Sync usage with man page.
[netbsd-mini2440.git] / games / trek / ram.c
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1 /* $NetBSD: ram.c,v 1.7 2009/05/24 21:44:56 dholland Exp $ */
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)ram.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: ram.c,v 1.7 2009/05/24 21:44:56 dholland Exp $");
38 #endif
39 #endif /* not lint */
41 #include <stdio.h>
42 #include <unistd.h>
43 #include "trek.h"
46 ** RAM SOME OBJECT
48 ** You have run into some sort of object. It may be a Klingon,
49 ** a star, or a starbase. If you run into a star, you are really
50 ** stupid, because there is no hope for you.
52 ** If you run into something else, you destroy that object. You
53 ** also rack up incredible damages.
56 void
57 ram(int ix, int iy)
59 int i;
60 char c;
62 printf("\07RED ALERT\07: collision imminent\n");
63 c = Sect[ix][iy];
64 switch (c) {
66 case KLINGON:
67 printf("%s rams Klingon at %d,%d\n", Ship.shipname, ix, iy);
68 killk(ix, iy);
69 break;
71 case STAR:
72 case INHABIT:
73 printf("Yeoman Rand: Captain, isn't it getting hot in here?\n");
74 sleep(2);
75 printf("Spock: Hull temperature approaching 550 Degrees "
76 "Kelvin.\n");
77 lose(L_STAR);
79 case BASE:
80 printf("You ran into the starbase at %d,%d\n", ix, iy);
81 killb(Ship.quadx, Ship.quady);
82 /* don't penalize the captain if it wasn't his fault */
83 if (!damaged(SINS))
84 Game.killb += 1;
85 break;
87 sleep(2);
88 printf("%s heavily damaged\n", Ship.shipname);
90 /* select the number of deaths to occur */
91 i = 10 + ranf(20 * Game.skill);
92 Game.deaths += i;
93 Ship.crew -= i;
94 printf("McCoy: Take it easy Jim; we had %d casualties.\n", i);
96 /* damage devices with an 80% probability */
97 for (i = 0; i < NDEV; i++) {
98 if (ranf(100) < 20)
99 continue;
100 damage(i, (2.5 * (franf() + franf()) + 1.0) * Param.damfac[i]);
103 /* no chance that your shields remained up in all that */
104 Ship.shldup = 0;