Expand PMF_FN_* macros.
[netbsd-mini2440.git] / games / hack / hack.trap.c
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1 /* $NetBSD: hack.trap.c,v 1.8 2009/06/07 18:30:39 dholland Exp $ */
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.trap.c,v 1.8 2009/06/07 18:30:39 dholland Exp $");
67 #endif /* not lint */
69 #include <stdlib.h>
70 #include "hack.h"
71 #include "extern.h"
72 #include "def.mkroom.h"
74 const char vowels[] = "aeiou";
76 const char *const traps[] = {
77 " bear trap",
78 "n arrow trap",
79 " dart trap",
80 " trapdoor",
81 " teleportation trap",
82 " pit",
83 " sleeping gas trap",
84 " piercer",
85 " mimic"
88 static void vtele(void);
89 static void teleds(int, int);
90 static int teleok(int, int);
92 struct trap *
93 maketrap(int x, int y, int typ)
95 struct trap *ttmp;
97 ttmp = newtrap();
98 ttmp->ttyp = typ;
99 ttmp->tseen = 0;
100 ttmp->once = 0;
101 ttmp->tx = x;
102 ttmp->ty = y;
103 ttmp->ntrap = ftrap;
104 ftrap = ttmp;
105 return (ttmp);
108 void
109 dotrap(struct trap *trap)
111 int ttype = trap->ttyp;
113 nomul(0);
114 if (trap->tseen && !rn2(5) && ttype != PIT)
115 pline("You escape a%s.", traps[ttype]);
116 else {
117 trap->tseen = 1;
118 switch (ttype) {
119 case SLP_GAS_TRAP:
120 pline("A cloud of gas puts you to sleep!");
121 nomul(-rnd(25));
122 break;
123 case BEAR_TRAP:
124 if (Levitation) {
125 pline("You float over a bear trap.");
126 break;
128 u.utrap = 4 + rn2(4);
129 u.utraptype = TT_BEARTRAP;
130 pline("A bear trap closes on your foot!");
131 break;
132 case PIERC:
133 deltrap(trap);
134 if (makemon(PM_PIERCER, u.ux, u.uy)) {
135 pline("A piercer suddenly drops from the ceiling!");
136 if (uarmh)
137 pline("Its blow glances off your helmet.");
138 else
139 (void) thitu(3, d(4, 6), "falling piercer");
141 break;
142 case ARROW_TRAP:
143 pline("An arrow shoots out at you!");
144 if (!thitu(8, rnd(6), "arrow")) {
145 mksobj_at(ARROW, u.ux, u.uy);
146 fobj->quan = 1;
148 break;
149 case TRAPDOOR:
150 if (!xdnstair) {
151 pline("A trap door in the ceiling opens and a rock falls on your head!");
152 if (uarmh)
153 pline("Fortunately, you are wearing a helmet!");
154 losehp(uarmh ? 2 : d(2, 10), "falling rock");
155 mksobj_at(ROCK, u.ux, u.uy);
156 fobj->quan = 1;
157 stackobj(fobj);
158 if (Invisible)
159 newsym(u.ux, u.uy);
160 } else {
161 int newlevel = dlevel + 1;
162 while (!rn2(4) && newlevel < 29)
163 newlevel++;
164 pline("A trap door opens up under you!");
165 if (Levitation || u.ustuck) {
166 pline("For some reason you don't fall in.");
167 break;
169 goto_level(newlevel, FALSE);
171 break;
172 case DART_TRAP:
173 pline("A little dart shoots out at you!");
174 if (thitu(7, rnd(3), "little dart")) {
175 if (!rn2(6))
176 poisoned("dart", "poison dart");
177 } else {
178 mksobj_at(DART, u.ux, u.uy);
179 fobj->quan = 1;
181 break;
182 case TELEP_TRAP:
183 if (trap->once) {
184 deltrap(trap);
185 newsym(u.ux, u.uy);
186 vtele();
187 } else {
188 newsym(u.ux, u.uy);
189 tele();
191 break;
192 case PIT:
193 if (Levitation) {
194 pline("A pit opens up under you!");
195 pline("You don't fall in!");
196 break;
198 pline("You fall into a pit!");
199 u.utrap = rn1(6, 2);
200 u.utraptype = TT_PIT;
201 losehp(rnd(6), "fall into a pit");
202 selftouch("Falling, you");
203 break;
204 default:
205 impossible("You hit a trap of type %u", trap->ttyp);
211 mintrap(struct monst *mtmp)
213 struct trap *trap = t_at(mtmp->mx, mtmp->my);
214 int wasintrap = mtmp->mtrapped;
216 if (!trap) {
217 mtmp->mtrapped = 0; /* perhaps teleported? */
