Added a ton of stuff, including the beginnings of a new UI system
[ne.git] / src / ui / keyrepeat.cpp
blobf3e5b7bf4c18ad8704316ec7e67232aa1771e8ad
1 /************************************************************************
2 This file is part of NE.
4 NE is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
9 NE is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with NE. If not, see <http://www.gnu.org/licenses/>.
16 ************************************************************************/
18 #include "keyrepeat.h"
20 #include <SDL/SDL.h> // TODO: write a proper timer system
22 bool KeyRepeat::repeat()
24 int now = SDL_GetTicks();
25 if (m_last == 0) // a new key has been pressed
27 m_last = now;
28 return true;
30 else if (now-m_last > m_time) // a key has been held long enough
32 m_last += m_delay;
33 return true;
35 else
37 return false;