ShaderEffect subclasses from Effect, not DependencyObject
[moon.git] / test / 2.0 / NameTortureTest / UserControl3.xaml.cs
blob2379f03ec2ccbcf56903ff48c49da4240ae533db
1 using System;
2 using System.Collections;
3 using System.Collections.Generic;
4 using System.Collections.ObjectModel;
5 using System.Linq;
6 using System.Net;
7 using System.Reflection;
8 using System.Text;
9 using System.Windows;
10 using System.Windows.Controls;
11 using System.Windows.Documents;
12 using System.Windows.Input;
13 using System.Windows.Markup;
14 using System.Windows.Media;
15 using System.Windows.Media.Imaging;
16 using System.Windows.Media.Animation;
17 using System.Windows.Shapes;
19 namespace NameTortureTest
21 public partial class UserControl3 : UserControl
23 public UserControl3 ()
25 InitializeComponent ();
28 public Brush Brush {
29 get { return (Brush)GetValue (BrushProperty); }
30 set { SetValue (BrushProperty, value); }
33 public static readonly DependencyProperty BrushProperty = DependencyProperty.Register ("Brush", typeof (Brush), typeof (UserControl3), null);