NASM 2.04rc4
[nasm/avx512.git] / raa.h
blobc760f9ae49832865beeb37aec0cd4a6f06f48049
1 #ifndef NASM_RAA_H
2 #define NASM_RAA_H 1
4 #include "compiler.h"
6 /*
7 * Routines to manage a dynamic random access array of int64_ts which
8 * may grow in size to be more than the largest single malloc'able
9 * chunk.
12 #define RAA_BLKSHIFT 15 /* 2**this many longs allocated at once */
13 #define RAA_BLKSIZE (1 << RAA_BLKSHIFT)
14 #define RAA_LAYERSHIFT 15 /* 2**this many _pointers_ allocated */
15 #define RAA_LAYERSIZE (1 << RAA_LAYERSHIFT)
17 typedef struct RAA RAA;
18 typedef union RAA_UNION RAA_UNION;
19 typedef struct RAA_LEAF RAA_LEAF;
20 typedef struct RAA_BRANCH RAA_BRANCH;
22 struct RAA {
24 * Number of layers below this one to get to the real data. 0
25 * means this structure is a leaf, holding RAA_BLKSIZE real
26 * data items; 1 and above mean it's a branch, holding
27 * RAA_LAYERSIZE pointers to the next level branch or leaf
28 * structures.
30 int layers;
33 * Number of real data items spanned by one position in the
34 * `data' array at this level. This number is 0 trivially, for
35 * a leaf (level 0): for a level 1 branch it should be
36 * RAA_BLKSHIFT, and for a level 2 branch it's
37 * RAA_LAYERSHIFT+RAA_BLKSHIFT.
39 int shift;
41 union RAA_UNION {
42 struct RAA_LEAF {
43 int64_t data[RAA_BLKSIZE];
44 } l;
45 struct RAA_BRANCH {
46 struct RAA *data[RAA_LAYERSIZE];
47 } b;
48 } u;
51 struct RAA *raa_init(void);
52 void raa_free(struct RAA *);
53 int64_t raa_read(struct RAA *, int32_t);
54 struct RAA *raa_write(struct RAA *r, int32_t posn, int64_t value);
56 #endif /* NASM_RAA_H */