* Makefile.am:
[monodevelop.git] / extras / MonoDevelop.Debugger.Mdb / Mono.Debugging.Server.Mdb / LiteralValueReference.cs
blobfcd588ff0a6279411d2281c401fe628216582949
1 // LiteralValueReference.cs
2 //
3 // Author:
4 // Lluis Sanchez Gual <lluis@novell.com>
5 //
6 // Copyright (c) 2008 Novell, Inc (http://www.novell.com)
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to deal
10 // in the Software without restriction, including without limitation the rights
11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 // copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 // THE SOFTWARE.
28 using System;
29 using Mono.Debugger;
30 using Mono.Debugger.Languages;
31 using Mono.Debugging.Client;
33 namespace DebuggerServer
35 public class LiteralValueReference: ValueReference
37 string name;
38 TargetObject value;
39 TargetType type;
40 object objValue;
41 bool objLiteral;
43 public LiteralValueReference (EvaluationContext ctx, string name, TargetObject value): base (ctx)
45 this.name = name;
46 this.value = ObjectUtil.GetRealObject (ctx, value);
47 this.type = value.Type;
50 public LiteralValueReference (EvaluationContext ctx, string name, object value): base (ctx)
52 this.name = name;
53 this.objValue = value;
54 objLiteral = true;
57 public override object ObjectValue {
58 get {
59 if (objLiteral)
60 return objValue;
61 else
62 return value;
66 public override TargetObject Value {
67 get {
68 if (value == null && objLiteral) {
69 if (objValue == null)
70 value = ObjectUtil.GetRealObject (Context, Context.Frame.Language.CreateNullObject (Context.Thread, null));
71 else
72 value = ObjectUtil.GetRealObject (Context, Context.Frame.Language.CreateInstance (Context.Thread, objValue));
74 return value;
76 set {
77 throw new NotSupportedException ();
81 public override string Name {
82 get {
83 return name;
87 public override Mono.Debugger.Languages.TargetType Type {
88 get {
89 if (type == null && objLiteral)
90 type = Value.Type;
91 return type;
95 public override ObjectValueFlags Flags {
96 get {
97 return ObjectValueFlags.Field | ObjectValueFlags.ReadOnly;