Reverted check_procs for solaris back to using pst3 due to truncation
[monitoring-plugins.git] / plugins / check_game.c
blobaede055d978c343534510168abe3e779ffbcbcea
1 /*****************************************************************************
2 *
3 * Nagios check_game plugin
4 *
5 * License: GPL
6 * Copyright (c) 2002-2007 Nagios Plugins Development Team
7 *
8 * Last Modified: $Date$
9 *
10 * Description:
12 * This file contains the check_game plugin
14 * This plugin tests game server connections with the specified host.
15 * using the qstat program
18 * This program is free software: you can redistribute it and/or modify
19 * it under the terms of the GNU General Public License as published by
20 * the Free Software Foundation, either version 3 of the License, or
21 * (at your option) any later version.
23 * This program is distributed in the hope that it will be useful,
24 * but WITHOUT ANY WARRANTY; without even the implied warranty of
25 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
26 * GNU General Public License for more details.
28 * You should have received a copy of the GNU General Public License
29 * along with this program. If not, see <http://www.gnu.org/licenses/>.
31 * $Id$
33 *****************************************************************************/
35 const char *progname = "check_game";
36 const char *revision = "$Revision$";
37 const char *copyright = "2002-2007";
38 const char *email = "nagiosplug-devel@lists.sourceforge.net";
40 #include "common.h"
41 #include "utils.h"
42 #include "runcmd.h"
44 int process_arguments (int, char **);
45 int validate_arguments (void);
46 void print_help (void);
47 void print_usage (void);
49 #define QSTAT_DATA_DELIMITER ","
51 #define QSTAT_HOST_ERROR "ERROR"
52 #define QSTAT_HOST_DOWN "DOWN"
53 #define QSTAT_HOST_TIMEOUT "TIMEOUT"
54 #define QSTAT_MAX_RETURN_ARGS 12
56 char *server_ip;
57 char *game_type;
58 int port = 0;
60 int verbose;
62 int qstat_game_players_max = -1;
63 int qstat_game_players = -1;
64 int qstat_game_field = -1;
65 int qstat_map_field = -1;
66 int qstat_ping_field = -1;
69 int
70 main (int argc, char **argv)
72 char *command_line;
73 int result = STATE_UNKNOWN;
74 char *p, *ret[QSTAT_MAX_RETURN_ARGS];
75 size_t i = 0;
76 output chld_out;
78 setlocale (LC_ALL, "");
79 bindtextdomain (PACKAGE, LOCALEDIR);
80 textdomain (PACKAGE);
82 if (process_arguments (argc, argv) == ERROR)
83 usage_va(_("Could not parse arguments"));
85 result = STATE_OK;
87 /* create the command line to execute */
88 asprintf (&command_line, "%s -raw %s -%s %s",
89 PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip);
91 if (port)
92 asprintf (&command_line, "%s:%-d", command_line, port);
94 if (verbose > 0)
95 printf ("%s\n", command_line);
97 /* run the command. historically, this plugin ignores output on stderr,
98 * as well as return status of the qstat program */
99 (void)np_runcmd(command_line, &chld_out, NULL, 0);
101 /* sanity check */
102 /* was thinking about running qstat without any options, capturing the
103 -default line, parsing it & making an array of all know server types
104 but thought this would be too much hassle considering this is a tool
105 for intelligent sysadmins (ha). Could put a static array of known
106 server types in a header file but then we'd be limiting ourselves
108 In the end, I figured I'd simply let an error occur & then trap it
111 if (!strncmp (chld_out.line[0], "unknown option", 14)) {
112 printf (_("CRITICAL - Host type parameter incorrect!\n"));
113 result = STATE_CRITICAL;
114 return result;
117 p = (char *) strtok (chld_out.line[0], QSTAT_DATA_DELIMITER);
118 while (p != NULL) {
119 ret[i] = p;
120 p = (char *) strtok (NULL, QSTAT_DATA_DELIMITER);
121 i++;
122 if (i >= QSTAT_MAX_RETURN_ARGS)
123 break;
126 if (strstr (ret[2], QSTAT_HOST_ERROR)) {
127 printf (_("CRITICAL - Host not found\n"));
128 result = STATE_CRITICAL;
130 else if (strstr (ret[2], QSTAT_HOST_DOWN)) {
131 printf (_("CRITICAL - Game server down or unavailable\n"));
132 result = STATE_CRITICAL;
134 else if (strstr (ret[2], QSTAT_HOST_TIMEOUT)) {
135 printf (_("CRITICAL - Game server timeout\n"));
136 result = STATE_CRITICAL;
138 else {
139 printf ("OK: %s/%s %s (%s), Ping: %s ms|%s %s\n",
140 ret[qstat_game_players],
141 ret[qstat_game_players_max],
142 ret[qstat_game_field],
143 ret[qstat_map_field],
144 ret[qstat_ping_field],
145 perfdata ("players", atol(ret[qstat_game_players]), "",
146 FALSE, 0, FALSE, 0,
147 TRUE, 0, TRUE, atol(ret[qstat_game_players_max])),
148 fperfdata ("ping", strtod(ret[qstat_ping_field], NULL), "",
149 FALSE, 0, FALSE, 0,
150 TRUE, 0, FALSE, 0));
153 return result;
158 process_arguments (int argc, char **argv)
160 int c;
162 int opt_index = 0;
163 static struct option long_opts[] = {
164 {"help", no_argument, 0, 'h'},
165 {"version", no_argument, 0, 'V'},
166 {"verbose", no_argument, 0, 'v'},
167 {"timeout", required_argument, 0, 't'},
168 {"hostname", required_argument, 0, 'H'},
