1 /* $NetBSD: btreg.h,v 1.1.26.3 2004/09/21 13:33:26 skrll Exp $ */
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40 * @(#)btreg.h 8.2 (Berkeley) 1/21/94
44 * Several Sun color frame buffers use some kind of Brooktree video
45 * DAC (e.g., the Bt458, -- in any case, Brooktree make the only
46 * decent color frame buffer chips).
48 * Color map control on these is a bit funky in a SPARCstation.
49 * To update the color map one would normally do byte writes, but
50 * the hardware takes longword writes. Since there are three
51 * registers for each color map entry (R, then G, then B), we have
52 * to set color 1 with a write to address 0 (setting 0's R/G/B and
53 * color 1's R) followed by a second write to address 1 (setting
54 * color 1's G/B and color 2's R/G). Software must therefore keep
55 * a copy of the current map.
57 * The colormap address register increments automatically, so the
58 * above write is done as:
61 * bt->bt_cmap = R0G0B0R1;
62 * bt->bt_cmap = G1B1R2G2;
67 * Bonus complication: on the cg6, only the top 8 bits of each 32 bit
68 * register matter, even though the cg3 takes all the bits from all
69 * bytes written to it.
72 u_int bt_addr
; /* map address register */
73 u_int bt_cmap
; /* colormap data register */
74 u_int bt_ctrl
; /* control register */
75 u_int bt_omap
; /* overlay (cursor) map register */
77 #define BT_INIT(bt, shift) do { /* whatever this means.. */ \
78 (bt)->bt_addr = 0x06 << (shift); /* command reg */ \
79 (bt)->bt_ctrl = 0x73 << (shift); /* overlay plane */ \
80 (bt)->bt_addr = 0x04 << (shift); /* read mask */ \
81 (bt)->bt_ctrl = 0xff << (shift); /* color planes */ \
83 #define BT_UNBLANK(bt, x, shift) do { \
84 /* restore color 0 (and R of color 1) */ \
85 (bt)->bt_addr = 0 << (shift); \
86 (bt)->bt_cmap = (x); \
88 (bt)->bt_cmap = (x) << 8; \
89 (bt)->bt_cmap = (x) << 16; \
90 /* restore read mask */ \
91 BT_INIT((bt), (shift)); \
93 #define BT_BLANK(bt, shift) do { \
94 (bt)->bt_addr = 0x06 << (shift); /* command reg */ \
95 (bt)->bt_ctrl = 0x70 << (shift); /* overlay plane */ \
96 (bt)->bt_addr = 0x04 << (shift); /* read mask */ \
97 (bt)->bt_ctrl = 0x00 << (shift); /* color planes */ \
98 /* Set color 0 to black -- note that this overwrites R of color 1. */\
99 (bt)->bt_addr = 0 << (shift); \
100 (bt)->bt_cmap = 0 << (shift); \
101 /* restore read mask */ \
102 BT_INIT((bt), (shift)); \
107 * Sbus framebuffer control look like this (usually at offset 0x400000).
110 struct bt_regs fbc_dac
;
113 u_char fbc_cursor_start
;
114 u_char fbc_cursor_end
;
115 u_char fbc_vcontrol
[12]; /* 12 bytes of video timing goo */
118 #define FBC_IENAB 0x80 /* Interrupt enable */
119 #define FBC_VENAB 0x40 /* Video enable */
120 #define FBC_TIMING 0x20 /* Master timing enable */
121 #define FBC_CURSOR 0x10 /* Cursor compare enable */
122 #define FBC_XTALMSK 0x0c /* Xtal select (0,1,2,test) */
123 #define FBC_DIVMSK 0x03 /* Divisor (1,2,3,4) */
125 /* fbc_status bits: */
126 #define FBS_INTR 0x80 /* Interrupt pending */
127 #define FBS_MSENSE 0x70 /* Monitor sense mask */
128 #define FBS_1024X768 0x10
129 #define FBS_1152X900 0x30
130 #define FBS_1280X1024 0x40
131 #define FBS_1600X1280 0x50
132 #define FBS_ID_MASK 0x0f /* ID mask */
133 #define FBS_ID_COLOR 0x01
134 #define FBS_ID_MONO 0x02
135 #define FBS_ID_MONO_ECL 0x03 /* ? */