1 /************************************************************************
2 This file is part of NE.
4 NE is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
9 NE is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with NE. If not, see <http://www.gnu.org/licenses/>.
16 ************************************************************************/
18 #ifndef TEXTUREFACTORY_H_
19 #define TEXTUREFACTORY_H_
23 #include "backend/texture.h"
33 static TextureFactory
* Instance();
37 Texture
* load(std::string file
);
42 std::map
<std::string
,Texture
*> m_textures
;