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33 #ifndef NATIVE_CLIENT_SERVICE_RUNTIME_LINUX_CONDITION_VARIABLE_H_
34 #define NATIVE_CLIENT_SERVICE_RUNTIME_LINUX_CONDITION_VARIABLE_H_
37 #include "native_client/service_runtime/linux/lock.h"
38 #include "native_client/service_runtime/time.h"
40 #define INFINITE 0xFFFFFFFF // Infinite timeout
46 class ConditionVariable
{
52 // We provide two variants of TimedWait:
53 // the first one takes relative time as an argument.
54 int TimedWaitRel(Lock
& user_lock
, TimeDelta max_time
);
55 // The second TimedWait takes absolute time
56 int TimedWaitAbs(Lock
& user_lock
, TimeTicks abs_time
);
57 void Wait(Lock
& user_lock
) {
58 // Default to "wait forever" timing, which means have to get a Signal()
59 // or Broadcast() to come out of this wait state.
60 TimedWaitRel(user_lock
, TimeDelta::FromMilliseconds(INFINITE
));
64 // Broadcast() revives all waiting threads.
66 // Signal() revives one waiting thread.
71 DISALLOW_EVIL_CONSTRUCTORS(ConditionVariable
);
76 #endif // NATIVE_CLIENT_SERVICE_RUNTIME_LINUX_CONDITION_VARIABLE_H_