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19 <h2 class="chapter">Using GDB under <small>GNU</small> Emacs</h2>
21 <p>A special interface allows you to use <small>GNU</small> Emacs to view (and
22 edit) the source files for the program you are debugging with
23 GDB.
25 <p>To use this interface, use the command <kbd>M-x gdb</kbd> in Emacs. Give the
26 executable file you want to debug as an argument. This command starts
27 GDB as a subprocess of Emacs, with input and output through a newly
28 created Emacs buffer.
30 <p>Using GDB under Emacs is just like using GDB normally except for two
31 things:
33 <ul>
34 <li>All "terminal" input and output goes through the Emacs buffer.
35 </ul>
37 <p>This applies both to GDB commands and their output, and to the input
38 and output done by the program you are debugging.
40 <p>This is useful because it means that you can copy the text of previous
41 commands and input them again; you can even use parts of the output
42 in this way.
44 <p>All the facilities of Emacs' Shell mode are available for interacting
45 with your program. In particular, you can send signals the usual
46 way--for example, <kbd>C-c C-c</kbd> for an interrupt, <kbd>C-c C-z</kbd> for a
47 stop.
49 <ul>
50 <li>GDB displays source code through Emacs.
51 </ul>
53 <p>Each time GDB displays a stack frame, Emacs automatically finds the
54 source file for that frame and puts an arrow (<code>=&gt;</code>) at the
55 left margin of the current line. Emacs uses a separate buffer for
56 source display, and splits the screen to show both your GDB session
57 and the source.
59 <p>Explicit GDB <code>list</code> or search commands still produce output as
60 usual, but you probably have no reason to use them from Emacs.
62 <blockquote>
63 <em>Warning:</em> If the directory where your program resides is not your
64 current directory, it can be easy to confuse Emacs about the location of
65 the source files, in which case the auxiliary display buffer does not
66 appear to show your source. GDB can find programs by searching your
67 environment's <code>PATH</code> variable, so the GDB input and output
68 session proceeds normally; but Emacs does not get enough information
69 back from GDB to locate the source files in this situation. To
70 avoid this problem, either start GDB mode from the directory where
71 your program resides, or specify an absolute file name when prompted for the
72 <kbd>M-x gdb</kbd> argument.
74 <p>A similar confusion can result if you use the GDB <code>file</code> command to
75 switch to debugging a program in some other location, from an existing
76 GDB buffer in Emacs.
77 </blockquote>
79 <p>By default, <kbd>M-x gdb</kbd> calls the program called <code>gdb</code>. If
80 you need to call GDB by a different name (for example, if you keep
81 several configurations around, with different names) you can set the
82 Emacs variable <code>gdb-command-name</code>; for example,
84 <pre class="example"> (setq gdb-command-name "mygdb")
85 </pre>
87 <p>(preceded by <kbd>M-:</kbd> or <kbd>ESC :</kbd>, or typed in the <code>*scratch*</code> buffer, or
88 in your <code>.emacs</code> file) makes Emacs call the program named
89 "<code>mygdb</code>" instead.
91 <p>In the GDB I/O buffer, you can use these special Emacs commands in
92 addition to the standard Shell mode commands:
94 <dl>
95 <dt><kbd>C-h m</kbd>
96 <dd>Describe the features of Emacs' GDB Mode.
98 <br><dt><kbd>M-s</kbd>
99 <dd>Execute to another source line, like the GDB <code>step</code> command; also
100 update the display window to show the current file and location.
102 <br><dt><kbd>M-n</kbd>
103 <dd>Execute to next source line in this function, skipping all function
104 calls, like the GDB <code>next</code> command. Then update the display window
105 to show the current file and location.
107 <br><dt><kbd>M-i</kbd>
108 <dd>Execute one instruction, like the GDB <code>stepi</code> command; update
109 display window accordingly.
111 <br><dt><kbd>M-x gdb-nexti</kbd>
112 <dd>Execute to next instruction, using the GDB <code>nexti</code> command; update
113 display window accordingly.
115 <br><dt><kbd>C-c C-f</kbd>
116 <dd>Execute until exit from the selected stack frame, like the GDB
117 <code>finish</code> command.
119 <br><dt><kbd>M-c</kbd>
120 <dd>Continue execution of your program, like the GDB <code>continue</code>
121 command.
123 <p><em>Warning:</em> In Emacs v19, this command is <kbd>C-c C-p</kbd>.
125 <br><dt><kbd>M-u</kbd>
126 <dd>Go up the number of frames indicated by the numeric argument
127 (see <a href="../Emacs/Arguments.html#Arguments">Numeric Arguments</a>),
128 like the GDB <code>up</code> command.
130 <p><em>Warning:</em> In Emacs v19, this command is <kbd>C-c C-u</kbd>.
132 <br><dt><kbd>M-d</kbd>
133 <dd>Go down the number of frames indicated by the numeric argument, like the
134 GDB <code>down</code> command.
136 <p><em>Warning:</em> In Emacs v19, this command is <kbd>C-c C-d</kbd>.
138 <br><dt><kbd>C-x &amp;</kbd>
139 <dd>Read the number where the cursor is positioned, and insert it at the end
140 of the GDB I/O buffer. For example, if you wish to disassemble code
141 around an address that was displayed earlier, type <kbd>disassemble</kbd>;
142 then move the cursor to the address display, and pick up the
143 argument for <code>disassemble</code> by typing <kbd>C-x &amp;</kbd>.
145 <p>You can customize this further by defining elements of the list
146 <code>gdb-print-command</code>; once it is defined, you can format or
147 otherwise process numbers picked up by <kbd>C-x &amp;</kbd> before they are
148 inserted. A numeric argument to <kbd>C-x &amp;</kbd> indicates that you
149 wish special formatting, and also acts as an index to pick an element of the
150 list. If the list element is a string, the number to be inserted is
151 formatted using the Emacs function <code>format</code>; otherwise the number
152 is passed as an argument to the corresponding list element.
153 </dl>
155 <p>In any source file, the Emacs command <kbd>C-x SPC</kbd> (<code>gdb-break</code>)
156 tells GDB to set a breakpoint on the source line point is on.
158 <p>If you accidentally delete the source-display buffer, an easy way to get
159 it back is to type the command <code>f</code> in the GDB buffer, to
160 request a frame display; when you run under Emacs, this recreates
161 the source buffer if necessary to show you the context of the current
162 frame.
164 <p>The source files displayed in Emacs are in ordinary Emacs buffers
165 which are visiting the source files in the usual way. You can edit
166 the files with these buffers if you wish; but keep in mind that GDB
167 communicates with Emacs in terms of line numbers. If you add or
168 delete lines from the text, the line numbers that GDB knows cease
169 to correspond properly with the code.
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