2 # Copyright 2009, Google Inc.
5 # Redistribution and use in source and binary forms, with or without
6 # modification, are permitted provided that the following conditions are
9 # * Redistributions of source code must retain the above copyright
10 # notice, this list of conditions and the following disclaimer.
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12 # copyright notice, this list of conditions and the following disclaimer
13 # in the documentation and/or other materials provided with the
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16 # contributors may be used to endorse or promote products derived from
17 # this software without specific prior written permission.
19 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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25 # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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27 # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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29 # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 """Software construction toolkit site_scons configuration.
33 This module sets up SCons for use with this toolkit. This should contain setup
34 which occurs outside of environments. If a method operates within the context
35 of an environment, it should instead go in a tool in site_tools and be invoked
36 for the target environment.
45 """Returns the current host platform.
47 That is, the platform we're actually running SCons on. You shouldn't use
48 this inside your SConscript files; instead, include the appropriate
49 target_platform tool for your environments. When you call
50 BuildEnvironments(), only environments with the current host platform will be
51 built. If for some reason you really need to examine the host platform,
52 check env.Bit('host_windows') / env.Bit('host_linux') / env.Bit('host_mac').
55 The host platform name - one of ('WINDOWS', 'LINUX', 'MAC').
66 if sys
.platform
not in platform_map
:
67 print ('site_init.py warning: platform "%s" is not in platfom map.' %
70 return platform_map
.get(sys
.platform
, sys
.platform
)
73 #------------------------------------------------------------------------------
76 def _CheckBuildModes(build_modes
, environments
, host_platform
):
77 """Checks the build modes for the environments.
80 build_modes: List of build mode strings.
81 environments: List of SCons environments.
82 host_platform: Host platform string.
85 ValueError: build groups and/or types invalid.
87 # Make sure the list of environments for the current host platform have
88 # unique BUILD_TYPE. This ensures they won't overwrite each others' build
89 # output. (It is ok for build types in different host platforms to overlap;
90 # that is, WINDOWS and MAC can both have a 'dbg' build type.)
94 for e
in environments
:
95 if not e
.Overlap(e
['HOST_PLATFORMS'], [host_platform
, '*']):
97 if e
['BUILD_TYPE'] in all_build_types
:
98 raise ValueError('Multiple environments have the same BUILD_TYPE=%s' %
101 all_build_types
.append(e
['BUILD_TYPE'])
102 build_desc
[e
['BUILD_TYPE']] = e
.get('BUILD_TYPE_DESCRIPTION')
104 # Keep track of build groups and the build types which belong to them
105 for g
in e
['BUILD_GROUPS']:
106 if g
not in all_build_groups
:
107 all_build_groups
[g
] = []
108 # Don't allow build types and groups to share names
109 if g
in all_build_types
:
110 raise ValueError('Build group %s also specified as BUILD_TYPE.' % g
)
112 all_build_types
.append(g
)
113 all_build_groups
[g
].append(e
['BUILD_TYPE'])
115 # Add help for build types
117 Use --mode=type to specify the type of build to perform. The following types
121 for build_type
in all_build_types
:
122 if build_type
not in all_build_groups
:
123 help_text
+= ' %-16s %s\n' % (
124 build_type
, build_desc
.get(build_type
, ''))
127 The following build groups may also be specified via --mode. Build groups
128 build one or more of the other build types. The available build groups are:
131 groups_sorted
= all_build_groups
.keys()
133 for g
in groups_sorted
:
134 help_text
+= ' %-16s %s\n' % (g
, ','.join(all_build_groups
[g
]))
137 Multiple modes may be specified, separated by commas: --mode=mode1,mode2. If
138 no mode is specified, the default group will be built. This is equivalent to
139 specifying --mode=default.
141 SCons
.Script
.Help(help_text
)
143 # Make sure all build modes specified by the user are ones which apply to
144 # the current environment.
145 for mode
in build_modes
:
146 if mode
not in all_build_types
and mode
not in all_build_groups
:
147 print ('Warning: Ignoring build mode "%s", which is not defined on this '
151 #------------------------------------------------------------------------------
154 def BuildEnvironmentSConscripts(env
):
155 """Evaluates SConscripts for the environment.
