4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
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8 * modification, are permitted provided that the following conditions
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15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
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20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
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35 * $FreeBSD: src/lib/libc/stdlib/random.c,v 1.4.2.2 1999/09/05 11:16:45 peter Exp $
39 #if defined(LIBC_SCCS) && !defined(lint)
40 static char sccsid
[] = "@(#)random.c 8.2 (Berkeley) 5/19/95";
41 #endif /* LIBC_SCCS and not lint */
44 #ifdef HAVE_SYS_TYPES_H
45 # include <sys/types.h>
52 #include <ntp_types.h>
53 #include <ntp_random.h>
54 #include <ntp_unixtime.h>
59 * An improved random number generation package. In addition to the standard
60 * rand()/srand() like interface, this package also has a special state info
61 * interface. The initstate() routine is called with a seed, an array of
62 * bytes, and a count of how many bytes are being passed in; this array is
63 * then initialized to contain information for random number generation with
64 * that much state information. Good sizes for the amount of state
65 * information are 32, 64, 128, and 256 bytes. The state can be switched by
66 * calling the setstate() routine with the same array as was initiallized
67 * with initstate(). By default, the package runs with 128 bytes of state
68 * information and generates far better random numbers than a linear
69 * congruential generator. If the amount of state information is less than
70 * 32 bytes, a simple linear congruential R.N.G. is used.
72 * Internally, the state information is treated as an array of longs; the
73 * zeroeth element of the array is the type of R.N.G. being used (small
74 * integer); the remainder of the array is the state information for the
75 * R.N.G. Thus, 32 bytes of state information will give 7 longs worth of
76 * state information, which will allow a degree seven polynomial. (Note:
77 * the zeroeth word of state information also has some other information
78 * stored in it -- see setstate() for details).
80 * The random number generation technique is a linear feedback shift register
81 * approach, employing trinomials (since there are fewer terms to sum up that
82 * way). In this approach, the least significant bit of all the numbers in
83 * the state table will act as a linear feedback shift register, and will
84 * have period 2^deg - 1 (where deg is the degree of the polynomial being
85 * used, assuming that the polynomial is irreducible and primitive). The
86 * higher order bits will have longer periods, since their values are also
87 * influenced by pseudo-random carries out of the lower bits. The total
88 * period of the generator is approximately deg*(2**deg - 1); thus doubling
89 * the amount of state information has a vast influence on the period of the
90 * generator. Note: the deg*(2**deg - 1) is an approximation only good for
91 * large deg, when the period of the shift register is the dominant factor.
92 * With deg equal to seven, the period is actually much longer than the
93 * 7*(2**7 - 1) predicted by this formula.
95 * Modified 28 December 1994 by Jacob S. Rosenberg.
96 * The following changes have been made:
97 * All references to the type u_int have been changed to unsigned long.
98 * All references to type int have been changed to type long. Other
99 * cleanups have been made as well. A warning for both initstate and
100 * setstate has been inserted to the effect that on Sparc platforms
101 * the 'arg_state' variable must be forced to begin on word boundaries.
102 * This can be easily done by casting a long integer array to char *.
103 * The overall logic has been left STRICTLY alone. This software was
104 * tested on both a VAX and Sun SpacsStation with exactly the same
105 * results. The new version and the original give IDENTICAL results.
106 * The new version is somewhat faster than the original. As the
107 * documentation says: "By default, the package runs with 128 bytes of
108 * state information and generates far better random numbers than a linear
109 * congruential generator. If the amount of state information is less than
110 * 32 bytes, a simple linear congruential R.N.G. is used." For a buffer of
111 * 128 bytes, this new version runs about 19 percent faster and for a 16
112 * byte buffer it is about 5 percent faster.
116 * For each of the currently supported random number generators, we have a
117 * break value on the amount of state information (you need at least this
118 * many bytes of state info to support this random number generator), a degree
119 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
120 * the separation between the two lower order coefficients of the trinomial.
122 #define TYPE_0 0 /* linear congruential */
127 #define TYPE_1 1 /* x**7 + x**3 + 1 */
132 #define TYPE_2 2 /* x**15 + x + 1 */
137 #define TYPE_3 3 /* x**31 + x**3 + 1 */
142 #define TYPE_4 4 /* x**63 + x + 1 */
148 * Array versions of the above information to make code run faster --
149 * relies on fact that TYPE_i == i.
