1 /* $NetBSD: dumpgame.c,v 1.14 2009/05/24 21:44:56 dholland Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 #include <sys/cdefs.h>
35 static char sccsid
[] = "@(#)dumpgame.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: dumpgame.c,v 1.14 2009/05/24 21:44:56 dholland Exp $");
47 /*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/
55 static int readdump(int);
58 static struct dump Dump_template
[] = {
59 { (char *)&Ship
, sizeof (Ship
) },
60 { (char *)&Now
, sizeof (Now
) },
61 { (char *)&Param
, sizeof (Param
) },
62 { (char *)&Etc
, sizeof (Etc
) },
63 { (char *)&Game
, sizeof (Game
) },
64 { (char *)Sect
, sizeof (Sect
) },
65 { (char *)Quad
, sizeof (Quad
) },
66 { (char *)&Move
, sizeof (Move
) },
67 { (char *)Event
, sizeof (Event
) },
74 ** This routine dumps the game onto the file "trek.dump". The
75 ** first two bytes of the file are a version number, which
76 ** reflects whether this image may be used. Obviously, it must
77 ** change as the size, content, or order of the data structures
83 dumpgame(int v __unused
)
90 if ((fd
= creat("trek.dump", 0644)) < 0) {
91 warn("cannot open `trek.dump'");
95 write(fd
, &version
, sizeof version
);
97 /* output the main data areas */
98 for (d
= Dump_template
; d
->area
; d
++) {
99 write(fd
, &d
->area
, sizeof d
->area
);
101 write(fd
, d
->area
, i
);
111 ** The game is restored from the file "trek.dump". In order for
112 ** this to succeed, the file must exist and be readable, must
113 ** have the correct version number, and must have all the appro-
114 ** priate data areas.
116 ** Return value is zero for success, one for failure.
125 if ((fd
= open("trek.dump", O_RDONLY
)) < 0 ||
126 read(fd
, &version
, sizeof version
) != sizeof version
||
127 version
!= VERSION
||
129 printf("cannot restart\n");
143 ** This is the business end of restartgame(). It reads in the
146 ** Returns zero for success, one for failure.
159 for (d
= Dump_template
; d
->area
; d
++) {
160 if (read(fd
, &junk
, sizeof junk
) != (sizeof junk
))
162 if ((char *)junk
!= d
->area
)
165 if (read(fd
, d
->area
, i
) != i
)
169 /* make quite certain we are at EOF */
170 return (read(fd
, &junk
, 1));