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33 * NaCl Server Runtime threads abstraction layer.
36 #ifndef SERVICE_RUNTIME_NACL_THREADS_H__
37 #define SERVICE_RUNTIME_NACL_THREADS_H__ 1
39 #include "native_client/include/nacl_base.h"
40 #include "native_client/include/portability.h"
44 #if NACL_LINUX || NACL_OSX
45 # include "native_client/service_runtime/linux/nacl_threads_types.h"
47 # include "native_client/service_runtime/win/nacl_threads_types.h"
49 # error "thread abstraction not defined for target OS"
52 typedef enum NaClThreadStatus
{
54 NACL_THREAD_RESOURCE_LIMIT
,
58 * Abstract low-level thread creation. No thread attribute is
59 * available, so no scheduling hint interface, no ability to set the
60 * detach state, etc. All threads are detached, and the main service
61 * runtime thread must consult the NaClApp or NaClAppThread state to
62 * figure out which thread(s) are still running.
64 int NaClThreadCtor(struct NaClThread
*ntp
,
65 void (WINAPI
*start_fn
)(void *),
70 * NaClThreadDtor is used to clean up the NaClThread object, and
71 * cannot be invoked while the thread is still alive.
73 void NaClThreadDtor(struct NaClThread
*ntp
);
76 * NaClThreadExit is invoked by the thread itself.
78 void NaClThreadExit(void);
81 * NaClThreadKill will be used to attempt to clean up after a badly
84 void NaClThreadKill(struct NaClThread
*target
);
87 * Thread Specific Data. Both Linux and Windows support Thread Local
88 * Storage, but OSX does not. Thus, we use the older, more primitive
89 * TSD interface to get thread-specific information.
92 int NaClTsdKeyCreate(struct NaClTsdKey
*tsdp
);
94 int NaClTsdSetSpecific(struct NaClTsdKey
*tsdp
,
97 void *NaClTsdGetSpecific(struct NaClTsdKey
*tsdp
);
99 uint32_t NaClThreadId(void);