressSpace.RegionList;
324 /* Remove the region object from the handler's list */
326 while (NextDesc)
328 if (NextDesc == Object)
330 *LastObjPtr = NextDesc->Region.Next;
331 break;
334 /* Walk the linked list of handler */
336 LastObjPtr = &NextDesc->Region.Next;
337 NextDesc = NextDesc->Region.Next;
340 if (HandlerDesc->AddressSpace.HandlerFlags &
341 ACPI_ADDR_HANDLER_DEFAULT_INSTALLED)
343 /* Deactivate region and free region context */
345 if (HandlerDesc->AddressSpace.Setup)
347 (void) HandlerDesc->AddressSpace.Setup (Object,
348 ACPI_REGION_DEACTIVATE,
349 HandlerDesc->AddressSpace.Context,
350 &SecondDesc->Extra.RegionContext);
354 AcpiUtRemoveReference (HandlerDesc);
357 /* Now we can free the Extra object */
359 AcpiUtDeleteObjectDesc (SecondDesc);
361 break;
364 case ACPI_TYPE_BUFFER_FIELD:
366 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
367 "***** Buffer Field %p\n", Object));
369 SecondDesc = AcpiNsGetSecondaryObject (Object);
370 if (SecondDesc)
372 AcpiUtDeleteObjectDesc (SecondDesc);
374 break;
377 case ACPI_TYPE_LOCAL_BANK_FIELD:
379 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
380 "***** Bank Field %p\n", Object));
382 SecondDesc = AcpiNsGetSecondaryObject (Object);
383 if (SecondDesc)
385 AcpiUtDeleteObjectDesc (SecondDesc);
387 break;
390 default:
391 break;
394 /* Free any allocated memory (pointer within the object) found above */
396 if (ObjPointer)
398 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n",
399 ObjPointer));
400 ACPI_FREE (ObjPointer);
403 /* Now the object can be safely deleted */
405 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n",
406 Object, AcpiUtGetObjectTypeName (Object)));
408 AcpiUtDeleteObjectDesc (Object);
409 return_VOID;
413 /*******************************************************************************
415 * FUNCTION: AcpiUtDeleteInternalObjectList
417 * PARAMETERS: ObjList - Pointer to the list to be deleted
419 * RETURN: None
421 * DESCRIPTION: This function deletes an internal object list, including both
422 * simple objects and package objects
424 ******************************************************************************/
426 void
427 AcpiUtDeleteInternalObjectList (
428 ACPI_OPERAND_OBJECT **ObjList)
430 ACPI_OPERAND_OBJECT **InternalObj;
433 ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList);
436 /* Walk the null-terminated internal list */
438 for (InternalObj = ObjList; *InternalObj; InternalObj++)
440 AcpiUtRemoveReference (*InternalObj);
443 /* Free the combined parameter pointer list and object array */
445 ACPI_FREE (ObjList);
446 return_VOID;
450 /*******************************************************************************
452 * FUNCTION: AcpiUtUpdateRefCount
454 * PARAMETERS: Object - Object whose ref count is to be updated
455 * Action - What to do
457 * RETURN: New ref count
459 * DESCRIPTION: Modify the ref count and return it.
461 ******************************************************************************/
463 static void
464 AcpiUtUpdateRefCount (
465 ACPI_OPERAND_OBJECT *Object,
466 UINT32 Action)
468 UINT16 Count;
469 UINT16 NewCount;
472 ACPI_FUNCTION_NAME (UtUpdateRefCount);
475 if (!Object)
477 return;
480 Count = Object->Common.ReferenceCount;
481 NewCount = Count;
484 * Perform the reference count action (increment, decrement, force delete)
486 switch (Action)
488 case REF_INCREMENT:
490 NewCount++;
491 Object->Common.ReferenceCount = NewCount;
493 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
494 "Obj %p Refs=%X, [Incremented]\n",
495 Object, NewCount));
496 break;
498 case REF_DECREMENT:
500 if (Count < 1)
502 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
503 "Obj %p Refs=%X, can't decrement! (Set to 0)\n",
504 Object, NewCount));
506 NewCount = 0;
508 else
510 NewCount--;
512 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
513 "Obj %p Refs=%X, [Decremented]\n",
514 Object, NewCount));
517 if (Object->Common.Type == ACPI_TYPE_METHOD)
519 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
520 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount));
523 Object->Common.ReferenceCount = NewCount;
524 if (NewCount == 0)
526 AcpiUtDeleteInternalObj (Object);
528 break;
530 case REF_FORCE_DELETE:
532 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
533 "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count));
535 NewCount = 0;
536 Object->Common.ReferenceCount = NewCount;
537 AcpiUtDeleteInternalObj (Object);
538 break;
540 default:
542 ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action));
543 break;
547 * Sanity check the reference count, for debug purposes only.
548 * (A deleted object will have a huge reference count)
550 if (Count > ACPI_MAX_REFERENCE_COUNT)
552 ACPI_WARNING ((AE_INFO,
553 "Large Reference Count (0x%X) in object %p", Count, Object));
558 /*******************************************************************************
560 * FUNCTION: AcpiUtUpdateObjectReference
562 * PARAMETERS: Object - Increment ref count for this object
563 * and all sub-objects
564 * Action - Either REF_INCREMENT or REF_DECREMENT or
565 * REF_FORCE_DELETE
567 * RETURN: Status
569 * DESCRIPTION: Increment the object reference count
571 * Object references are incremented when:
572 * 1) An object is attached to a Node (namespace object)
573 * 2) An object is copied (all subobjects must be incremented)
575 * Object references are decremented when:
576 * 1) An object is detached from an Node
578 ******************************************************************************/
580 ACPI_STATUS
581 AcpiUtUpdateObjectReference (
582 ACPI_OPERAND_OBJECT *Object,
583 UINT16 Action)
585 ACPI_STATUS Status = AE_OK;
586 ACPI_GENERIC_STATE *StateList = NULL;
587 ACPI_OPERAND_OBJECT *NextObject = NULL;
588 ACPI_GENERIC_STATE *State;
589 UINT32 i;
592 ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object);
595 while (Object)
597 /* Make sure that this isn't a namespace handle */
599 if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)
601 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
602 "Object %p is NS handle\n", Object));
603 return_ACPI_STATUS (AE_OK);
607 * All sub-objects must have their reference count incremented also.
