1 /* $NetBSD: win.c,v 1.11 2009/05/24 23:00:46 dholland Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
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16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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32 #include <sys/cdefs.h>
35 static char sccsid
[] = "@(#)win.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: win.c,v 1.11 2009/05/24 23:00:46 dholland Exp $");
50 ** This routine prints out the win message, arranges to print out
51 ** your score, tells you if you have a promotion coming to you,
52 ** cleans up the current input line, and arranges to have you
53 ** asked whether or not you want another game (via the longjmp()
56 ** Pretty straightforward, although the promotion algorithm is
57 ** pretty off the wall.
66 const struct cvntab
*p
;
69 printf("\nCongratulations, you have saved the Federation\n");
72 /* print and return the score */
75 /* decide if she gets a promotion */
76 if (Game
.helps
== 0 && Game
.killb
== 0 && Game
.killinhab
== 0 &&
77 5 * Game
.kills
+ Game
.deaths
< 100 &&
78 s
>= 1000 && Ship
.ship
== ENTERPRISE
) {
79 printf("In fact, you are promoted one step in rank,\n");
80 if (Game
.skill
>= 6) {
81 printf("to the exalted rank of Commodore Emeritus\n");
83 p
= &Skitab
[Game
.skill
- 1];
84 printf("from %s%s ", p
->abbrev
, p
->full
);
86 printf("to %s%s\n", p
->abbrev
, p
->full
);
90 /* clean out input, and request new game */