218 } else if (wasintrap) {
219 if (!rn2(40))
220 mtmp->mtrapped = 0;
221 } else {
222 int tt = trap->ttyp;
223 int in_sight = cansee(mtmp->mx, mtmp->my);
225 if (mtmp->mtrapseen & (1 << tt)) {
226 /* he has been in such a trap - perhaps he escapes */
227 if (rn2(4))
228 return (0);
230 mtmp->mtrapseen |= (1 << tt);
231 switch (tt) {
232 case BEAR_TRAP:
233 if (strchr(mlarge, mtmp->data->mlet)) {
234 if (in_sight)
235 pline("%s is caught in a bear trap!",
236 Monnam(mtmp));
237 else if (mtmp->data->mlet == 'o')
238 pline("You hear the roaring of an angry bear!");
239 mtmp->mtrapped = 1;
241 break;
242 case PIT:
243 /* there should be a mtmp/data -> floating */
244 if (!strchr("EywBfk'& ", mtmp->data->mlet)) { /* ab */
245 mtmp->mtrapped = 1;
246 if (in_sight)
247 pline("%s falls in a pit!", Monnam(mtmp));
249 break;
250 case SLP_GAS_TRAP:
251 if (!mtmp->msleep && !mtmp->mfroz) {
252 mtmp->msleep = 1;
253 if (in_sight)
254 pline("%s suddenly falls asleep!",
255 Monnam(mtmp));
257 break;
258 case TELEP_TRAP:
259 rloc(mtmp);
260 if (in_sight && !cansee(mtmp->mx, mtmp->my))
261 pline("%s suddenly disappears!",
262 Monnam(mtmp));
263 break;
264 case ARROW_TRAP:
265 if (in_sight) {
266 pline("%s is hit by an arrow!",
267 Monnam(mtmp));
269 mtmp->mhp -= 3;
270 break;
271 case DART_TRAP:
272 if (in_sight) {
273 pline("%s is hit by a dart!",
274 Monnam(mtmp));
276 mtmp->mhp -= 2;
277 /* not mondied here !! */
278 break;
279 case TRAPDOOR:
280 if (!xdnstair) {
281 mtmp->mhp -= 10;
282 if (in_sight)
283 pline("A trap door in the ceiling opens and a rock hits %s!", monnam(mtmp));
284 break;
286 if (mtmp->data->mlet != 'w') {
287 fall_down(mtmp);
288 if (in_sight)
289 pline("Suddenly, %s disappears out of sight.", monnam(mtmp));
290 return (2); /* no longer on this level */
292 break;
293 case PIERC:
294 break;
295 default:
296 impossible("Some monster encountered a strange trap.");
299 return (mtmp->mtrapped);
302 void
303 selftouch(const char *arg)
305 if (uwep && uwep->otyp == DEAD_COCKATRICE) {
306 pline("%s touch the dead cockatrice.", arg);
307 pline("You turn to stone.");
308 killer = objects[uwep->otyp].oc_name;
309 done("died");
313 void
314 float_up(void)
316 if (u.utrap) {
317 if (u.utraptype == TT_PIT) {
318 u.utrap = 0;
319 pline("You float up, out of the pit!");
320 } else {
321 pline("You float up, only your leg is still stuck.");
323 } else
324 pline("You start to float in the air!");
327 void
328 float_down(void)
330 struct trap *trap;
331 pline("You float gently to the ground.");
332 if ((trap = t_at(u.ux, u.uy)) != NULL)
333 switch (trap->ttyp) {
334 case PIERC:
335 break;
336 case TRAPDOOR:
337 if (!xdnstair || u.ustuck)
338 break;
339 /* fall into next case */
340 default:
341 dotrap(trap);
343 pickup(1);
346 static void
347 vtele(void)
349 struct mkroom *croom;
350 for (croom = &rooms[0]; croom->hx >= 0; croom++)
351 if (croom->rtype == VAULT) {
352 int x, y;
354 x = rn2(2) ? croom->lx : croom->hx;
355 y = rn2(2) ? croom->ly : croom->hy;
356 if (teleok(x, y)) {
357 teleds(x, y);
358 return;
361 tele();
364 void
365 tele(void)
367 coord cc;
368 int nux, nuy;
370 if (Teleport_control) {
371 pline("To what position do you want to be teleported?");
372 cc = getpos(1, "the desired position"); /* 1: force valid */
374 * possible extensions: introduce a small error if magic
375 * power is low; allow transfer to solid rock
377 if (teleok(cc.x, cc.y)) {
378 teleds(cc.x, cc.y);
379 return;
381 pline("Sorry ...");
383 do {