157 Called by BuildEnvironments().
159 # Read SConscript for each component
160 # TODO: Remove BUILD_COMPONENTS once all projects have transitioned to the
161 # BUILD_SCONSCRIPTS nomenclature.
162 for c
in env
.SubstList2('$BUILD_SCONSCRIPTS', '$BUILD_COMPONENTS'):
163 # Clone the environment so components can't interfere with each other
166 if ec
.Entry(c
).isdir():
167 # The component is a directory, so assume it contains a SConscript
171 # Use 'build.scons' as the default filename, but if that doesn't
172 # exist, fall back to 'SConscript'.
173 c_script
= c_dir
.File('build.scons')
174 if not c_script
.exists():
175 c_script
= c_dir
.File('SConscript')
177 # The component is a SConscript file.
178 c_script
= ec
.File(c
)
181 # Make c_dir a string.
184 # Use build_dir differently depending on where the SConscript is.
185 if not ec
.RelativePath('$TARGET_ROOT', c_dir
).startswith('..'):
186 # The above expression means: if c_dir is $TARGET_ROOT or anything
187 # under it. Going from c_dir to $TARGET_ROOT and dropping the not fails
188 # to include $TARGET_ROOT.
189 # We want to be able to allow people to use addRepository to back things
190 # under $TARGET_ROOT/$OBJ_ROOT with things from above the current
191 # directory. When we are passed a SConscript that is already under
192 # $TARGET_ROOT, we should not use build_dir.
193 ec
.SConscript(c_script
, exports
={'env': ec
}, duplicate
=0)
194 elif not ec
.RelativePath('$MAIN_DIR', c_dir
).startswith('..'):
195 # The above expression means: if c_dir is $MAIN_DIR or anything
196 # under it. Going from c_dir to $TARGET_ROOT and dropping the not fails
197 # to include $MAIN_DIR.
198 # Also, if we are passed a SConscript that
199 # is not under $MAIN_DIR, we should fail loudly, because it is unclear how
200 # this will correspond to things under $OBJ_ROOT.
201 ec
.SConscript(c_script
, build_dir
='$OBJ_ROOT/' + c_dir
,
202 exports
={'env': ec
}, duplicate
=0)
204 raise SCons
.Error
.UserError(
205 'Bad location for a SConscript. "%s" is not under '
206 '\$TARGET_ROOT or \$MAIN_DIR' % c_script
)
209 def BuildEnvironments(environments
):
210 """Build a collection of SConscripts under a collection of environments.
212 Only environments with HOST_PLATFORMS containing the platform specified by
213 --host-platform (or the native host platform, if --host-platform was not
214 specified) will be matched.
216 Each matching environment is checked against the modes passed to the --mode
217 command line argument (or 'default', if no mode(s) were specified). If any
218 of the modes match the environment's BUILD_TYPE or any of the environment's
219 BUILD_GROUPS, all the BUILD_SCONSCRIPTS (and for legacy reasons,
220 BUILD_COMPONENTS) in that environment will be built.
223 environments: List of SCons environments.
226 List of environments which were actually evaluated (built).
229 build_modes
= SCons
.Script
.GetOption('build_mode')
230 # TODO: Remove support legacy MODE= argument, once everyone has transitioned
232 legacy_mode_option
= SCons
.Script
.ARGUMENTS
.get('MODE')
233 if legacy_mode_option
:
234 build_modes
= legacy_mode_option
235 build_modes
= build_modes
.split(',')
238 _CheckBuildModes(build_modes
, environments
, HOST_PLATFORM
)
240 environments_to_evaluate
= []
241 for e
in environments
:
242 if not e
.Overlap(e
['HOST_PLATFORMS'], [HOST_PLATFORM
, '*']):
243 continue # Environment requires a host platform which isn't us
245 if e
.Overlap([e
['BUILD_TYPE'], e
['BUILD_GROUPS']], build_modes
):
246 environments_to_evaluate
.append(e
)
248 for e
in environments_to_evaluate
:
249 # Make this the root environment for deferred functions, so they don't
250 # execute until our call to ExecuteDefer().
253 # Defer building the SConscripts, so that other tools can do
254 # per-environment setup first.
255 e
.Defer(BuildEnvironmentSConscripts
)
257 # Execute deferred functions
260 # Add help on targets.
