* MoonlightTypeConverter.cs: Convert CacheMode's from strings.
[moon.git] / test / xaml / test-text-font-sizing-vs-hinting.xaml
blob4c35b31c6c7d3973e2acaf42cc91d8b3bfe3cd37
1 <Canvas 
2         xmlns="http://schemas.microsoft.com/client/2007" Width="720" Height="400" Background="White"
3         xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
5         <TextBlock x:Name="text1" FontFamily="Arial" Text="The horror! The horror!" FontSize="10" Canvas.Left="100" Canvas.Top="100">
6            <TextBlock.RenderTransform>
7              <ScaleTransform ScaleX="1.0" ScaleY="1.0" />
8            </TextBlock.RenderTransform>
10         <TextBlock.Triggers>
11                 <EventTrigger RoutedEvent="TextBlock.Loaded">
12                         <BeginStoryboard>
13                                 <Storyboard>
14                                         <DoubleAnimation Storyboard.TargetName="text1" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleX)" To="5" Duration="00:00:10" />
15                                         <DoubleAnimation Storyboard.TargetName="text1" Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleY)" To="5" Duration="00:00:10" />
16                                 </Storyboard>
17                         </BeginStoryboard>
18                 </EventTrigger>
19         </TextBlock.Triggers>
20         </TextBlock>
22         <TextBlock x:Name="text2" FontFamily="Arial" Text="The horror! The horror!" FontSize="10" Canvas.Left="100" Canvas.Top="200">
23         <TextBlock.Triggers>
24                 <EventTrigger RoutedEvent="TextBlock.Loaded">
25                         <BeginStoryboard>
26                                 <Storyboard>
27                                         <DoubleAnimation Storyboard.TargetName="text2" Storyboard.TargetProperty="FontSize" To="50" Duration="00:00:10" />
28                                 </Storyboard>
29                         </BeginStoryboard>
30                 </EventTrigger>
31         </TextBlock.Triggers>
32         </TextBlock>
34 </Canvas>