4 * ntpdate.h - declarations for the ntpdate and ntptimeset programs
7 #include "ntp_malloc.h"
9 extern void loadservers
P((char *cfgpath
));
12 * The server structure is a much simplified version of the
13 * peer structure, for ntpdate's use. Since we always send
14 * in client mode and expect to receive in server mode, this
15 * leaves only a very limited number of things we need to
16 * remember about the server.
19 struct server
*next_server
; /* next server in build list */
20 struct sockaddr_storage srcadr
; /* address of remote host */
21 u_char version
; /* version to use */
22 u_char leap
; /* leap indicator */
23 u_char stratum
; /* stratum of remote server */
24 s_char precision
; /* server's clock precision */
25 u_char trust
; /* trustability of the filtered data */
26 u_fp rootdelay
; /* distance from primary clock */
27 u_fp rootdispersion
; /* peer clock dispersion */
28 u_int32 refid
; /* peer reference ID */
29 l_fp reftime
; /* time of peer's last update */
30 u_long event_time
; /* time for next timeout */
31 u_long last_xmit
; /* time of last transmit */
32 u_short xmtcnt
; /* number of packets transmitted */
33 u_short rcvcnt
; /* number of packets received */
34 u_char reach
; /* reachability, NTP_WINDOW bits */
35 u_short filter_nextpt
; /* index into filter shift register */
36 s_fp filter_delay
[NTP_SHIFT
]; /* delay part of shift register */
37 l_fp filter_offset
[NTP_SHIFT
]; /* offset part of shift register */
38 s_fp filter_soffset
[NTP_SHIFT
]; /* offset in s_fp format, for disp */
39 u_fp filter_error
[NTP_SHIFT
]; /* error part of shift register */
40 l_fp org
; /* peer's originate time stamp */
41 l_fp xmt
; /* transmit time stamp */
42 u_fp delay
; /* filter estimated delay */
43 u_fp dispersion
; /* filter estimated dispersion */
44 l_fp offset
; /* filter estimated clock offset */
45 s_fp soffset
; /* fp version of above */
50 * ntpdate runs everything on a simple, short timeout. It sends a
51 * packet and sets the timeout (by default, to a small value suitable
52 * for a LAN). If it receives a response it sends another request.
53 * If it times out it shifts zeroes into the filter and sends another
56 * The timer routine is run often (once every 1/5 second currently)
57 * so that time outs are done with reasonable precision.
59 #define TIMER_HZ (5) /* 5 per second */
62 * ntpdate will make a long adjustment using adjtime() if the times
63 * are close, or step the time if the times are farther apart. The
64 * following defines what is "close".
66 #define NTPDATE_THRESHOLD (FP_SECOND >> 1) /* 1/2 second */
68 #define NTP_MAXAGE 86400 /* one day in seconds */
71 * When doing adjustments, ntpdate actually overadjusts (currently
72 * by 50%, though this may change). While this will make it take longer
73 * to reach a steady state condition, it will typically result in
74 * the clock keeping more accurate time, on average. The amount of
75 * overshoot is limited.
78 #define ADJ_OVERSHOOT 1/2 /* this is hard coded */
80 #define ADJ_MAXOVERSHOOT 0x10000000 /* 50 ms as a ts fraction */
83 * Since ntpdate isn't aware of some of the things that normally get
84 * put in an NTP packet, we fix some values.
86 #define NTPDATE_PRECISION (-6) /* use this precision */
87 #define NTPDATE_DISTANCE FP_SECOND /* distance is 1 sec */
88 #define NTPDATE_DISP FP_SECOND /* so is the dispersion */
89 #define NTPDATE_REFID (0) /* reference ID to use */
90 #define PEER_MAXDISP (64*FP_SECOND) /* maximum dispersion (fp 64) */
96 #define DEFTIMEOUT 5 /* 5 timer increments */
97 #define DEFSAMPLES 4 /* get 4 samples per server */
98 #define DEFPRECISION (-5) /* the precision we claim */
99 #define DEFMAXPERIOD 60 /* maximum time to wait */
100 #define DEFMINSERVERS 3 /* minimum responding servers */
101 #define DEFMINVALID 1 /* mimimum servers with valid time */
104 * Define the max number of sockets we can open