384 nux = rnd(COLNO - 1);
385 nuy = rn2(ROWNO);
386 } while (!teleok(nux, nuy));
387 teleds(nux, nuy);
390 static void
391 teleds(int nux, int nuy)
393 if (Punished)
394 unplacebc();
395 unsee();
396 u.utrap = 0;
397 u.ustuck = 0;
398 u.ux = nux;
399 u.uy = nuy;
400 setsee();
401 if (Punished)
402 placebc(1);
403 if (u.uswallow) {
404 u.uswldtim = u.uswallow = 0;
405 docrt();
407 nomul(0);
408 if (levl[nux][nuy].typ == POOL && !Levitation)
409 drown();
410 (void) inshop();
411 pickup(1);
412 if (!Blind)
413 read_engr_at(u.ux, u.uy);
416 static int
417 teleok(int x, int y)
418 { /* might throw him into a POOL */
419 return (isok(x, y) && !IS_ROCK(levl[x][y].typ) && !m_at(x, y) &&
420 !sobj_at(ENORMOUS_ROCK, x, y) && !t_at(x, y)
422 /* Note: gold is permitted (because of vaults) */
426 dotele(void)
428 if (
429 #ifdef WIZARD
430 !wizard &&
431 #endif /* WIZARD */
432 (!Teleportation || u.ulevel < 6 ||
433 (pl_character[0] != 'W' && u.ulevel < 10))) {
434 pline("You are not able to teleport at will.");
435 return (0);
437 if (u.uhunger <= 100 || u.ustr < 6) {
438 pline("You miss the strength for a teleport spell.");
439 return (1);
441 tele();
442 morehungry(100);
443 return (1);
446 void
447 placebc(int attach)
449 if (!uchain || !uball) {
450 impossible("Where are your chain and ball??");
451 return;
453 uball->ox = uchain->ox = u.ux;
454 uball->oy = uchain->oy = u.uy;
455 if (attach) {
456 uchain->nobj = fobj;
457 fobj = uchain;
458 if (!carried(uball)) {
459 uball->nobj = fobj;
460 fobj = uball;
465 void
466 unplacebc(void)
468 if (!carried(uball)) {
469 freeobj(uball);
470 unpobj(uball);
472 freeobj(uchain);
473 unpobj(uchain);
476 void
477 level_tele(void)
479 int newlevel;
480 if (Teleport_control) {
481 char buf[BUFSZ];
483 do {
484 pline("To what level do you want to teleport? [type a number] ");
485 getlin(buf);
486 } while (!digit(buf[0]) && (buf[0] != '-' || !digit(buf[1])));
487 newlevel = atoi(buf);
488 } else {
489 newlevel = 5 + rn2(20); /* 5 - 24 */
490 if (dlevel == newlevel) {
491 if (!xdnstair)
492 newlevel--;
493 else
494 newlevel++;
497 if (newlevel >= 30) {
498 if (newlevel > MAXLEVEL)
499 newlevel = MAXLEVEL;
500 pline("You arrive at the center of the earth ...");
501 pline("Unfortunately it is here that hell is located.");
502 if (Fire_resistance) {
503 pline("But the fire doesn't seem to harm you.");
504 } else {
505 pline("You burn to a crisp.");
506 dlevel = maxdlevel = newlevel;
507 killer = "visit to the hell";
508 done("burned");
511 if (newlevel < 0) {
512 newlevel = 0;
513 pline("You are now high above the clouds ...");
514 if (Levitation) {
515 pline("You float gently down to earth.");
516 done("escaped");
518 pline("Unfortunately, you don't know how to fly.");
519 pline("You fall down a few thousand feet and break your neck.");
520 dlevel = 0;
521 killer = "fall";
522 done("died");
524 goto_level(newlevel, FALSE); /* calls done("escaped") if
525 * newlevel==0 */
528 void
529 drown(void)
531 pline("You fall into a pool!");
532 pline("You can't swim!");
533 if (rn2(3) < u.uluck + 2) {
534 /* most scrolls become unreadable */
535 struct obj *obj;
537 for (obj = invent; obj; obj = obj->nobj)
538 if (obj->olet == SCROLL_SYM && rn2(12) > u.uluck)
539 obj->otyp = SCR_BLANK_PAPER;
540 /* we should perhaps merge these scrolls ? */
542 pline("You attempt a teleport spell."); /* utcsri!carroll */
543 (void) dotele();
544 if (levl[u.ux][u.uy].typ != POOL)
545 return;
547 pline("You drown ...");
548 killer = "pool of water";
549 done("drowned");