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[netbsd-mini2440.git] / games / sail / assorted.c
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1 /* $NetBSD: assorted.c,v 1.16 2009/03/14 19:35:13 dholland Exp $ */
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)assorted.c 8.2 (Berkeley) 4/28/95";
36 #else
37 __RCSID("$NetBSD: assorted.c,v 1.16 2009/03/14 19:35:13 dholland Exp $");
38 #endif
39 #endif /* not lint */
41 #include <stdlib.h>
42 #include <err.h>
43 #include "extern.h"
45 static void strike(struct ship *, struct ship *);
47 void
48 table(struct ship *from, struct ship *on,
49 int rig, int shot, int hittable, int roll)
51 int hhits = 0, chits = 0, ghits = 0, rhits = 0;
52 int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
53 int guns, car, pc, hull;
54 int crew[3];
55 int n;
56 int rigg[4];
57 const char *message;
58 const struct Tables *tp;
60 pc = on->file->pcrew;
61 hull = on->specs->hull;
62 crew[0] = on->specs->crew1;
63 crew[1] = on->specs->crew2;
64 crew[2] = on->specs->crew3;
65 rigg[0] = on->specs->rig1;
66 rigg[1] = on->specs->rig2;
67 rigg[2] = on->specs->rig3;
68 rigg[3] = on->specs->rig4;
69 if (shot == L_GRAPE) {
70 Chit = chits = hittable;
71 } else {
72 tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
73 Chit = chits = tp->C;
74 Rhit = rhits = tp->R;
75 Hhit = hhits = tp->H;
76 Ghit = ghits = tp->G;
77 if (on->file->FS)
78 rhits *= 2;
79 if (shot == L_CHAIN) {
80 Ghit = ghits = 0;
81 Hhit = hhits = 0;
84 if (on->file->captured != 0) {
85 pc -= (chits + 1) / 2;
86 chits /= 2;
88 for (n = 0; n < 3; n++) {
89 if (chits > crew[n]) {
90 chits -= crew[n];
91 crew[n] = 0;
92 } else {
93 crew[n] -= chits;
94 chits = 0;
97 for (n = 0; n < 3; n++) {
98 if (rhits > rigg[n]) {
99 rhits -= rigg[n];
100 rigg[n] = 0;
101 } else {
102 rigg[n] -= rhits;
103 rhits = 0;
106 if (rigg[3] != -1 && rhits > rigg[3]) {
107 rhits -= rigg[3];
108 rigg[3] = 0;
109 } else if (rigg[3] != -1) {
110 rigg[3] -= rhits;
112 if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
113 makemsg(on, "dismasted!");
114 if (portside(from, on, 0)) {
115 guns = on->specs->gunR;
116 car = on->specs->carR;
117 } else {
118 guns = on->specs->gunL;
119 car = on->specs->carL;
121 if (ghits > car) {
122 ghits -= car;
123 car = 0;
124 } else {
125 car -= ghits;
126 ghits = 0;
128 if (ghits > guns) {
129 ghits -= guns;
130 guns = 0;
131 } else {
132 guns -= ghits;
133 ghits = 0;
135 hull -= ghits;
136 if (Ghit) {
137 if (portside(from, on, 0)) {
138 send_gunr(on, guns, car);
139 } else {
140 send_gunl(on, guns, car);
143 hull -= hhits;
144 hull = hull < 0 ? 0 : hull;
145 if (on->file->captured != 0 && Chit)
146 send_pcrew(on, pc);
147 if (Hhit)
148 send_hull(on, hull);
149 if (Chit)
150 send_crew(on, crew[0], crew[1], crew[2]);
151 if (Rhit)
152 send_rigg(on, rigg[0], rigg[1], rigg[2], rigg[3]);
153 switch (shot) {
154 case L_ROUND:
155 message = "firing round shot on $$";
156 break;
157 case L_GRAPE:
158 message = "firing grape shot on $$";
159 break;
160 case L_CHAIN:
161 message = "firing chain shot on $$";
162 break;
163 case L_DOUBLE:
164 message = "firing double shot on $$";
165 break;
166 case L_EXPLODE:
167 message = "exploding shot on $$";
168 break;
169 default:
170 errx(1, "Unknown shot type %d", shot);
173 makesignal(from, message, on);
174 if (roll == 6 && rig) {
175 switch(Rhit) {
176 case 0:
177 message = "fore topsail sheets parted";
178 break;
179 case 1:
180 message = "mizzen shrouds parted";
181 break;
182 case 2:
183 message = "main topsail yard shot away";
184 break;
185 case 4:
186 message = "fore topmast and foremast shrouds shot away";
187 break;
188 case 5:
189 message = "mizzen mast and yard shot through";
190 break;
191 case 6:
192 message = "foremast and spritsail yard shattered";
193 break;
194 case 7:
195 message = "main topmast and mizzen mast shattered";
196 break;
197 default:
198 errx(1, "Bad Rhit = %d", Rhit);
200 makemsg(on, message);
201 } else if (roll == 6) {
202 switch (Hhit) {
203 case 0:
204 message = "anchor cables severed";
205 break;
206 case 1:
207 message = "two anchor stocks shot away";
208 break;
209 case 2:
210 message = "quarterdeck bulwarks damaged";
211 break;
212 case 3:
213 message = "three gun ports shot away";
214 break;
215 case 4:
216 message = "four guns dismounted";
217 break;
218 case 5:
219 message = "rudder cables shot through";
220 send_ta(on, 0);
221 break;
222 case 6:
223 message = "shot holes below the water line";
224 break;
225 default:
226 errx(1, "Bad Hhit = %d", Hhit);
228 makemsg(on, message);
231 if (Chit > 1 && on->file->readyL & R_INITIAL &&
232 on->file->readyR & R_INITIAL) {
233 on->specs->qual--;
234 if (on->specs->qual <= 0) {
235 makemsg(on, "crew mutinying!");
236 on->specs->qual = 5;
237 Write(W_CAPTURED, on, on->file->index, 0, 0, 0);
238 } else {
239 makemsg(on, "crew demoralized");
241 Write(W_QUAL, on, on->specs->qual, 0, 0, 0);
244 if (!hull)
245 strike(on, from);
248 void
249 Cleansnag(struct ship *from, struct ship *to, int all, int flag)
251 if (flag & 1) {
252 send_ungrap(from, to->file->index, all);
253 send_ungrap(to, from->file->index, all);
255 if (flag & 2) {
256 send_unfoul(from, to->file->index, all);
257 send_unfoul(to, from->file->index, all);
259 if (!snagged2(from, to)) {
260 if (!snagged(from)) {
261 unboard(from, from, 1); /* defense */
262 unboard(from, from, 0); /* defense */
263 } else
264 unboard(from, to, 0); /* offense */
265 if (!snagged(to)) {
266 unboard(to, to, 1); /* defense */
267 unboard(to, to, 0); /* defense */
268 } else
269 unboard(to, from, 0); /* offense */
273 static void
274 strike(struct ship *ship, struct ship *from)
276 int points;
278 if (ship->file->struck)
279 return;
280 send_struck(ship, 1);
281 points = ship->specs->pts + from->file->points;
282 send_points(from, points);
283 unboard(ship, ship, 0); /* all offense */
284 unboard(ship, ship, 1); /* all defense */
285 switch (dieroll()) {
286 case 3:
287 case 4: /* ship may sink */
288 send_sink(ship, 1);
289 break;
290 case 5:
291 case 6: /* ship may explode */
292 send_explode(ship, 1);
293 break;
295 send_signal(ship, "striking her colours!");