1 /* $NetBSD: pack.c,v 1.10 2008/01/14 03:50:02 dholland Exp $ */
4 * Copyright (c) 1988, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This code is derived from software contributed to Berkeley by
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35 #include <sys/cdefs.h>
38 static char sccsid
[] = "@(#)pack.c 8.1 (Berkeley) 5/31/93";
40 __RCSID("$NetBSD: pack.c,v 1.10 2008/01/14 03:50:02 dholland Exp $");
47 * This source herein may be modified and/or distributed by anybody who
48 * so desires, with the following restrictions:
49 * 1.) No portion of this notice shall be removed.
50 * 2.) Credit shall not be taken for the creation of this source.
51 * 3.) This code is not to be traded, sold, or used for personal
58 const char *curse_message
= "you can't, it appears to be cursed";
60 static object
*check_duplicate(object
*, object
*);
61 static boolean
is_pack_letter(short *, unsigned short *);
62 static boolean
mask_pack(const object
*, unsigned short);
63 static short next_avail_ichar(void);
66 add_to_pack(object
*obj
, object
*pack
, int condense
)
71 if ((op
= check_duplicate(obj
, pack
)) != NULL
) {
75 obj
->ichar
= next_avail_ichar();
78 if (pack
->next_object
== 0) {
79 pack
->next_object
= obj
;
81 op
= pack
->next_object
;
83 while (op
->next_object
) {
86 op
->next_object
= obj
;
93 take_from_pack(object
*obj
, object
*pack
)
95 while (pack
->next_object
!= obj
) {
96 pack
= pack
->next_object
;
98 pack
->next_object
= pack
->next_object
->next_object
;
101 /* Note: *status is set to 0 if the rogue attempts to pick up a scroll
102 * of scare-monster and it turns to dust. *status is otherwise set to 1.
106 pick_up(int row
, int col
, short *status
)
113 messagef(0, "you're floating in the air!");
116 obj
= object_at(&level_objects
, row
, col
);
118 messagef(1, "pick_up(): inconsistent");
121 if ( (obj
->what_is
== SCROL
) &&
122 (obj
->which_kind
== SCARE_MONSTER
) &&
124 messagef(0, "the scroll turns to dust as you pick it up");
125 dungeon
[row
][col
] &= (~OBJECT
);
126 vanish(obj
, 0, &level_objects
);
128 if (id_scrolls
[SCARE_MONSTER
].id_status
== UNIDENTIFIED
) {
129 id_scrolls
[SCARE_MONSTER
].id_status
= IDENTIFIED
;
133 if (obj
->what_is
== GOLD
) {
134 rogue
.gold
+= obj
->quantity
;
135 dungeon
[row
][col
] &= ~(OBJECT
);
136 take_from_pack(obj
, &level_objects
);
137 print_stats(STAT_GOLD
);
138 return(obj
); /* obj will be free_object()ed in caller */
140 if (pack_count(obj
) >= MAX_PACK_COUNT
) {
141 messagef(1, "pack too full");
144 dungeon
[row
][col
] &= ~(OBJECT
);
145 take_from_pack(obj
, &level_objects
);
146 obj
= add_to_pack(obj
, &rogue
.pack
, 1);
158 if (dungeon
[rogue
.row
][rogue
.col
] & (OBJECT
| STAIRS
| TRAP
)) {
159 messagef(0, "there's already something there");
162 if (!rogue
.pack
.next_object
) {
163 messagef(0, "you have nothing to drop");
166 if ((ch
= pack_letter("drop what?", ALL_OBJECTS
)) == CANCEL
) {
169 if (!(obj
= get_letter_object(ch
))) {
170 messagef(0, "no such item.");
173 if (obj
->in_use_flags
& BEING_WIELDED
) {
174 if (obj
->is_cursed
) {
175 messagef(0, "%s", curse_message
);
178 unwield(rogue
.weapon
);
179 } else if (obj
->in_use_flags
& BEING_WORN
) {
180 if (obj
->is_cursed
) {
181 messagef(0, "%s", curse_message
);
186 print_stats(STAT_ARMOR
);
187 } else if (obj
->in_use_flags
& ON_EITHER_HAND
) {
188 if (obj
->is_cursed
) {
189 messagef(0, "%s", curse_message
);
194 obj
->row
= rogue
.row
;
195 obj
->col
= rogue
.col
;
197 if ((obj
->quantity
> 1) && (obj
->what_is
!= WEAPON
)) {
199 new = alloc_object();
205 take_from_pack(obj
, &rogue
.pack
);
207 place_at(obj
, rogue
.row
, rogue
.col
);
208 get_desc(obj
, desc
, sizeof(desc
));
209 messagef(0, "dropped %s", desc
);
214 check_duplicate(object
*obj
, object
*pack
)
218 if (!(obj
->what_is
& (WEAPON
| FOOD
| SCROL
| POTION
))) {
221 if ((obj
->what_is
== FOOD
) && (obj
->which_kind
== FRUIT
)) {
224 op
= pack
->next_object
;
227 if ((op
->what_is
== obj
->what_is
) &&
228 (op
->which_kind
== obj
->which_kind
)) {
230 if ((obj
->what_is
!= WEAPON
) ||
231 ((obj
