2 Feel free to add items to this TODO list
6 This requires special handling on the XAML processor.
8 There are no visible properties from SupportedCulture, instead the
9 XAML processor should read the content as in:
11 <SupportedCulture>cultureName</SupportedCulture>
13 And use that to instantiate the supported cultures somewhere, not
18 Need information on the relative Uris that
19 Application.GetResourceStream accepts and their meaning.
24 To get Silverlight 2 support to work, we need a few bits:
26 Application.LoadComponent:
28 This requires changes to the XAML parser to allow the
29 XAML parser to use an object that has been already
30 created as its toplevel, and populate it with data
31 from parsing a XAML file.
35 Currently it only allows the passed object to be a
36 Canvas, with SL2 the passed object can be a UserControl.
38 Maybe we could wrap the object in a Canvas to keep
44 We are currently using `PluginHost.Handle' to track the handle
45 to the plugin, and in a couple of places we also use the
46 AppDomain to pass information, its not clear why this code was
49 AppDomain.CurrentDomain.GetData ("PluginInstance");
52 In plugin/moonlight.cs, separate the appdomain management from
55 Move plugin/moonlight.cs CreateApplication into its own helper
60 Now that Mono.Moonlight.dll has been rolled into
61 System.Windows.dll, and the AppDomain hacks have been removed
62 from moonlight.exe, we should be able to further reduce our
63 managed footprint and per-domain costs by removing
64 moonlight.exe altogether.
68 Most of the AppDomain infrastructure (MarshalByRef,
69 Serialization, Remoting) is unavailable in SL 2.0, currently
70 we keep it all hidden with our linker, but it might be worth
71 exploring dropping this infrastructure if not required.
73 Need to pass the object initialization arguments to the
74 Application.Startup method, currently we pass an emty list, it
75 should be the list of arguments from the <object> tag.
79 How to register SupportedCultureCollection, as there is no
80 "SupportedCulture" really.