608 * Different object types have different subobjects.
610 switch (Object->Common.Type)
612 case ACPI_TYPE_DEVICE:
613 case ACPI_TYPE_PROCESSOR:
614 case ACPI_TYPE_POWER:
615 case ACPI_TYPE_THERMAL:
617 /* Update the notify objects for these types (if present) */
619 AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action);
620 AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action);
621 break;
623 case ACPI_TYPE_PACKAGE:
625 * We must update all the sub-objects of the package,
626 * each of whom may have their own sub-objects.
628 for (i = 0; i < Object->Package.Count; i++)
631 * Push each element onto the stack for later processing.
632 * Note: There can be null elements within the package,
633 * these are simply ignored
635 Status = AcpiUtCreateUpdateStateAndPush (
636 Object->Package.Elements[i], Action, &StateList);
637 if (ACPI_FAILURE (Status))
639 goto ErrorExit;
642 break;
644 case ACPI_TYPE_BUFFER_FIELD:
646 NextObject = Object->BufferField.BufferObj;
647 break;
649 case ACPI_TYPE_LOCAL_REGION_FIELD:
651 NextObject = Object->Field.RegionObj;
652 break;
654 case ACPI_TYPE_LOCAL_BANK_FIELD:
656 NextObject = Object->BankField.BankObj;
657 Status = AcpiUtCreateUpdateStateAndPush (
658 Object->BankField.RegionObj, Action, &StateList);
659 if (ACPI_FAILURE (Status))
661 goto ErrorExit;
663 break;
665 case ACPI_TYPE_LOCAL_INDEX_FIELD:
667 NextObject = Object->IndexField.IndexObj;
668 Status = AcpiUtCreateUpdateStateAndPush (
669 Object->IndexField.DataObj, Action, &StateList);
670 if (ACPI_FAILURE (Status))
672 goto ErrorExit;
674 break;
676 case ACPI_TYPE_LOCAL_REFERENCE:
678 * The target of an Index (a package, string, or buffer) or a named
679 * reference must track changes to the ref count of the index or
680 * target object.
682 if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) ||
683 (Object->Reference.Class== ACPI_REFCLASS_NAME))
685 NextObject = Object->Reference.Object;
687 break;
689 case ACPI_TYPE_REGION:
690 default:
691 break; /* No subobjects for all other types */
695 * Now we can update the count in the main object. This can only
696 * happen after we update the sub-objects in case this causes the
697 * main object to be deleted.
699 AcpiUtUpdateRefCount (Object, Action);
700 Object = NULL;
702 /* Move on to the next object to be updated */
704 if (NextObject)
706 Object = NextObject;
707 NextObject = NULL;
709 else if (StateList)
711 State = AcpiUtPopGenericState (&StateList);
712 Object = State->Update.Object;
713 AcpiUtDeleteGenericState (State);
717 return_ACPI_STATUS (AE_OK);
720 ErrorExit:
722 ACPI_EXCEPTION ((AE_INFO, Status,
723 "Could not update object reference count"));
725 /* Free any stacked Update State objects */
727 while (StateList)
729 State = AcpiUtPopGenericState (&StateList);
730 AcpiUtDeleteGenericState (State);
733 return_ACPI_STATUS (Status);
737 /*******************************************************************************
739 * FUNCTION: AcpiUtAddReference
741 * PARAMETERS: Object - Object whose reference count is to be
742 * incremented
744 * RETURN: None
746 * DESCRIPTION: Add one reference to an ACPI object
748 ******************************************************************************/
750 void
751 AcpiUtAddReference (
752 ACPI_OPERAND_OBJECT *Object)
755 ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object);
758 /* Ensure that we have a valid object */
760 if (!AcpiUtValidInternalObject (Object))
762 return_VOID;
765 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
766 "Obj %p Current Refs=%X [To Be Incremented]\n",
767 Object, Object->Common.ReferenceCount));
769 /* Increment the reference count */
771 (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT);
772 return_VOID;
776 /*******************************************************************************
778 * FUNCTION: AcpiUtRemoveReference
780 * PARAMETERS: Object - Object whose ref count will be decremented
782 * RETURN: None
784 * DESCRIPTION: Decrement the reference count of an ACPI internal object
786 ******************************************************************************/
788 void
789 AcpiUtRemoveReference (
790 ACPI_OPERAND_OBJECT *Object)
793 ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object);
797 * Allow a NULL pointer to be passed in, just ignore it. This saves
798 * each caller from having to check. Also, ignore NS nodes.
801 if (!Object ||
802 (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED))
805 return_VOID;
808 /* Ensure that we have a valid object */
810 if (!AcpiUtValidInternalObject (Object))
812 return_VOID;
815 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
816 "Obj %p Current Refs=%X [To Be Decremented]\n",
817 Object, Object->Common.ReferenceCount));
820 * Decrement the reference count, and only actually delete the object
821 * if the reference count becomes 0. (Must also decrement the ref count
822 * of all subobjects!)
824 (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT);
825 return_VOID;