263 # Return list of environments actually evaluated
264 return environments_to_evaluate
267 #------------------------------------------------------------------------------
271 """Replacement for SCons tool module exists() function, if one isn't present.
274 True. This enables modules which always exist not to need to include a
275 dummy exists() function.
280 def _ToolModule(self
):
281 """Thunk for SCons.Tool.Tool._tool_module to patch in exists() function.
284 The module from the original SCons.Tool.Tool._tool_module call, with an
285 exists() method added if it wasn't present.
287 module
= self
._tool
_module
_orig
()
288 if not hasattr(module
, 'exists'):
289 module
.exists
= _ToolExists
293 #------------------------------------------------------------------------------
296 def AddSiteDir(site_dir
):
297 """Adds a site directory, as if passed to the --site-dir option.
300 site_dir: Site directory path to add, relative to the location of the
303 This may be called from the SConscript file to add a local site scons
304 directory for a project. This does the following:
305 * Adds site_dir/site_scons to sys.path.
306 * Imports site_dir/site_init.py.
307 * Adds site_dir/site_scons to the SCons tools path.
309 # Call the same function that SCons does for the --site-dir option.
310 SCons
.Script
.Main
._load
_site
_scons
_dir
(
311 SCons
.Node
.FS
.get_default_fs().SConstruct_dir
, site_dir
)
314 #------------------------------------------------------------------------------
317 _new_options_help
= '''
318 Additional options for SCons:
320 --mode=MODE Specify build mode (see below).
321 --host-platform=PLATFORM Force SCons to use PLATFORM as the host platform,
322 instead of the actual platform on which SCons is
323 run. Useful for examining the dependency tree
324 which would be created, but not useful for
325 actually running the build because it'll attempt
326 to use the wrong tools for your actual platform.
327 --site-path=DIRLIST Comma-separated list of additional site
328 directory paths; each is processed as if passed
333 """Main code executed in site_init."""
335 # Bail out if we've been here before. This is needed to handle the case where
336 # this site_init.py has been dropped into a project directory.
337 if hasattr(__builtin__
, 'BuildEnvironments'):
340 # Let people use new global methods directly.
341 __builtin__
.AddSiteDir
= AddSiteDir
342 __builtin__
.BuildEnvironments
= BuildEnvironments
343 # Legacy method names
344 # TODO: Remove these once they're no longer used anywhere.
345 __builtin__
.BuildComponents
= BuildEnvironments
347 # Set list of default tools for component_setup
348 __builtin__
.component_setup_tools
= [
349 # Defer must be first so other tools can register environment
350 # setup/cleanup functions.
352 # Component_targets must precede component_builders so builders can
353 # define target groups.
357 'component_builders',
364 # Patch Tool._tool_module method to fill in an exists() method for the
365 # module if it isn't present.
366 # TODO: This functionality should be patched into SCons itself by changing
368 SCons
.Tool
.Tool
._tool
_module
_orig
= SCons
.Tool
.Tool
._tool
_module
369 SCons
.Tool
.Tool
._tool
_module
= _ToolModule
372 SCons
.Script
.AddOption(
373 '--mode', '--build-mode',
375 nargs
=1, type='string',
379 help='build mode(s)')
380 SCons
.Script
.AddOption(
382 dest
='host_platform',
383 nargs
=1, type='string',
386 help='build mode(s)')
387 SCons
.Script
.AddOption(
390 nargs
=1, type='string',
393 help='comma-separated list of site directories')
395 SCons
.Script
.Help(_new_options_help
)
397 # Set current host platform
398 host_platform
= SCons
.Script
.GetOption('host_platform')
399 if not host_platform
:
400 host_platform
= _HostPlatform()
401 __builtin__
.HOST_PLATFORM
= host_platform
403 # Check for site path. This is a list of site directories which each are
404 # processed as if they were passed to --site-dir.
405 site_path
= SCons
.Script
.GetOption('site_path')
407 for site_dir
in site_path
.split(','):
410 # Since our site dir was specified on the SCons command line, SCons will
411 # normally only look at our site dir. Add back checking for project-local
412 # site_scons directories.
413 if not SCons
.Script
.GetOption('no_site_dir'):
414 SCons
.Script
.Main
._load
_site
_scons
_dir
(
415 SCons
.Node
.FS
.get_default_fs().SConstruct_dir
, None)