169 {"port", required_argument, 0, 'P'},
170 {"game-type", required_argument, 0, 'G'},
171 {"map-field", required_argument, 0, 'm'},
172 {"ping-field", required_argument, 0, 'p'},
173 {"game-field", required_argument, 0, 'g'},
174 {"players-field", required_argument, 0, 129},
175 {"max-players-field", required_argument, 0, 130},
176 {0, 0, 0, 0}
179 if (argc < 2)
180 return ERROR;
182 for (c = 1; c < argc; c++) {
183 if (strcmp ("-mf", argv[c]) == 0)
184 strcpy (argv[c], "-m");
185 else if (strcmp ("-pf", argv[c]) == 0)
186 strcpy (argv[c], "-p");
187 else if (strcmp ("-gf", argv[c]) == 0)
188 strcpy (argv[c], "-g");
191 while (1) {
192 c = getopt_long (argc, argv, "hVvt:H:P:G:g:p:m:", long_opts, &opt_index);
194 if (c == -1 || c == EOF)
195 break;
197 switch (c) {
198 case 'h': /* help */
199 print_help ();
200 exit (STATE_OK);
201 case 'V': /* version */
202 print_revision (progname, revision);
203 exit (STATE_OK);
204 case 'v': /* version */
205 verbose = TRUE;
206 break;
207 case 't': /* timeout period */
208 timeout_interval = atoi (optarg);
209 break;
210 case 'H': /* hostname */
211 if (strlen (optarg) >= MAX_HOST_ADDRESS_LENGTH)
212 die (STATE_UNKNOWN, _("Input buffer overflow\n"));
213 server_ip = optarg;
214 break;
215 case 'P': /* port */
216 port = atoi (optarg);
217 break;
218 case 'G': /* hostname */
219 if (strlen (optarg) >= MAX_INPUT_BUFFER)
220 die (STATE_UNKNOWN, _("Input buffer overflow\n"));
221 game_type = optarg;
222 break;
223 case 'p': /* index of ping field */
224 qstat_ping_field = atoi (optarg);
225 if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS)
226 return ERROR;
227 break;
228 case 'm': /* index on map field */
229 qstat_map_field = atoi (optarg);
230 if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS)
231 return ERROR;
232 break;
233 case 'g': /* index of game field */
234 qstat_game_field = atoi (optarg);
235 if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS)
236 return ERROR;
237 break;
238 case 129: /* index of player count field */
239 qstat_game_players = atoi (optarg);
240 if (qstat_game_players_max == 0)
241 qstat_game_players_max = qstat_game_players - 1;
242 if (qstat_game_players < 0 || qstat_game_players > QSTAT_MAX_RETURN_ARGS)
243 return ERROR;
244 break;
245 case 130: /* index of max players field */
246 qstat_game_players_max = atoi (optarg);
247 if (qstat_game_players_max < 0 || qstat_game_players_max > QSTAT_MAX_RETURN_ARGS)
248 return ERROR;
249 break;
250 default: /* args not parsable */
251 usage5();
255 c = optind;
256 /* first option is the game type */
257 if (!game_type && c<argc)
258 game_type = strdup (argv[c++]);
260 /* Second option is the server name */
261 if (!server_ip && c<argc)
262 server_ip = strdup (argv[c++]);
264 return validate_arguments ();
269 validate_arguments (void)
271 if (qstat_game_players_max < 0)
272 qstat_game_players_max = 4;
274 if (qstat_game_players < 0)
275 qstat_game_players = 5;
277 if (qstat_game_field < 0)
278 qstat_game_field = 2;
280 if (qstat_map_field < 0)
281 qstat_map_field = 3;
283 if (qstat_ping_field < 0)
284 qstat_ping_field = 5;
286 return OK;
290 void
291 print_help (void)
293 print_revision (progname, revision);
295 printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n");
296 printf (COPYRIGHT, copyright, email);
298 printf (_("This plugin tests game server connections with the specified host."));
300 printf ("\n\n");
302 print_usage ();
304 printf (_(UT_HELP_VRSN));
306 printf (" %s\n", "-p");
307 printf (" %s\n", _("Optional port of which to connect"));
308 printf (" %s\n", "gf");
309 printf (" %s\n", _("Field number in raw qstat output that contains game name"));
310 printf (" %s\n", "-mf");
311 printf (" %s\n", _("Field number in raw qstat output that contains map name"));
312 printf (" %s\n", "-pf");
313 printf (" %s\n", _("Field number in raw qstat output that contains ping time"));
315 printf (_(UT_TIMEOUT), DEFAULT_SOCKET_TIMEOUT);
317 printf ("%s\n", _("Notes:"));
319 printf ("%s\n", _("This plugin uses the 'qstat' command, the popular game server status query tool ."));
321 printf ("%s\n", _("If you don't have the package installed, you will need to download it from"));
323 printf ("%s\n", _("http://www.activesw.com/people/steve/qstat.html before you can use this plugin."));
325 printf (_(UT_SUPPORT));
330 void
331 print_usage (void)
333 printf (_("Usage:"));
334 printf (" %s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n", progname);
337 /******************************************************************************
339 * Test Cases:
341 * ./check_game --players 7 -p 8 --map 5 qs 67.20.190.61 26000
343 * qstat -raw , -qs 67.20.190.61
344 * ==> QS,67.20.190.61,Nightmare.fintek.ca,67.20.190.61:26000,3,e2m1,6,0,83,0
346 * qstat -qs 67.20.190.61
347 * ==> ADDRESS PLAYERS MAP RESPONSE TIME NAME
348 * ==> 67.20.190.61 0/ 6 e2m1 79 / 0 Nightmare.fintek.ca
350 ******************************************************************************/