NASM 0.98-j4
[nasm/avx512.git] / sync.c
blob261afbca1d5f5abacf70a9d19242a90972c35dc0
1 /* sync.c the Netwide Disassembler synchronisation processing module
3 * The Netwide Assembler is copyright (C) 1996 Simon Tatham and
4 * Julian Hall. All rights reserved. The software is
5 * redistributable under the licence given in the file "Licence"
6 * distributed in the NASM archive.
7 */
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <limits.h>
13 #include "sync.h"
15 #define SYNC_MAX 4096 /* max # of sync points */
18 * This lot manages the current set of sync points by means of a
19 * heap (priority queue) structure.
22 static struct Sync {
23 unsigned long pos;
24 unsigned long length;
25 } *synx;
26 static int nsynx;
28 void init_sync(void)
31 * I'd like to allocate an array of size SYNC_MAX, then write
32 * `synx--' which would allow numbering the array from one
33 * instead of zero without wasting memory. Sadly I don't trust
34 * this to work in 16-bit Large model, so it's staying the way
35 * it is. Btw, we don't care about freeing this array, since it
36 * has to last for the duration of the program and will then be
37 * auto-freed on exit. And I'm lazy ;-)
39 * Speaking of 16-bit Large model, that's also the reason I'm
40 * not declaring this array statically - by doing it
41 * dynamically I avoid problems with the total size of DGROUP
42 * in Borland C.
44 synx = malloc((SYNC_MAX+1) * sizeof(*synx));
45 if (!synx) {
46 fprintf(stderr, "ndisasm: not enough memory for sync array\n");
47 exit(1);
49 nsynx = 0;
52 void add_sync(unsigned long pos, unsigned long length)
54 int i;
56 if (nsynx == SYNC_MAX)
57 return; /* can't do anything - overflow */
59 nsynx++;
60 synx[nsynx].pos = pos;
61 synx[nsynx].length = length;
63 for (i = nsynx; i > 1; i /= 2) {
64 if (synx[i/2].pos > synx[i].pos) {
65 struct Sync t;
66 t = synx[i/2]; /* structure copy */
67 synx[i/2] = synx[i]; /* structure copy again */
68 synx[i] = t; /* another structure copy */
73 unsigned long next_sync(unsigned long position, unsigned long *length)
75 while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {
76 int i, j;
77 struct Sync t;
78 t = synx[nsynx]; /* structure copy */
79 synx[nsynx] = synx[1]; /* structure copy */
80 synx[1] = t; /* ditto */
82 nsynx--;
84 i = 1;
85 while (i*2 <= nsynx) {
86 j = i*2;
87 if (synx[j].pos < synx[i].pos &&
88 (j+1 > nsynx || synx[j+1].pos > synx[j].pos)) {
89 t = synx[j]; /* structure copy */
90 synx[j] = synx[i]; /* lots of these... */
91 synx[i] = t; /* ...aren't there? */
92 i = j;
93 } else if (j+1 <= nsynx && synx[j+1].pos < synx[i].pos) {
94 t = synx[j+1]; /* structure copy */
95 synx[j+1] = synx[i]; /* structure <yawn> copy */
96 synx[i] = t; /* structure copy <zzzz....> */
97 i = j+1;
98 } else
99 break;
103 if (nsynx > 0) {
104 if (length)
105 *length = synx[1].length;
106 return synx[1].pos;
107 } else {
108 if (length)
109 *length = 0L;
110 return ULONG_MAX;