151 #define MAX_TYPES 5 /* max number of types above */
153 static long degrees
[MAX_TYPES
] = { DEG_0
, DEG_1
, DEG_2
, DEG_3
, DEG_4
};
154 static long seps
[MAX_TYPES
] = { SEP_0
, SEP_1
, SEP_2
, SEP_3
, SEP_4
};
157 * Initially, everything is set up as if from:
159 * initstate(1, randtbl, 128);
161 * Note that this initialization takes advantage of the fact that srandom()
162 * advances the front and rear pointers 10*rand_deg times, and hence the
163 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
164 * element of the state information, which contains info about the current
165 * position of the rear pointer is just
167 * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
170 static long randtbl
[DEG_3
+ 1] = {
172 #ifdef USE_WEAK_SEEDING
173 /* Historic implementation compatibility */
174 /* The random sequences do not vary much with the seed */
175 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
176 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
177 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
178 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
179 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
181 #else /* !USE_WEAK_SEEDING */
182 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
183 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
184 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
185 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
186 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
188 #endif /* !USE_WEAK_SEEDING */
192 * fptr and rptr are two pointers into the state info, a front and a rear
193 * pointer. These two pointers are always rand_sep places aparts, as they
194 * cycle cyclically through the state information. (Yes, this does mean we
195 * could get away with just one pointer, but the code for random() is more
196 * efficient this way). The pointers are left positioned as they would be
199 * initstate(1, randtbl, 128);
201 * (The position of the rear pointer, rptr, is really 0 (as explained above
202 * in the initialization of randtbl) because the state table pointer is set
203 * to point to randtbl[1] (as explained below).
205 static long *fptr
= &randtbl
[SEP_3
+ 1];
206 static long *rptr
= &randtbl
[1];
209 * The following things are the pointer to the state information table, the
210 * type of the current generator, the degree of the current polynomial being
211 * used, and the separation between the two pointers. Note that for efficiency
212 * of random(), we remember the first location of the state information, not
213 * the zeroeth. Hence it is valid to access state[-1], which is used to
214 * store the type of the R.N.G. Also, we remember the last location, since
215 * this is more efficient than indexing every time to find the address of
216 * the last element to see if the front and rear pointers have wrapped.
218 static long *state
= &randtbl
[1];
219 static long rand_type
= TYPE_3
;
220 static long rand_deg
= DEG_3
;
221 static long rand_sep
= SEP_3
;
222 static long *end_ptr
= &randtbl
[DEG_3
+ 1];
224 static inline long good_rand
P((long));
231 #ifdef USE_WEAK_SEEDING
233 * Historic implementation compatibility.
234 * The random sequences do not vary much with the seed,
235 * even with overflowing.
237 return (1103515245 * x
+ 12345);
238 #else /* !USE_WEAK_SEEDING */
240 * Compute x = (7^5 * x) mod (2^31 - 1)
241 * wihout overflowing 31 bits:
242 * (2^31 - 1) = 127773 * (7^5) + 2836
243 * From "Random number generators: good ones are hard to find",
244 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
245 * October 1988, p. 1195.
247 register long hi
, lo
;
251 x
= 16807 * lo
- 2836 * hi
;
255 #endif /* !USE_WEAK_SEEDING */
261 * Initialize the random number generator based on the given seed. If the
262 * type is the trivial no-state-information type, just remember the seed.
263 * Otherwise, initializes state[] based on the given "seed" via a linear
264 * congruential generator. Then, the pointers are set to known locations
265 * that are exactly rand_sep places apart. Lastly, it cycles the state
266 * information a given number of times to get rid of any initial dependencies
267 * introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
268 * for default usage relies on values produced by this routine.
277 if (rand_type
== TYPE_0
)
281 for (i
= 1; i
< rand_deg
; i
++)
282 state
[i
] = good_rand(state
[i
- 1]);
283 fptr
= &state
[rand_sep
];
285 for (i
= 0; i
< 10 * rand_deg
; i
++)
293 * Many programs choose the seed value in a totally predictable manner.
294 * This often causes problems. We seed the generator using the much more
295 * secure urandom(4) interface. Note that this particular seeding
296 * procedure can generate states which are impossible to reproduce by
297 * calling srandom() with any value, since the succeeding terms in the
298 * state buffer are no longer derived from the LC algorithm applied to
301 #ifdef NEED_SRANDOMDEV
303 ntp_srandomdev( void )
306 unsigned long junk
; /* Purposely used uninitialized */
308 GETTIMEOFDAY(&tv
, NULL
);
309 ntp_srandom(getpid() ^ tv
.tv_sec
^ tv
.tv_usec
^ junk
);
317 * Initialize the state information in the given array of n bytes for future
318 * random number generation. Based on the number of bytes we are given, and
319 * the break values for the different R.N.G.'s, we choose the best (largest)
320 * one we can and set things up for it. srandom() is then called to
321 * initialize the state information.