->what_is
== WEAPON
) &&
232 ((obj
->which_kind
== ARROW
) ||
233 (obj
->which_kind
== DAGGER
) ||
234 (obj
->which_kind
== DART
) ||
235 (obj
->which_kind
== SHURIKEN
)) &&
236 (obj
->quiver
== op
->quiver
))) {
237 op
->quantity
+= obj
->quantity
;
241 op
= op
->next_object
;
247 next_avail_ichar(void)
253 for (i
= 0; i
< 26; i
++) {
256 obj
= rogue
.pack
.next_object
;
258 if (obj
->ichar
>= 'a' && obj
->ichar
<= 'z') {
259 ichars
[(obj
->ichar
- 'a')] = 1;
261 obj
= obj
->next_object
;
263 for (i
= 0; i
< 26; i
++) {
274 while (rgetchar() != ' ')
279 pack_letter(const char *prompt
, unsigned short mask
)
282 unsigned short tmask
= mask
;
284 if (!mask_pack(&rogue
.pack
, mask
)) {
285 messagef(0, "nothing appropriate");
290 messagef(0, "%s", prompt
);
294 if (!is_pack_letter(&ch
, &mask
)) {
304 inventory(&rogue
.pack
, mask
);
321 if (rogue
.armor
->is_cursed
) {
322 messagef(0, "%s", curse_message
);
327 get_desc(obj
, desc
, sizeof(desc
));
328 messagef(0, "was wearing %s", desc
);
329 print_stats(STAT_ARMOR
);
333 messagef(0, "not wearing any");
345 messagef(0, "you're already wearing some");
348 ch
= pack_letter("wear what?", ARMOR
);
353 if (!(obj
= get_letter_object(ch
))) {
354 messagef(0, "no such item.");
357 if (obj
->what_is
!= ARMOR
) {
358 messagef(0, "you can't wear that");
362 get_desc(obj
, desc
, sizeof(desc
));
363 messagef(0, "wearing %s", desc
);
365 print_stats(STAT_ARMOR
);
373 obj
->in_use_flags
&= (~BEING_WORN
);
382 obj
->in_use_flags
|= BEING_WORN
;
393 if (rogue
.weapon
&& rogue
.weapon
->is_cursed
) {
394 messagef(0, "%s", curse_message
);
397 ch
= pack_letter("wield what?", WEAPON
);
402 if (!(obj
= get_letter_object(ch
))) {
403 messagef(0, "No such item.");
406 if (obj
->what_is
& (ARMOR
| RING
)) {
407 messagef(0, "you can't wield %s",
408 ((obj
->what_is
== ARMOR
) ? "armor" : "rings"));
411 if (obj
->in_use_flags
& BEING_WIELDED
) {
412 messagef(0, "in use");
414 unwield(rogue
.weapon
);
415 get_desc(obj
, desc
, sizeof(desc
));
416 messagef(0, "wielding %s", desc
);
423 do_wield(object
*obj
)
426 obj
->in_use_flags
|= BEING_WIELDED
;
433 obj
->in_use_flags
&= (~BEING_WIELDED
);
444 char buf
[MAX_TITLE_LENGTH
+2];
446 ch
= pack_letter("call what?", (SCROL
| POTION
| WAND
| RING
));
451 if (!(obj
= get_letter_object(ch
))) {
452 messagef(0, "no such item.");
455 if (!(obj
->what_is
& (SCROL
| POTION
| WAND
| RING
))) {
456 messagef(0, "surely you already know what that's called");
459 id_table
= get_id_table(obj
);
461 if (get_input_line("call it:", "", buf
, sizeof(buf
),
462 id_table
[obj
->which_kind
].title
, 1, 1)) {
463 id_table
[obj
->which_kind
].id_status
= CALLED
;
464 (void)strlcpy(id_table
[obj
->which_kind
].title
, buf
,
465 sizeof(id_table
[obj
->which_kind
].title
));
470 pack_count(const object
*new_obj
)
475 obj
= rogue
.pack
.next_object
;
478 if (obj
->what_is
!= WEAPON
) {
479 count
+= obj
->quantity
;
480 } else if (!new_obj
) {
482 } else if ((new_obj
->what_is
!= WEAPON
) ||
483 ((obj
->which_kind
!= ARROW
) &&
484 (obj
->which_kind
!= DAGGER
) &&
485 (obj
->which_kind
!= DART
) &&
486 (obj
->which_kind
!= SHURIKEN
)) ||
487 (new_obj
->which_kind
!= obj
->which_kind
) ||
488 (obj
->quiver
!= new_obj
->quiver
)) {
491 obj
= obj
->next_object
;
497 mask_pack(const object
*pack
, unsigned short mask
)
499 while (pack
->next_object
) {
500 pack
= pack
->next_object
;
501 if (pack
->what_is
& mask
) {
509 is_pack_letter(short *c
, unsigned short *mask
)
511 if (((*c
== '?') || (*c
== '!') || (*c
== ':') || (*c
== '=') ||
512 (*c
== ')') || (*c
== ']') || (*c
== '/') || (*c
== ','))) {
542 return(((*c
>= 'a') && (*c
<= 'z')) || (*c
== CANCEL
) || (*c
== LIST
));
548 return(mask_pack(&rogue
.pack
, AMULET
));
558 if (!(dungeon
[rogue
.row
][rogue
.col
] & OBJECT
)) {
559 messagef(0, "nothing here");
561 if ((obj
= pick_up(rogue
.row
, rogue
.col
, &stat
)) != NULL
) {
562 get_desc(obj
, desc
, sizeof(desc
));
563 if (obj
->what_is
== GOLD
) {
564 messagef(0, "%s", desc
);
567 messagef(0, "%s(%c)", desc
, obj
->ichar
);
570 if (obj
|| (!stat
)) {