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39 .Nd hunt daemon, back-end for hunt game
46 controls the multi-player
49 When it starts up, it tries to notify all members of the
62 forever (server mode).
63 This is similar to running it under the control of
65 (see below), but it consumes a process table entry when no one is playing.
69 option changes the UDP port number used to rendezvous with the player
70 process and thus allows for private games of hunt.
71 This option turns off the notification of players on the
83 .\".Pa /etc/services :
85 .\"hunt 26740/udp # multi-player/multi-host mazewars
88 uncomment the following line in
90 .Bd -literal -offset indent -compact
91 hunt dgram udp wait nobody /usr/games/huntd huntd
93 Do not use any of the command line options; if you want
97 on a private port, change the port listed for
101 .Sh NETWORK RENDEZVOUS
104 starts up, it broadcasts on the local area net
105 (using the broadcast address for each interface) to find a
110 hears the request, it sends back the port number for the
112 process to connect to.
117 on the local machine and tries to rendezvous with it.
123 Conrad Huang, Ken Arnold, and Greg Couch;
125 University of California, San Francisco, Computer Graphics Lab