323 * Note that on return from srandom(), we set state[-1] to be the type
324 * multiplexed with the current value of the rear pointer; this is so
325 * successive calls to initstate() won't lose this information and will be
326 * able to restart with setstate().
328 * Note: the first thing we do is save the current state, if any, just like
329 * setstate() so that it doesn't matter when initstate is called.
331 * Returns a pointer to the old state.
333 * Note: The Sparc platform requires that arg_state begin on a long
334 * word boundary; otherwise a bus error will occur. Even so, lint will
335 * complain about mis-alignment, but you should disregard these messages.
339 unsigned long seed
, /* seed for R.N.G. */
340 char *arg_state
, /* pointer to state array */
341 long n
/* # bytes of state info */
344 register char *ostate
= (char *)(&state
[-1]);
345 register long *long_arg_state
= (long *) arg_state
;
347 if (rand_type
== TYPE_0
)
348 state
[-1] = rand_type
;
350 state
[-1] = MAX_TYPES
* (rptr
- state
) + rand_type
;
352 (void)fprintf(stderr
,
353 "random: not enough state (%ld bytes); ignored.\n", n
);
360 } else if (n
< BREAK_2
) {
364 } else if (n
< BREAK_3
) {
368 } else if (n
< BREAK_4
) {
377 state
= (long *) (long_arg_state
+ 1); /* first location */
378 end_ptr
= &state
[rand_deg
]; /* must set end_ptr before srandom */
380 if (rand_type
== TYPE_0
)
381 long_arg_state
[0] = rand_type
;
383 long_arg_state
[0] = MAX_TYPES
* (rptr
- state
) + rand_type
;
390 * Restore the state from the given state array.
392 * Note: it is important that we also remember the locations of the pointers
393 * in the current state information, and restore the locations of the pointers
394 * from the old state information. This is done by multiplexing the pointer
395 * location into the zeroeth word of the state information.
397 * Note that due to the order in which things are done, it is OK to call
398 * setstate() with the same state as the current state.
400 * Returns a pointer to the old state information.
402 * Note: The Sparc platform requires that arg_state begin on a long
403 * word boundary; otherwise a bus error will occur. Even so, lint will
404 * complain about mis-alignment, but you should disregard these messages.
408 char *arg_state
/* pointer to state array */
411 register long *new_state
= (long *) arg_state
;
412 register long type
= new_state
[0] % MAX_TYPES
;
413 register long rear
= new_state
[0] / MAX_TYPES
;
414 char *ostate
= (char *)(&state
[-1]);
416 if (rand_type
== TYPE_0
)
417 state
[-1] = rand_type
;
419 state
[-1] = MAX_TYPES
* (rptr
- state
) + rand_type
;
427 rand_deg
= degrees
[type
];
428 rand_sep
= seps
[type
];
431 (void)fprintf(stderr
,
432 "random: state info corrupted; not changed.\n");
434 state
= (long *) (new_state
+ 1);
435 if (rand_type
!= TYPE_0
) {
437 fptr
= &state
[(rear
+ rand_sep
) % rand_deg
];
439 end_ptr
= &state
[rand_deg
]; /* set end_ptr too */
446 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
447 * congruential bit. Otherwise, we do our fancy trinomial stuff, which is
448 * the same in all the other cases due to all the global variables that have
449 * been set up. The basic operation is to add the number at the rear pointer
450 * into the one at the front pointer. Then both pointers are advanced to
451 * the next location cyclically in the table. The value returned is the sum
452 * generated, reduced to 31 bits by throwing away the "least random" low bit.
454 * Note: the code takes advantage of the fact that both the front and
455 * rear pointers can't wrap on the same call by not testing the rear
456 * pointer if the front one has wrapped.
458 * Returns a 31-bit random number.
464 register long *f
, *r
;
466 if (rand_type
== TYPE_0
) {
468 state
[0] = i
= (good_rand(i
)) & 0x7fffffff;
471 * Use local variables rather than static variables for speed.
475 i
= (*f
>> 1) & 0x7fffffff; /* chucking least random bit */
476 if (++f
>= end_ptr
) {
480 else if (++r
>= end_ptr
) {