1 .TH "SDL_GetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
3 SDL_GetClipRect\- Gets the clipping rectangle for a surface\&.
8 \fBvoid \fBSDL_GetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR);
11 Gets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into\&.
13 The rectangle pointed to by \fBrect\fR will be filled with the clipping rectangle of the surface\&.
16 \fI\fBSDL_SetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR
17 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01